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Subject: TSN: Feedback
Posted by: Erik B.
- [239592612] Wed, May 22, 2002, 17:35
Thought I'd stop over here to see how the season's progressing for y'all. We're very happy with the state of Ultimate Baseball, and hope that some of you will be coming back to play our mid-season game (launching soon). But I'd also like to get any feedback you have here about things we could be doing better. Feel free to post here, or send me an email (Ebarmack@sportingnews.com).
-ESB GM/TSN Games
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1 | APerfect10 Leader
ID: 133401316 Wed, May 22, 2002, 17:37
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Erik B, why does it take 15 minutes for the pricemovers page to update. The price changes are obviously calculated since they are available for viewing on your Financial Report page.
Could you incrase the priority of the price movers page and decrease the priority of the other pages to update? Thanks...
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2 | Reds88
ID: 20221614 Wed, May 22, 2002, 18:25
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IMO this has been the best game in the three years I've played. there is a lot more strategy involved. however, i'm still having to constantly hit stop and refresh to get pages to load. it starts to get old after a while. It would be nice if you could do something to fix this.
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3 | beebop
ID: 471056717 Wed, May 22, 2002, 18:29
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I havent had any of those problems with having to refresh pages until today, but thats because my computer has been on for too long and is going slower than usual.
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4 | Erik B.
ID: 239592612 Wed, May 22, 2002, 18:41
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thanx for the feedback ... keep it coming.
-ESB
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5 | IRRIDUCIBILI LAZIO
ID: 221441621 Wed, May 22, 2002, 19:02
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great job erik......i love paying for games of this level, and i'm serious. But hey, you know, i would have told you a million times: don't even think to ampliate the use of pay for trades!!! we've had enough of pft!!!! ;-)
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6 | James K Polk
ID: 4455731 Wed, May 22, 2002, 19:03
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Have you guys come up with anything definitive yet to handle the possibility of a player strike?
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7 | biliruben Sustainer
ID: 3502218 Wed, May 22, 2002, 19:05
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ampliate
\Am"pli*ate\, v. t. [L. ampliatus, p. p. of ampliare to make wider, fr. amplus. See Ample.] To enlarge. [R.]
To maintain and ampliate the external possessions of your empire. --Udall.
- For those, like myself, who don't have as firm a grasp on the English language as Lazio. ;)
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8 | Erik B.
ID: 239592612 Wed, May 22, 2002, 19:29
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JKP:
Our thought is that if we clear the All-Star Break, which seems like a sure thing, the teams at the top at that point will win (if a strike ends the season). If a strike is only temporary, we'd suspend adding trades, and resume the game whenever the season resumed. This is not definite though.
-ESB
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9 | James K Polk
ID: 4455731 Wed, May 22, 2002, 19:30
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Cool, glad to know you guys are thinking about this. Hope to see something published still :)
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10 | APerfect10 Leader
ID: 133401316 Wed, May 22, 2002, 19:47
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Thanks for the response...
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11 | Coach C.C. Soldiers
ID: 53272818 Wed, May 22, 2002, 19:50
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^^^^^^^^^lol!!!!!!
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12 | Mike D Donor
ID: 5443096 Wed, May 22, 2002, 22:27
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Thanks biliruben, you saved me some time.
Erik B, the free game is spelled b-o-r-i-n-g. I'm quasi-still playing only because I have a team doing very well. The 2 trades a week mean "check injury sites and save trades," which amounts to.....well....nothing. No game to play. I seldom even log in. I can't see how that would get anyone "hooked" or interested in spending money on the Ultimate game. The game flat out sucks.
At least it's a tad better than 5 trades for the entire Playoff Basketball. That was the most ridiculous thing I've ever seen. A total farce.
Oh, and 2 trades a week in Auto Racing is....well....fine.
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13 | smartone Donor
ID: 29135714 Wed, May 22, 2002, 22:42
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I think that you guys are doing a GREAT job, but let me make 3 remarks:
1. Gravity: I would make the gravity losses based on the PRICE of the player (so the more expensive guys will gravitate at more than 20K a day)
2. Gravity-2: I would define a "non-active team" as such that the Owner didn't check his team in a 3-week period, and I would EXLUDE those players from the 1% (or so) calculation for the gravity
3. Prices: I am eligible for TWO prices in the TSN-hoops game but haven't received anything yet (just emails that asked for my address etc)
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14 | Puckprophet
ID: 54371812 Wed, May 22, 2002, 22:52
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i'll have to agree with Mike D ; the free game sucks , get off one train , onto the next , see you next tuesday.....hardly any gameplay ; boring....
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15 | Khahan
ID: 567232217 Wed, May 22, 2002, 23:26
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Hey Erik, 2 suggestions, more for next season: 1) Use the same algorithm for hitters and pitchers. Keep 'em on both on a 5 day swing. Would make the hitting trains very interesting and give us something new for next year to chew on 2) Gravity. I do understand the concept, but essentially, it can punish people for making good player choices. Maybe make the criteria for players affected by gravity a tad more narrow. Not enough to defeat its purpose, but enough to take the edge off of it.
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16 | Rogue's Strikers
ID: 26432214 Thu, May 23, 2002, 01:35
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#12 and #14... I think thats the point guys.
For an alternate idea for gravity, how about linking it to performance? After this season, find a pts/game/$ ratio that you think is about average. Then, if I player slips below this and isn't owned very highly, he drops due to gravity. However, even if a player isn't owned alot, as long as he's producing at that average level or higher he won't go down. This would reduce the price of players that deserve to be dropping, but will keep the players we might want to differetiate to at the same price.
Just an idea...
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17 | azdbacker Donor
ID: 1832261 Thu, May 23, 2002, 01:41
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Good one, RS. That is right in line with what I have always thought. It's not my fault the rest of you don't have Gonzo on your team when he's tearing it up. I shouldn't be penalized for it.
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18 | Erik B.
ID: 239592612 Thu, May 23, 2002, 10:49
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All great ideas. Mike D, I hear you about the free game. I understand why certain people don't like it. All I can add is that it's been a nec. part of our business strategy to differentiate products, and it's allowed us to stay in business as such. I like the ideas on gravity, and will see if I can get them into play soon.
-ESB
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19 | APerfect10 Leader
ID: 133401316 Thu, May 23, 2002, 10:56
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Erik B, thanks for the response...
Can anybody out there hear me? I'm starting to think I'm a ghost.
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20 | Ender
ID: 52438315 Thu, May 23, 2002, 11:01
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Erik, I'm not sure if we want the gravity changes to be made ASAP. I'm against midstream rule changes in general. I would hate to see a precedent det with something as minor (IMO) as the gravity issue. The midseason game would be a good place to start the gravity changes whichever form they take.
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21 | KrazyKoalaBears Donor
ID: 266182910 Thu, May 23, 2002, 11:03
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What's with post #19? All I see is 2 grey boxes...
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22 | Ghost
ID: 133401316 Thu, May 23, 2002, 11:05
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post 1 & 10 are the same way! ;)
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23 | Ref
ID: 28045169 Thu, May 23, 2002, 11:06
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Erik, Please don't change anything for this year. Like Ender said, nothing worse than changing rules midstream.
For next year, please re-evaluate the 5-day pitching pricing. Perhaps it should be a shorter amount of time? The 5-day are even easier to predict, but actually hurt your greatest players with the price hit as the game is more about points. Call it strategy or whatever, but it is hurting the best moves overall IMO. I like that you are trying to help the game though. This has been by far the best this game has ever gone overall.
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24 | Eustacio
ID: 328552418 Thu, May 23, 2002, 11:15
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Agreeing with Ref and Ender here, Erik. Changing the repricing system in any way during the season is a bad move, IMHO.
For next season, however (and possibly playoffs, should you have them), I'm all for changing the gravity issue. I've never been a huge fan of it myself and would honestly like to see it totally scrapped, but doing something to shrink the number of decent, yet unowned players in gravity would be an improvement for next year, I think.
Hey, it might even make middle relievers worth owning! @#;+) Great job on the game so far this season though. Things are going much smoother, aside from my horrible pitcher choices.
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25 | Erik B.
ID: 239592612 Thu, May 23, 2002, 11:20
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Right, right -- no changes mid-year.
But I don think they're good ideas for the future.
-ESB
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26 | Ghost
ID: 133401316 Thu, May 23, 2002, 11:21
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try #2, post #5
Erik B, why does it take 15 minutes for the pricemovers page to update. The price changes are obviously calculated since they are available for viewing on your Financial Report page.
Could you increase the priority of the price movers page and decrease the priority of the other pages to update? Thanks...
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27 | APerfect10 Leader
ID: 133401316 Thu, May 23, 2002, 11:22
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I hate when i do that..
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28 | Coach C.C. Soldiers
ID: 53272818 Thu, May 23, 2002, 12:01
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I see dead people. All the time.
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29 | Eustacio
ID: 328552418 Thu, May 23, 2002, 12:04
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Erik, Post 25:
"But I don think they're good ideas for the future."
Do or don't? I'm not nit-picking, but I've seen and made that mistake both ways and I'm not sure which you meant in that post.
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30 | Ref
ID: 28045169 Thu, May 23, 2002, 12:23
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eustacio, I'm sure he means "do."
I do like gravity and thought the idea earlier about changing depending on their price was an interesting idea. Not sure if I like it or not, but very interesting. I think gravity should be there for sure and a lot of time I think it should be increased. Nothing like a player unusable because he is priced way too high and it takes forever for his price to come down to a playable price. I've heard people talking about "reverse gravity" as well as a well owned player will add in price--but don't know if I like that idea or not either--but, again, interesting concept.
Suggestions I have made many of times in the past few years: Add some sort of bonus points for middle relievers or set-up men to make them more playable. The more choices there are--the greater the strategy and the less teams look alike. Also the less concentrated buys and sells are that make it harder to make money. In that way, all this 5 day pricing stuff could be tweaked big time w/o all the trouble of the huge swings for the studs. (again I agree with changing last year's system somewhat but am still opposed to the 5 day pricing change). For Middle relief--can holds count for points? It may not be an official stat so you may not be able to get that from the stats but say 10Pts for a hold may really play huge for the pitchers that pitch an inning or two every day and get a hold...just a thought.
sacrifices should count +3 (bunts and fly)
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31 | smartone Donor
ID: 29135714 Thu, May 23, 2002, 12:34
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Erik, any comments about the prizes? (see #13 above)
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32 | Erik B.
ID: 239592612 Thu, May 23, 2002, 12:57
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Ghost, in order to do that, we'd have to sacrifice manager statement updates first. So, no.
Eustacio, I meant "Do."
Smartone, prizes typically take 6-8 weeks to distribute. Be patient!!!!
-ESB
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33 | APerfect10 Leader
ID: 133401316 Thu, May 23, 2002, 13:00
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Erik B, what would that sacrafice take? A split second? I would rather have the price movers page updated prior to the managers team pages...
Seriously though, how much time would it take to update the price movers first? If it would take anything more than a split second, something is seriously wrong.
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34 | Ref
ID: 28045169 Thu, May 23, 2002, 13:11
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AP10, so you have to wait 10 minutes...? I don't see the urgency here. Sure it would be nice, but just 2 or 3 years ago, we had to wait a whole day to get the stats. The stats were always from 2 days prior. I sure like the way it's going now a lot better ;)
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35 | APerfect10 Leader
ID: 133401316 Thu, May 23, 2002, 13:15
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Ref, it wasnt a complaint rather something I along with others I have spoken with would like to see. If I would've recieved a reasonable answer I would've let it go. It really is a small request.
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36 | Tim G Donor
ID: 59126280 Fri, May 24, 2002, 01:57
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Erik, would it be possible in the future to give a 24hr notice of downtime? I saw the warning here since I had not logged into TSN all day (not a usual occurence but it happens). I trade at night and don't always get online before the freeze, because I live on the west coast and work some nights. BTW, the site was basically down by 1:00 AM ET (slooooow). Now watch the site come up after a few minutes. Still, a little more advanced warnig would be appreciated if possible.
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37 | John Budge Donor
ID: 25413818 Sat, Jun 22, 2002, 11:32
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Why aren't the individual player pages updated along with the team pages? This problem is particularly evident on the weekends.
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