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0 Subject: RIFC 2014: Getting Started

Posted by: Guru
- [330592710] Mon, Jul 28, 2014, 10:25

I am pleased to announce the 14 managers for the 2014 RIFC:
Holt
Guru
twilson
TD
Kyle
Bonka
Dave R
dpr
Toral
Nerfherders
Fugazi
Slackjawed Yokel (pending acceptance)
IAC
YWK

Typically, I invite the top 6 teams from the RIFC, the top 3 from each of the AAA leagues, and the winner of the AA playoffs. For purposes of ranking teams in each league, the winner of the playoffs is assigned a rank of #1, and then the playoff seedings are used after that.

That list comprises 13 teams for a 14 team league. Since I finished in the top 6 of the RIFC last year, I don't need to personally take that remaining spot. Since one of the AAA leagues had a tie for 2nd place (regular season) at 17-9, and the playoff winner of that league was seeded #7, I decided to take the extra team from that league.

However, the winner of the AA league was the Holt Brothers (both regular season and playoffs), and that team was ineligible for promotion (it was their second team). (Besides, both Holt brothers are already receiving RIFC invitations.) The #2 seed in AA was my wife's team, and it just didn't feel right to elevate her to the RIFC - especially since I mentored her quite a bit last year. So I decided not to promote any team from AA this year, and instead, I'm taking the extra team from last year's RIFC, partly because I was already one of the top six, and partly because this team (IAC) missed out on the #6 seed by 0.1 points per game.

I just sent a 3rd email to Slackjawed Yokel. If I can't get a response from him soon, I'll have to promote another team. Yokel has been a dedicated Gurupie for many years, so I'm hoping to hear from him affirmatively. And soon.

For those who are returning to the RIFC this year, your league setup (team name, password, etc.) have been left intact. Our 2014 home page is here. Feel free to sign in.

For those who are being promoted to the league this year, I will be sending out invitations from myfantasyleague.com shortly. I'll let you know when they go out. I need to flush the team info from the departing teams first.

Here are the next steps:
1. Discussion of possible rules changes.
2. Discussion of any other issues that should be resolved before the start of the draft.
3. Run the draft position selection process.
4. Draft.

Once again, the RIFC drafts for all leagues will be held on the myfantasyleague site.

RotoGuru will pay the cost of all RIFC leagues. A voluntary donation of $5 per manager is suggested to help defray the cost. (Managers who have already contributed this year are exempted.) If you wish to donate to the cause, please see the instructions on the GuruPatron info page.

Last year, the draft began on August 25, and was completed in 8 days. This year, I would expect to draft under a similar time frame – starting on either August 23 or 24. The first game of the NFL regular season is on Thursday, September 4.
1Guru
      ID: 330592710
      Mon, Jul 28, 2014, 10:26
Rules copied from 2013. It's possible there will be a tweak or two in 2014 - TBD.

Draft
“Banzai” format: Same as a traditional snake, except the third round is reversed. Thus, the team with the first overall pick has the last pick in rounds 2, 3, and 4.

Roster
1 QB
2 RB
2 WR
1 WR/TE
1 TE
1 K
2 DL
2 LB
2 DB
1 additional IDP (flex)
9 bench
24 Total

Decimal scoring is applied for all categories.

Offense Category Points
(apply to all players, including IDP)
Passing TD 4
Other TD 6 (all TDs, whether on offense, defense, or special teams)
Passing-2pt conv 1
Other-2pt conv 2
Passing yard 1/25 (i.e., .04 per yard)
Rushing yard 1/10 (i.e., .10 per yard)
Receiving yard 1/10
Punt return yard 1/10 (also applies to IDP)
Kick return yard 1/25 (also applies to IDP)
Kick return 0 (no deduction)
Int, fumbles lost -2

Kicking Points
(apply to all players, including IDP)
Extra point made 1
Extra point missed -1
FG under 40 yards 3
FG 40-49 yards 4
FG 50+ yards 5
Missed FG <30 -1
Missed FG 30+ 0

Indiv Defensive Player Points
(apply to all players, including offensive players and kickers)
Solo Tackle 1
Asst Tackle 0.5
Tackle for loss 2
QB hit 1
Pass defensed 1
Sack 1 (half sack=0.5)
Interception 3
Fumble forced 2
Fumble recovery 2
TD 6 (all TDs, whether on offense, defense, or special teams)
Safety 3
Blocked kick (FG, XP, punt) 2

Unlisted players
During the draft, any player may be drafted, regardless of whether or not the player is listed at the hosting game site. Once the draft is completed, unlisted players may not be added to any roster. This applies for any post-draft waiver processing as well.

In the event that a drafted player is not listed after the draft has completed, a placeholder player will be assigned to the drafting team, to be replaced by the drafted player as soon as he is available.

Position eligibility
Except as defined below, a players position eligibility will be that assigned by the league hosting site.

If a player is listed at one position when drafted and that position is subsequently changed by the hosting site, the manager drafting that player may elect to retain the original position. In this event, that player will keep the drafted position eligibility until he is dropped or traded, at which time the eligibility will revert to the hosting systems default position.

Priority Claiming
All free agents (any players not on a current roster) are subject to a weekly claiming process at noon on Wednesday, using a blind bidding process. Each team will be allocated a budget for the regular season of $100, with a minimum bid of $1. Ties will be broken in favor of the current standings (with applicable tiebreakers), worst-to-first. For 2012, blind bidding will use the conditional setup at MFL.

Starting at 3:00pm on each Wednesday, all free agents may be picked up by any team "first come, first served" Dropped players will not be subject to a one day waiver period.

Immediately following the draft, undrafted players will be subject to a priority claiming process (blind bidding), with tiebreaking priorities equal to the reverse of the draft selection order (i.e, the order in which team selected their draft sequence.)

Starting five minutes prior to the scheduled start of each NFL game, no player in that game may be dropped, regardless of whether the player is an active or bench player.

Schedule
13 week round robin
Doubleheaders all weeks 1-13 (play each team twice)
Single elimination playoffs, weeks 14-16

Trades and trade deadline
During the draft, trades may include draft picks. Trades will normally be approved immediately by the Commissioner, assuming they are reasonably balanced. If league managers believe an announced trade is unbalanced, they should protest the trade ASAP.

After the draft, trades will be subject to a review period. For the first 24 hours following a trade, managers may protest a trade by posting a message at the RotoGuru forum, or by sending an email to the Commissioner. If at least 3 managers protest a trade within 24 hours of its announcement, then all managers will be polled within the next 24 hours. If seven or more managers vote to veto a trade, then it will not be approved. If a proposed trade is announced less than 24 hours before the earliest freeze for any player involved, then the entire trade will not be processed until the following week.

If a trade does not receive at least 3 protests, then it will be effective 24 hours after it is announced. If a trade receives at least 3 protests but the protests are not upheld in a full league vote, then the trade will be processed 48 hours after it is announced.

The trade deadline is the weekend following the final week with byes.

Stat corrections
Official stat corrections will be automatically applied. This typically happens on Thursday morning. In the playoffs, this can lead to an issue if a team is suddenly “back in the game”, but that team was unable to make roster moves the prior day. If a stat correction changes a playoff matchup at the last minute, then any impacted team will be given the opportunity to make a last minute roster move, if needed. The Commissioner will attempt to ensure that this provision is enabled as fairly as possible under the circumstances.

During the playoffs, once the first game of the week has started, no stat corrections will be allowed thereafter.

Playoffs
8 teams, single elimination
The 8 teams will be those with the top 6 W/L records plus the two other teams with the most points
The top four seeds will be based on W/L record (including applicable tiebreakers)
Seeds 5-8 will be based on total points for the other four playoff teams
Teams with equivalent W/L records are ranked based on total points first, then head-to-head record.
Bracket is fixed (no reseeding after each round)

Blind bidding will continue throughout the playoffs. At the beginning of the playoffs, the top seeded team will receive an additional blind bidding allocation of $16, the second seed will receive $14, … with the 8th seed receiving $2. These allocations will be added to any balances remaining from the regular season. Any blind bidding ties during the playoffs will be awarded in favor of the better seeded team.

If a playoff game ends in a tie score, the team with the better seed shall advance.

There will be no restriction on player add/drop transactions for teams still active in the championship playoffs. Teams which are not still active in the Championship playoffs may not make any transactions - adds or drops - even if they are still competing in the Consolation bracket.

2Guru
      ID: 330592710
      Mon, Jul 28, 2014, 13:01
I was able to track down a cell # for Slackjawed Yokel, and texted him. I should have a response from him by tomorrow.
3Slackjawed Yokel
      ID: 146432820
      Mon, Jul 28, 2014, 21:43
Sorry everyone for holding things up. I'm in. (Thanks to Guru's investigative abilities in tracking down my cell number.) I'll read through the format and let you know if I have any feedback.
4Guru
      ID: 330592710
      Mon, Aug 04, 2014, 11:27
We will need to address adjustments in the waiver schedule (general discussion has started in the RIFC preliminaries thread.) Since it's not critical that we resolve this before getting started on the draft, I want to table a decision until league managers are more fully engaged.

Meanwhile, are there any other rules changes that should be considered in advance of the draft? We have considered things like including PPR scoring and extra flex positions in the past, but those have never gained sufficient traction, so I'm not inclined to revisit those again unless there is a groundswell of support (which seems unlikely).

One possibility is to add an injury slot. It used to be that once a player was on the NFL injured list, he was out for the season, so setting up an injury slot for a non-keeper league was moot. That is no longer the case, as the NFL now can put a player on "IR-designated for return" status, which necessitates missing at least 8 games.

Is this something worth adding? And if so, should there be limitations? Can an injured F/A player be immediately added and placed on IR? Must an IR player be immediately reactivated when he is reactivated in the NFL?

5I_AM_CANADIAN
      ID: 6623011
      Mon, Aug 04, 2014, 12:27
Good thought. I do like the idea of using that scenario (IR designated for return), but yes, there should be limitations.

I'm not sure we should dis-allow FA pickups of IR players, since there is precedence with teams like the Patriots have in fact grabbed IR guys on Waivers in the past (Tyler Gaffney, Jake Ballard).
6Bonka
      Sustainer
      ID: 019742310
      Mon, Aug 04, 2014, 15:16
Probably good to add at this point. Allowing the pickup of FA IR players probably isn't a big deal since the team making the claim would have to drop someone because you can't pick someone up straight to IR.
7Slackjawed Yokel
      ID: 146432820
      Wed, Aug 06, 2014, 23:43
Sounds good to me - I'd be okay with having an IR slot. I agree with once they've been activated in real life that they need to be moved back to the active roster.
8TD
      ID: 34717722
      Thu, Aug 07, 2014, 23:17
I am in favor of adding an IR Slot.
9Nerfherders
      ID: 161121811
      Fri, Aug 08, 2014, 11:39
That would be fine. In the past, if there was *any* chance a player would be back by the end of the season, or even the playoffs, he would not go on IR, leaving a fantasy team in limbo - very similar to the dreaded 'day to day' in baseball. Now it should be easier to make those decisions, and the extra slot would be helpful.
10Judy
      ID: 54203110
      Fri, Aug 08, 2014, 13:46
Re drafting numbers. If you draft a guy on IR/PUP, do you get an "extra" pick? Or do you wait and use waivers to pick up your player?
11Khahan
      ID: 53744810
      Fri, Aug 08, 2014, 14:50
Would this discussion about adding a slot for injured players also carry over into other leagues like baseball? Its always infuriating to have a player get injured in all these leagues but to be honest I think it adds a certain sense of strategy and 'this is a tough league' kind of feel.
As infuriating as it can be I like that these leagues are both so deep and have no dl/IR spot. This from the guy who had 18 of his 24 drafted players in ribc 2 years ago hit the dl.
12Kyle
      Sustainer
      ID: 052753312
      Fri, Aug 08, 2014, 20:12
I'd be down for an IR slot similar to how RIHC handles it. If the guy is PUP'd or IR designated for return, then you get an extra bench slot. If not then he's on your bench and you get 9 slots.
13Guru
      ID: 330592710
      Tue, Aug 12, 2014, 20:50
I'll figure out some updated rules language and post it in the next few days. Meanwhile, we need to get started on the draft selection process.

I will use the MFL system to generate a random order of teams. We will use that order to select our draft position - in this thread. Remember that we use a "Bonzai" method for the RIFC, which is the same as a standard snake draft except that the third round is reversed. So the team picking 1st overall picks last in rounds 2, 3, and 4.

I'm still planning to start our draft on the weekend of August 23-24.



14Guru
      ID: 330592710
      Tue, Aug 12, 2014, 20:56
Here is the order in which we will select draft position:

1 Kyle's Enhanced Performers
2 Guru
3 Nerfherders
4 Fugazi
5 Bonka
6 YWK
7 Holt
8 TD
9 Slackjawed Yokel
10 twilson's Milchian Magicians
11 I_AM_CANADIAN
12 Wheatfarmers
13 SANFORDORS
14 dpr


Kyle gets to choose first. When you make your selection, please copy and paste the entire updated order. If possible, notify the next manager that it is his turn to pick.

1
2
3
4
5
6
7
8
9
10
11
12
13
14

Kyle is up.
Guru is on deck.
15Kyle
      Sustainer
      ID: 052753312
      Tue, Aug 12, 2014, 21:44
Despite the allure of the #1 pick being out there...

1
2
3
4
5
6
7
8
9
10 Kyle
11
12
13
14

Guru is up, Nerfherder is on deck
2 Guru
3 Nerfherders
4 Fugazi
5 Bonka
6 YWK
7 Holt
8 TD
9 Slackjawed Yokel
10 twilson's Milchian Magicians
11 I_AM_CANADIAN
12 Wheatfarmers
13 SANFORDORS
14 dpr
16Guru
      ID: 330592710
      Tue, Aug 12, 2014, 23:02
1
2
3
4
5
6
7
8
9
10 Kyle
11
12
13
14 Guru

Nerfherders is up, Fugazi on deck
3 Nerfherders
4 Fugazi
5 Bonka
6 YWK
7 Holt
8 TD
9 Slackjawed Yokel
10 twilson's Milchian Magicians
11 I_AM_CANADIAN
12 Wheatfarmers
13 SANFORDORS
14 dpr
17Nerfherders
      ID: 1511182416
      Tue, Aug 12, 2014, 23:29
1
2
3
4 Nerfherders
5
6
7
8
9
10 Kyle
11
12
13
14 Guru

Fugazi is up, Bonka on deck
4 Fugazi
5 Bonka
6 YWK
7 Holt
8 TD
9 Slackjawed Yokel
10 twilson's Milchian Magicians
11 I_AM_CANADIAN
12 Wheatfarmers
13 SANFORDORS
14 dpr
18fugazi
      ID: 327471223
      Wed, Aug 13, 2014, 00:47
1 fugazi
2
3
4 Nerfherders
5
6
7
8
9
10 Kyle
11
12
13
14 Guru
Bonka is up, ywk on deck
5 Bonka
6 YWK
7 Holt
8 TD
9 Slackjawed Yokel
10 twilson's Milchian Magicians
11 I_AM_CANADIAN
12 Wheatfarmers
13 SANFORDORS
14 dpr
19Bonka
      Sustainer
      ID: 019742310
      Wed, Aug 13, 2014, 01:02
1 fugazi
2
3
4 Nerfherders
5
6
7
8
9
10 Kyle
11
12 Bonka
13
14 Guru

YWK is up, Holt on deck
6 YWK
7 Holt
8 TD
9 Slackjawed Yokel
10 twilson's Milchian Magicians
11 I_AM_CANADIAN
12 Wheatfarmers
13 SANFORDORS
14 dpr
20ywk
      ID: 257121819
      Wed, Aug 13, 2014, 02:12
1 fugazi
2
3
4 Nerfherders
5
6
7
8
9 YWK
10 Kyle
11
12 Bonka
13
14 Guru

Holt is up, TD on deck
7 Holt
8 TD
9 Slackjawed Yokel
10 twilson's Milchian Magicians
11 I_AM_CANADIAN
12 Wheatfarmers
13 SANFORDORS
14 dpr
21holt
      ID: 38338181
      Wed, Aug 13, 2014, 16:25
Hey guys - very busy at the office. I'll get my pick done later today. Just need some time to think it over.
22holt
      ID: 38338181
      Wed, Aug 13, 2014, 19:17
1 fugazi
2
3
4 Nerfherders
5
6
7 HOLT
8
9 YWK
10 Kyle
11
12 Bonka
13
14 Guru


Bland Old #7

TD Up, The Yokel on deck:

8 TD
9 Slackjawed Yokel
10 twilson's Milchian Magicians
11 I_AM_CANADIAN
12 Wheatfarmers
13 SANFORDORS
14 dpr
23TD
      ID: 34717722
      Wed, Aug 13, 2014, 22:17
1 fugazi
2
3
4 Nerfherders
5
6
7 HOLT
8
9 YWK
10 Kyle
11 TD
12 Bonka
13
14 Guru

Slackjawed Yokel is up, twilson on deck:

9 Slackjawed Yokel
10 twilson's Milchian Magicians
11 I_AM_CANADIAN
12 Wheatfarmers
13 SANFORDORS
14 dpr
24Slackjawed Yokel
      ID: 146432820
      Wed, Aug 13, 2014, 22:59
1 fugazi
2
3
4 Nerfherders
5
6
7 HOLT
8
9 YWK
10 Kyle
11 TD
12 Bonka
13 Slackjawed Yokel
14 Guru

twilson up; IAC on deck.

10 twilson's Milchian Magicians
11 I_AM_CANADIAN
12 Wheatfarmers
13 SANFORDORS
14 dpr
25Guru
      ID: 330592710
      Thu, Aug 14, 2014, 11:53
Here are my suggest rules changes for 2014. Changes from last year are in blue font. I don't believe these will be controversial, and do not plan to put these to a vote. However, if anyone wants to object to anything - or suggest a tweak - please speak up.

Priority Claiming
All free agents (any players not on a current roster) are subject to a weekly claiming process at 7:30pm ET on Wednesday, using a blind bidding process. Each team will be allocated a budget for the regular season of $100, with a minimum bid of $1. Ties will be broken in favor of the current standings (with applicable tiebreakers), worst-to-first. For 2014, blind bidding will use the conditional setup at MFL.

Starting at 10:30pm ET on each Wednesday, all free agents may be picked up by any team "first come, first served" Dropped players will not be subject to a one day waiver period.

During the postseason (weeks 14-16), the waiver schedule will be pushed back to Thursday so that any stats corrections (which might conceivably impact playoff results from the prior weekend) can be processed. For surviving teams in the championship bracket, blind bidding will take place at 3pm ET on Thursday, with free agents released for FCFS pickup at 6pm ET.

Immediately following the draft, undrafted players will be subject to a priority claiming process (blind bidding), with tiebreaking priorities equal to the reverse of the draft selection order (i.e, the order in which team selected their draft sequence.)


Injured Reserve
Each team will have one slot available for injured reserve. A player may only be placed on injured reserve when he is so designated by the NFL and the hosting site reflects that IR status.

If a manager adds a player who is already designated as IR at the time of his pickup (either through priority claiming or free agent pickup), that team must keep the player on its active roster until the following week. Players who are already designated as IR when drafted are not subject to this limitation, and may be placed in the IR slot immediately after the draft.

Once an IR player has returned to active status by the NFL, that player must be removed from the IR slot no later than the Wednesday following his activation. If an ineligible player remains in an IR slot after this time, the commissioner may forcibly drop such player after a 24-hour notice (via email) to the manager.



A few comments:

The shift to later times for blind bidding and free agent adds is to allow more managers to be available to (1) review the bidding results ASAP and (2) make free agent pickups. I preserved the 3-hour gap.

The IR rule is fairly straightforward. It may be that the prohibition against picking up and immediately putting a player on IR is unnecessary, but I thought it was still a good idea. While an active player would typically have to be dropped when an IR player is added, there would have been no reason that the injured player couldn't be immediately placed on IR and then the dropped player could be immediately added back to the roster.
26Bonka
      Sustainer
      ID: 019742310
      Thu, Aug 14, 2014, 13:34
Looks good to me.
27I_AM_CANADIAN
      ID: 6623011
      Thu, Aug 14, 2014, 14:31
Fine with me too.
28Kyle
      Sustainer
      ID: 052753312
      Thu, Aug 14, 2014, 15:51
I like the rule changes, no problem on this end.
29Judy
      ID: 54203110
      Thu, Aug 14, 2014, 16:05
Will the AAA and AA leagues be doing this also? It looks good.
30Guru
      ID: 330592710
      Thu, Aug 14, 2014, 16:43
Yes - all leagues should follow suit.
31twilson
      ID: 36222109
      Thu, Aug 14, 2014, 19:01
1 fugazi
2
3 twilson
4 Nerfherders
5
6
7 HOLT
8
9 YWK
10 Kyle
11 TD
12 Bonka
13 Slackjawed Yokel
14 Guru

IAC up; Toral on deck.

11 I_AM_CANADIAN
12 Wheatfarmers
13 SANFORDORS
14 dpr
33I_AM_CANADIAN
      ID: 3778317
      Thu, Aug 14, 2014, 20:03
1 fugazi
2
3 twilson
4 Nerfherders
5 IAC
6
7 HOLT
8
9 YWK
10 Kyle
11 TD
12 Bonka
13 Slackjawed Yokel
14 Guru

Wheatfarmers up; SANFORDORS on deck.

12 Wheatfarmers
13 SANFORDORS
14 dpr
34Toral
      Leader
      ID: 2111201313
      Thu, Aug 14, 2014, 20:17
1 fugazi
2 Wheatfarmers
3 twilson
4 Nerfherders
5 IAC
6
7 HOLT
8
9 YWK
10 Kyle
11 TD
12 Bonka
13 Slackjawed Yokel
14 Guru

SANFORDORS up; dpr gets what's left.
35Dave R
      SuperDude
      ID: 3010361110
      Thu, Aug 14, 2014, 20:53
1 fugazi
2 Wheatfarmers
3 twilson
4 Nerfherders
5 IAC
6 Sanfordors
7 HOLT
8
9 YWK
10 Kyle
11 TD
12 Bonka
13 Slackjawed Yokel
14 Guru

I thought I'd let DPR fill his own slot in
36dpr
      ID: 55044157
      Fri, Aug 15, 2014, 15:37
Thanks. Ill take 8

1 fugazi
2 Wheatfarmers
3 twilson
4 Nerfherders
5 IAC
6 Sanfordors
7 HOLT
8 dpr
9 YWK
10 Kyle
11 TD
12 Bonka
13 Slackjawed Yokel
14 Guru
37Khahan
      ID: 527392110
      Thu, Aug 21, 2014, 12:48
I have a question about the bonsai draft format. I understand the reason for it - competitive balance. But it simply seems a little too punishing to the teams at the top of the draft. Has there been consideration to modifying it for future drafts to something like:
R1 1-14
R2 14-1
R3 14-1
R4 1-14
R5 14-1 repeat with the #1 overall pick getting to go first in even number rounds from round 4 on?

So instead of simply reversing the order for just round 3 we reverse the order for the rest of the draft starting in round 3.

From looking over the draft slot selections it seems to be a no-brainer that the bottom of the draft is the best to go by. Which, to me, simply flips the balance of power instead of equalizing it.

I think reversing the draft in r3 for the rest of the way would go further in equalizing draft slots as opposed to just changing which one is the most powerful.
38Frick
      ID: 17640169
      Thu, Aug 21, 2014, 13:22
I think you make a good point with the growing prominence of RBBC and lessening of stud RBs who carried a team to victory. In the past, having a top pick was a huge benefit as lower picks had the choice of the potential stud with some type of baggage or taking a lower tier player without the baggage.

I can't remember definitions, but I believe you are discussing a 3rd round flip vs 3rd round reversal.
39holt
      ID: 38338181
      Thu, Aug 21, 2014, 14:12
Third Round Reversal of Fortune (14 Teams)

"After all this number-crunching, it seems rather safe to say that the true Third Round Reversal is the fairest approach to drafting for 14 teams, which also matched the 12 team draft answer."

The system you suggest is 3RS (3rd rd serpentine) and is one of the styles analyzed in this article.
40Khahan
      ID: 527392110
      Thu, Aug 21, 2014, 15:22
Interesting read holt but 2 issues with that article:
1. they use only 1 sites weight projections so its a very limited data set

2. Its a 7 year old article and things have changed a lot. Drafting philosophy has changed a bit as far as RB vs QB in r1. The nfl has changed going to rb by committee and goal line carriers as opposed to a 1-guy does it all type approach. So even if those slot weights were valid then, there's no telling if they are valid now.

I don't have hard data to base my assertion on, its honestly more of a feeling. But it does feel as if picking in the top 5 of r 1 is simply outweighed by picking last in the next 3 rounds.
41Philly Busters
      ID: 4271218
      Thu, Aug 21, 2014, 19:06
The increase in RBBC and fewer 3 down plus goal line studs makes the top picks in the first round more valuable, not less.
42Frick
      ID: 205591421
      Thu, Aug 21, 2014, 19:22
I disagree. 5+ years ago how many people did not go RB/RB with their first two picks? Now QBs, WRs, and even the occasional TE will be taken in the first round.
43holt
      ID: 38338181
      Thu, Aug 21, 2014, 20:18
Khahan - the 3RS system that you suggest doesn't do much to make the lower part of the draft appealing. The teams that get the shaft in the 1st rd get a better pick in the third rd, but then you take most of that boost away by then flipping the 4th rd away from them.

I agree with Philly that the RBBC stuff makes the few stud RB's even more valuable. The fact that there are so many TE, QB, and WR going in the 1st rd shows how much less valuable late 1st rd pick are compared to years past.
44Khahan
      ID: 16341313
      Thu, Aug 21, 2014, 20:34
Holt, I think RBBC makes rb more valuable compared to other rb, but as frick points out, there are more qb's and wr (and even a handful of TE) that are peaking in R1-3 value.

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