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0 Subject: The Hardcore Keeper League: Offseason

Posted by: dgrooves
- [90203117] Tue, Apr 22, 2003, 17:05

Official League Website

2001 Football Stats for each position and scoring

Team By Team Draft Results

The Hardcore Fantasy Football Keeper League I

The Hardcore Fantasy Football Keeper League II

The Hardcore Fantasy Football Keeper League III

The Hardcore Fantasy Football Keeper League IV

The Hardcore Fantasy Football Keeper League V

The Hardcore Fantasy Football Keeper League VI

The Hardcore Fantasy Football Keeper League Regular Season

The Hardcore Fantasy Football Keeper League Regular Season II

The Hardcore Fantasy Football Keeper League : Playoffs
1dgrooves
      ID: 90203117
      Tue, Apr 22, 2003, 17:05
Here is an Excel spreadsheet with the stats for all of the positions we used from last season. I added a column of fantasy points scored based on our scoring system:

2002 Final Stats
2dgrooves
      ID: 90203117
      Sat, Apr 26, 2003, 14:04
Couple things:

  • To access that file, you need to right click on it and then save it to your computer.

  • I didnt include the OL and ST positions.

  • The league website is down and has been that way for a while. I dont know if the rosters are saved somewhere else, but, worst case, I think the final rosters were posted in one of the previous threads (the playoff scores).

  • Does this (league website down) mean we are using different league-hosting software this year?

  • Any news on finding a 12th manager? I dont think it will be very tough to get one if we advertise on these boards, but I remember someone had a friend who was interested.

  • We should probably discuss and decide on rules/scoring changes at some point.
3dgrooves
      ID: 90203117
      Sat, Apr 26, 2003, 16:24
For rules/scoring changes, these are taken from our last thread (posted by Nerf and myself):

  • Fumbles vs. Fumbles Lost – I would like to see us only deduct points from a player if he loses a fumble. I don’t really have much of an argument for this, but if his team still has the ball, why should he lose 3 points?

  • 2 Point Conversions – These should be included in our scoring.

  • Blocked Kicks and Punts - I would also like to add blocked kicks/punts to the ST. Arguments that there arent enough of them to matter? Certainly there's more blocks than ST touchdowns. And it is certainly a sign of great special teams to have a blocked kick. As much as scoring a touchdown.

  • Roster Submission – I think we should make a rule that if a lineup is not submitted by the deadline for that week, the team’s lineup from the last week should be used. Failure to submit a roster may have affected the playoff seedings and who got to play in which bowls because The Italian Eagles got a win off of a forfeit in week 7.
4dgrooves
      ID: 90203117
      Sat, Apr 26, 2003, 16:27
And here's Nerf's ideas for ST and OL scoring changes:

Here's my post about scoring changes:

I would like to start a discussion about scoring and what we would like to show with the scoring. I'm specifically talking about special teams and offensive line. Now, it is unusual to have these 'players' in a league, and the scoring system is ok, but I think it could better reflect the skill of the teams in question.

Special Teams:

What I am finding with special teams, is that the excellence of the special teams is being overshadowed by the APPEARANCE of the special teams. Basically, a bad defense = good special teams under this format, because they get alot of kickoffs, and the majority of points are from kickoff yards. I think a better approach would be to concentrate more on the average yards per return. So, we could use the same scoring format for yards, but subtract/add returns as a modifier to getting yards merely from just being really bad at stopping the other team from scoring.

Here are two examples. This is from the Pittsburgh - Cincinatti game. Bad defense vs. good special teams.

Cinc: 7-126, 1 i20. Pitt: 2-97, 1 TD
Under the current system this nets 8 points. But the Bungles recieved 6 kickoffs while sending off only 1, which was returned 99 yards for a TD.

Conversely, the Steelers also net 8 points from this game, even though they got only 2 chances to return kicks. Without the touchdown, it would be only 2.

Under the scoring system I propose, the number of returns would be subtracted from return yards, and added to yards allowed. This puts the scores much more in line with the actual performance of the special teams themselves, and not so much on the offense or defense giving them opportunities.

Bengals would score 3 points. (24, -7, 2, -12, 2, -6)
Steelers would score 13 points. (18, 6, -2, -16, 7)

Offensive Line:

Similarly, I think that O-line points should be scored more on yards per run than just running yards. Though I do not think the scoring is as 'broken' here as it is in special teams. The system I propose uses 3 yards per run as the zero line:

(yards gained/3) - runs, - sacks. (take out TD's)

Big time running teams are going to get alot of points in this system, and bring them more in line with the top scorers of other positions.
Using the same game as an example, let's look at the Bungles vs. the Steelers running games:

Bungles: 24-78, 5 sacks (1 TD)
Steelers: 35-211, 2 sacks (3 TD)

under the current system:
Bungles: 8, -5, 1 = 4
Steelers: 16, -2, 3 = 17

Under proposed system:
Bungles: 78/3, -24, -5 = -3
Steelers: 211/3, -35, -2 = 33

I havent tested this for season's worth of games, but I want to know what ya'll think of these scoring systems, and perhaps implement them for next year.


I like the ideas behind those two systems but Id like to see them applied to last year's stats to see how well the systems work.
5mike
      ID: 374152718
      Tue, May 27, 2003, 19:16
I'm around. I'll be reading this stuff, just thought I'd say hi
6the art of monk
      ID: 570411417
      Fri, Jun 06, 2003, 18:52
I like the suggested changes. Can someone post the draft order? I am sure if I could find it if needs be but I'll admit I am lazy. Also wouldn't mind trading one of my 4 Rb before the draft, I am looking for an above avg. def of player or maybe a draft pick.
7the art of monk
      ID: 570411417
      Mon, Jun 09, 2003, 16:12
I found the draft order and I am jonesing for football to start, maybe I wouldn't be so excited for football if my baseball teams were doing better. Looking to trade Barlow for a draft.
8dgrooves
      ID: 444581317
      Mon, Jun 09, 2003, 19:49
I went through the ST and OL stats from last year, calculating the fantasy points scored under the current scoring system and the new systems that Nerf has proposed. I am going to post two charts, one for each position. Each chart has two tables but both those tables contain the same information. The difference is the way each is sorted; the first is sorted by the current (old) scoring system and the second is sorted by the new scoring system. I can post the raw stats if someone wants to see them.
9dgrooves
      ID: 444581317
      Mon, Jun 09, 2003, 19:52
Sorted by FP scored under old system Sorted by FP scored under new system
Rank Team FP Old FP New Rank Team FP Old FP New Change in Ranking
1 Detroit 311 307 1 Detroit 311 307 0
2 New Orleans 296 295 2 New Orleans 296 295 0
3 Houston 282 262 3 Houston 282 262 0
4 San Diego 263 242 5 NY Jets 244 250 1
5 NY Jets 244 250 4 San Diego 263 242 -1
6 Chicago 243 229 6 Chicago 243 229 0
7 New England 241 229 7 New England 241 229 0
8 Carolina 216 212 8 Carolina 216 212 0
9 St. Louis 202 185 10 Dallas 200 199 1
10 Dallas 200 199 13 Cleveland 187 197 3
11 Minnesota 191 174 9 St. Louis 202 185 -2
12 Washington 190 168 11 Minnesota 191 174 -1
13 Cleveland 187 197 14 Arizona 187 170 1
14 Arizona 187 170 12 Washington 190 168 -2
15 Cincinnati 173 157 16 Atlanta 165 166 1
16 Atlanta 165 166 18 Jacksonville 157 165 2
17 Seattle 157 148 21 Miami 143 157 4
18 Jacksonville 157 165 15 Cincinnati 173 157 -3
19 Baltimore 151 156 19 Baltimore 151 156 0
20 Indianapolis 148 148 23 Kansas City 134 153 3
21 Miami 143 157 17 Seattle 157 148 -4
22 Philadelphia 137 144 20 Indianapolis 148 148 -2
23 Kansas City 134 153 22 Philadelphia 137 144 -1
24 Pittsburgh 119 115 27 Tampa Bay 104 129 3
25 San Francisco 108 122 25 San Francisco 108 122 0
26 Denver 107 115 26 Denver 107 115 0
27 Tampa Bay 104 129 24 Pittsburgh 119 115 -3
28 Oakland 94 99 28 Oakland 94 99 0
29 Buffalo 85 90 30 NY Giants 82 95 1
30 NY Giants 82 95 29 Buffalo 85 90 -1
31 Green Bay 53 68 31 Green Bay 53 68 0
32 Tennessee 28 52 32 Tennessee 28 52 0


As you can see from the Special Teams charts, there is little difference in the scores and rankings that result from either system. Some of the better teams (in terms of win/loss records) move up in the rankings and some of the worse teams move down, but none of the changes are drastic. Also worth noting is that both systems produce the same total points scored by all the Special Team players. Becuase there seems to be little difference in the stats produced by the two systems, I dont really prefer one over the other.

As for blocked kicks, Ive got those stats as well. Most of the teams had as many or more blocked kicks (although the most was 5) as special teams touchdowns. How does adding 3 points per blocked kick sound?
10dgrooves
      ID: 444581317
      Mon, Jun 09, 2003, 19:53
Sorted by FP scored under old system Sorted by FP scored under new system
Rank Team FP Old FP New Rank Team FP Old FP New Change in Ranking
1 Miami 267 279 3 Minnesota 247 314 2
2 Kansas City 265 305 2 Kansas City 265 305 0
3 Minnesota 247 314 1 Miami 267 279 -2
4 Atlanta 242 230 8 Denver 223 252 4
5 San Francisco 241 237 5 San Francisco 241 237 0
6 Philadelphia 228 215 4 Atlanta 242 230 -2
7 San Diego 226 222 7 San Diego 226 222 0
8 Denver 223 252 6 Philadelphia 228 215 -2
9 Pittsburgh 219 161 12 Jacksonville 204 199 3
10 Tennessee 212 119 11 Green Bay 207 166 1
11 Green Bay 207 166 9 Pittsburgh 219 161 -2
12 Jacksonville 204 199 19 Arizona 169 153 7
13 NY Giants 197 115 15 Washington 185 150 2
14 Oakland 187 137 14 Oakland 187 137 0
15 Washington 185 150 20 Baltimore 167 129 5
16 New Orleans 182 126 16 New Orleans 182 126 0
17 Seattle 177 117 10 Tennessee 212 119 -7
18 Indianapolis 172 63 17 Seattle 177 117 -1
19 Arizona 169 153 13 NY Giants 197 115 -6
20 Baltimore 167 129 25 Detroit 156 114 5
21 NY Jets 167 107 22 Cincinnati 166 114 1
22 Cincinnati 166 114 28 Dallas 142 108 6
23 Cleveland 164 97 21 NY Jets 167 107 -2
24 New England 157 77 23 Cleveland 164 97 -1
25 Detroit 156 114 26 Buffalo 147 90 1
26 Buffalo 147 90 30 St. Louis 130 79 4
27 Tampa Bay 144 64 24 New England 157 77 -3
28 Dallas 142 108 27 Tampa Bay 144 64 -1
29 Carolina 141 33 18 Indianapolis 172 63 -11
30 St. Louis 130 79 29 Carolina 141 33 -1
31 Chicago 120 22 31 Chicago 120 22 0
32 Houston 76 -51 32 Houston 76 -51 0


The Offensive Line chart shows a lot more change than the Special Teams chart. The changes in the rankings isnt neccessarily a bad thing, but there was also 1381 point difference in total points scored by all the Offensive Line players. I think this is a big problem becauce OL was already one of the lowest scoring positions. Id like to see a scoring system for OL that will allow the one player to post the highest score (among all the positions) for one week. I dont see this happening with either the system we have now or the system Nerf has proposed.
11 dgrooves
      ID: 444581317
      Mon, Jun 09, 2003, 20:03
art, do you think you could either post your email address or send me an email? Im interested in trading with you.
12dgrooves
      ID: 444581317
      Tue, Jun 10, 2003, 17:49
Heres the draft order for the first 2 rounds (the order will snake for the remainder of the draft):

1. Ike44 (Toilet Bowl Winner)
2. Commish (Toiler Bowl runner-up)
3. Sandwhich Town Statics (10th seed)
4. Junkyard Dogs (9th seed)
5. Del Boca Vista Puppet Masters (.500 winner)
6. Nerfherders (.500 runner-up)
7. Long Beach Lightning (8th seed)
8. Art of Monk (7th seed)
9. beebop (4th seed)
10. Italian Eagles (3rd seed)
11. Furious Midget Klingon Horde (2nd seed)
12. Birds of Prey (1st seed)
13dwfffan
      ID: 1155066
      Tue, Jun 10, 2003, 17:59
Any idea when we have to designate our keepers?
14dgrooves
      ID: 444581317
      Tue, Jun 10, 2003, 19:16
Here is the only copy of the league rules I can find (because the league's website is no longer up).

To answer your question, the rules say "a list of keepers must be sent to the commish at least 6 weeks before the first game of the season each year".
15dgrooves
      ID: 444581317
      Wed, Jun 11, 2003, 18:04
BTW, 6 weeks before the first game of the season (Thursday, September 4th) would be Thursday, July 24th. I assume our draft would start that day or very soon afterwards.
16Art of Monk
      ID: 13530917
      Fri, Jun 13, 2003, 13:24
Rules state draft will begin 4 weeks before the start of the season, so that means Aug. 7. I am sure we can all be flexible. I think that is a little early. Doug or Nerf, I know it is a little early to make a trade but if you are interested in Barlow or Lewis let me know.
17APerfect10
      Leader
      ID: 70412023
      Fri, Jun 20, 2003, 18:56
Wow. Thanks for taking over dgrooves! I'm about to head out, but I'll take a look at all of this stuff within the next few days.

Glad to see almost everyone around...
18mike
      ID: 535172314
      Mon, Jun 23, 2003, 15:37
just a couple of things...

shouldn't we not have any trades until we know everyone is here?

accountability is my concern (see below)

also I had a couple of points I threw in at the end of the playoffs thread but since no one responded I'll bring them up again...

-trade notification. I didn't even know that some trades had happened. my own fault for not checking the transaction pages I know but was wondering about them being emailed out like the waiver claims. my big concern here is just the accountability question if someone has concerns about a trade and wants to veto/protest it. if it's a question of time, I'll volunteer to send the trades out.
-tight ends-did the point for every 5 yards seem a bit excessive? for the lower level tight ends they brought them up to par but for the studs they just seemed to make them bigger then the superstars at other positions.

anyways really itching to get things going. be talking to you all
19APerfect10
      Leader
      ID: 535572315
      Wed, Jun 25, 2003, 10:17
mike, I dont believe there were that many trades throughout the league last year. I'm pretty sure I emailed them out too. As far as TE stats, I'll have to analyze how everything turned out at the end of the year. We'll look into it.
20dgrooves
      ID: 444581317
      Wed, Jun 25, 2003, 11:45
I dont think the Tight End scoring was excessive. In fact, it was one of the lowest scoring positions our league. There was only one TE in the top 50 players, Shannon Sharpe, (ranked by FP/G) and he ranked 34th. Also, the argument could be made that Sharpe's FP/G were inflated because he missed 4 games and he had a monster Week 7.

Now 34th doesnt sound low, but TE production drops off quickly. The 5th best TE in terms of FP/G ranked 176th overall.

Before we get worried that the top few TEs score a lot more than their counterparts...Here's a quick comparison of the top player (in terms of FP/G) to the last starter at the same position. The last starter is the 12th QB or the 24th RB or the 36 WR or 12th TE.

Difference in FP/G between top player and last starter:
QB -> 6.92
RB -> 17.55
WR -> 12.01
TE -> 7.4

I dont think there is a problem with the way we score TEs. Yes, it is somewhat uncommon, but I dont see the evidence for the top TEs being bumped up beyond the stars at other positions.
21mike
      ID: 245452514
      Wed, Jun 25, 2003, 15:56
that's cool on the te

I made the point last january and thought I had seen a trend. guess I probably got burned a couple of times by a huge te game :)

on a separate note, I want to draft now, hehe
22dgrooves
      ID: 444581317
      Fri, Jun 27, 2003, 15:30
Ive been bored lately so Ive done a couple of things:


  1. I made a temporary website for the league. It isnt much to look at, but I think the info on it is valuable.

  2. Ive got a list of the open issues we have right now (some from the league rules page):

    • Scoring changes - see post 3 and 4 in this thread

    • How to handle unfair trades

    • Reduction of the waiting period for a player on waiver from 48 hours to 36 hours

    • Silent Devil's team / Finding another manager


  3. Roster requirements and IR - While putting the webiste together, I noticed that 2 team are exceeding the roster limits at one position apiece. There are also violations with the injured reserve slots. I can remember one instance during the season where a player should have been removed from the IR but wasnt. Also, there are currently 4 players, on various teams, that are listed on the IR yet have "participated in so much as a single play" in Week 17. According to our rules, these players should be removed from IR. Im not suggesting the offending teams should be punished, but I do think we should make an effort to enforce our rules.

23Art of Monk
      ID: 13530917
      Wed, Jul 02, 2003, 13:30
I believe we also need to find out who is around for next year. Finding a new owner should be pretty easy, but tracking everyone else might be a different story.
24Doug
      Sustainer
      ID: 31649212
      Wed, Jul 02, 2003, 14:06
I'm still here
25Art of Monk
      ID: 127392513
      Thu, Jul 03, 2003, 01:01
Doug you interested in Barlow or Lewis?
Dgrooves can you post email address on the temp. league site?
26Doug
      Sustainer
      ID: 2730280
      Thu, Jul 03, 2003, 06:37
IIRC, our keeper setup is such that we only keep something like 4 guys on offense? I don't think Barlow or Lewis would make it into my list... but it's possible. I'll have to look at it... kinda busy with other stuff right now... maybe over the weekend we'll be in touch.
27dgrooves
      ID: 444581317
      Thu, Jul 03, 2003, 12:19
Sorry Art, I dont have any email address. If people post them here, I'll add them.
28dgrooves
      ID: 444581317
      Sat, Jul 05, 2003, 12:56
Ok, we are now less than three weeks away from the date when we must designate our keepers. We should find a new owner for Silent's team so the owner can have some time to adjust himself to the team and the league. We do have some unique rules :). I think I may just start a topic on the Football boards to see if anyone's interested because I dont want to wait too much longer.

Like Art said, we should also make an effort to find everyone. Going solely from the people who have posted here, this is who has checked in:

dgrooves
mike
Art of Monk
dwfffan
APerfect10
Doug


We have yet to hear from:

wiggs
Ike44
beebop
Irriducibili Lazio
Nerfherders


I was able to find email addresses, so maybe Derek will want to send an email to the whole league.

Current Potential Managers
Name Email Address
APerfect10 Derek_35@hotmail.com
Ike44 skip_travis@hotmail.com
dgrooves slug147@hotmail.com
IRRIDUCIBILI LAZIO l.desideri@deas.it
dwfffan dwfffan@aol.com
Art of Monk mboyack@sa.utah.edu
mike whalemail@yahoo.com
Commish Commish
Doug dijital@pacbell.net
beebop najbc@hotmail.com
Nerfherders jrdoolit@yahoo.com
wiggs wiggs1766@hotmail.com 
29Art of Monk
      ID: 13530917
      Sat, Jul 05, 2003, 15:29
I'll get in touch with Beebop, Ike and Nerf.
30wiggs
      Donor
      ID: 10261612
      Sun, Jul 06, 2003, 15:45
i am always around. i have my keepers picked and just waiting for the word to post them.
31mike
      ID: 48631717
      Mon, Jul 07, 2003, 18:38
so we are doing the contract thing with the keepers?

wasn't sure if that ever got decided or not last summer. I do like the idea though. Now just got to decide who to keep.

anyone else having problems? I've got 3 for sures on each but the last spot is tough I'm finding.

great website by the way. thanks for doing it
32Doug
      Sustainer
      ID: 2730280
      Mon, Jul 07, 2003, 23:53
Yeah, I'm a little torn on keeper #4... on offense anyway. Haven't even thought about defense yet.
33IRRIDUCIBILI LAZIO
      ID: 221441621
      Tue, Jul 08, 2003, 11:22
hey guys i'm here.......drop me a line when we'll have to start playin' again and i'll be here in a hurry.
34APerfect10
      Leader
      ID: 535572315
      Tue, Jul 08, 2003, 11:32
Ok, I am going to get everything straightened away tonight. Emails will more than likely be sent out to the league sometime soon. Once I get everything in order, I will then post a message to try and find a manager to replace Silent Devil's team.

First, we need to decide if we want to renew with the site we used last year. I believe it would only cost me $35 or so if I wanted to renew, which isnt a bad deal at all.
35Doug
      Sustainer
      ID: 2730280
      Wed, Jul 09, 2003, 02:51
I liked the site we used last year... except for the OL scoring part which I don't know if they ever got right. Are they going to fix it this year? Regardless, I think it's the best deal we've got going.

Is anyone interested in throwing in an extra $5 for a prize pool or something like that? It's not a big deal to me, but I always think it's nice to receive a tangible reward. It doesn't need to be an all-or-nothing prize for the league champ either. Say we had $60 prize pool (12 teams, $5 each)... we could give $5 to each playoff team (4 of them), plus $10 to runner up, $25 champion, and the last $5 to the winner of the "mid-pack" bowl, or else to the winner of the 3rd vs. 4th place game.

But if people don't want to do it, that's cool too. Just an idea.
36dwfffan
      ID: 19627617
      Wed, Jul 09, 2003, 16:13
I would be interested in throwing in a few dollars.
37APerfect10
      Leader
      ID: 535572315
      Wed, Jul 09, 2003, 16:27
Alright, we need to take a vote. The site we used last year is charging $49 to renew our subscription ($94) for a new one. $49/12 teams comes out to $4 per person. Plus if we are interested in a $5 or $6 prize pool that would bring a fee of $9/10 per person.

I'm In
38APerfect10
      Leader
      ID: 535572315
      Wed, Jul 09, 2003, 17:34
I started to get the site ready. Not everything is 100% updated but I'll get there...

You can access it at http://www.fantasyfootballsix.com/football/thehardcorek/index.php
39APerfect10
      Leader
      ID: 535572315
      Wed, Jul 09, 2003, 17:35
Make sure to BOOKMARK that site!
40dgrooves
      ID: 444581317
      Wed, Jul 09, 2003, 18:08
Sounds good to me. Im certainly willing to pay $10 for the league. Thanks for putting the site together Derek.
41APerfect10
      Leader
      ID: 535572315
      Thu, Jul 10, 2003, 16:45
Not everyone has to be in the prize pool, but I'm hoping to atleast get 2/3 of the league in.

If you are in for only the league fee, send $4 to me.

If you are in for the league fee + option prize fee, send $10 to me.

Please paypal payments to Derek_35@hotmail.com. If you do not have a paypal account, I also have a neteller account or you can send me cash, checks, money orders, etc. Please email me if you need my address for shipping. Thanks!
42Doug
      Sustainer
      ID: 2730280
      Thu, Jul 10, 2003, 23:23
I'm in for 10... do you want us to wait until we know for sure if we have 2/3 of the league before sending the extra $6, or should we just send it now?
43APerfect10
      Leader
      ID: 535572315
      Fri, Jul 11, 2003, 00:07
So far we have 4 in for the prize pool. I think atleast 4 of the remaining 8 managers will enter.

Its your choice, if you want to wait, you can or you can send the full $10 to me. If for some unforeseeable reason, you send $10 and we dont get our minimum of 8 managers, I would definately refund everyone...
44Doug
      Sustainer
      ID: 2730280
      Fri, Jul 11, 2003, 01:12
Draft is supposed to be 4 weeks before season, August 7. I think maybe we could agree to postpone until Monday, August 11? That way we'd get an additional preseason game under our belts before starting the draft. I do think we should get it rolling by then though.

Also, FWIW, I will be gone next week (until July 22nd or so) and also will be gone from Aug. 31 through Sept. 15 (possibly an extra day on either end for travel).
45beebop
      ID: 1961044
      Fri, Jul 11, 2003, 01:14
Okay, im around......ill read through this thread a bit later to get up to date.
46Art of Monk
      ID: 127392513
      Fri, Jul 11, 2003, 01:31
I think I would be in for 10.
47APerfect10
      Leader
      ID: 535572315
      Fri, Jul 11, 2003, 17:25
I will also be gone 7/19-7/26. I'm going to Cancun :) Anyways...I'm going to...

Appoint dgrooves vice commish since he has taken such an active roll in getting the ball rolling. We'll have to discuss some things. Plus its always a good idea to have 2 in charge, so you guys dont think Im cheating after I win my 2nd straight title ;)
48wiggs
      Donor
      ID: 10261612
      Sat, Jul 12, 2003, 12:52
i am in for 10 bucks,

AP10 where are you going in cancun? i was just there for my honeymoon, it was awesome.
49APerfect10
      Leader
      ID: 535572315
      Sat, Jul 12, 2003, 15:06
Staying at the Marriot Magna Casa resort. I think thats the name. I know its the Marriot though. Hoping it'll be fun, I'm looking forward to it!
50beebop
      ID: 1961044
      Sat, Jul 12, 2003, 19:55
Have fun in canun. Did u get my FA bids in TPKL?
51Art of Monk
      ID: 13530917
      Sun, Jul 13, 2003, 19:09
Can we please post when we need to have our keepers in? and can we start talking about when we are going to start the draft?
I will out of town with not internet from 8-9 to 8-17. I know this could cause a problem, so I want to start dealing with it, if it is a big problem.
52Doug
      Sustainer
      ID: 2730280
      Sun, Jul 13, 2003, 21:50
Well, if we waited until Monk returns on the 18th, that would give us about 2 weeks. With people spread across the US, Australia, and Italy (any other time zones?) I don't think anything more than a round a day is a reasonable expectation... so that would give us 14 rounds or so at the round per day rate.

The problem is, we have 23 rounds to complete. Therefore, we would need to do a live session to blow through several rounds over a few hours (10-15 mins. max per pick, faster if possible, etc.) in order to make up the difference. This would either need to happen right at the start (probably either Monday or Tuesday the 18th or 19th) since often times the early rounds are the ones you are best prepared for, or else on the weekend (Sat/Sun the 23rd/24th) since that is when people's schedules tend to be the most flexible.

Alternatives to the 18th include:
Starting on or around Thursday, August 7th (approx. 4 weeks before the season, as per the rules)
Starting on or around Monday, August 11th (a few days late to allow that weekend's preseason games to complete)
Starting on or around Monday, August 4th (a few days early to allow the first few rounds to complete before Monk has to leave)

Just some thoughts... I leave tomorrow for a week and am open to whatever date in August you all decide upon, just trying to help facilitate the discussion.

Also note that keepers are due 7/24 according to league rules...
53APerfect10
      Leader
      ID: 535572315
      Sun, Jul 13, 2003, 22:20
Keeper's Are Due by Thursday, July 24th midnight EST.

Either post your keepers in this thread, try to make your keepers bold. Or you can email me...

I'm available anytime after 7/26 to start the draft.
54dgrooves
      ID: 444581317
      Sun, Jul 13, 2003, 22:27
We also should decide on what rules we want to change soon. I think it would be best to get them taken care of before the draft. Derek, what types of stats are available for use with the ST and OL positions? These seem to be the only positions we want to alter, so Id like to know the different ways we can score them.

The other changes that have been proposed:

  • Adding 2 point conversions

  • Adding blocked kicks

  • Changing fumbles to fumbles lost

  • Roster submission - if one isnt submitted, the team's roster from the previous week is used

  • Waiver process - Id like to see it streamlined. I dont see a reason to have to have commish approval for drops. Because of our roster limits, I would often have to check in many times to see if my drop was approved before I could attempt to add a player.

  • A process to approve rules changes - How many votes should be needed to pass a new rule or remove an old one? A majority or 3/4 or ...?

  • New owner - 10 days until we have to declare keepers and still no owner
55 Bags
      ID: 416333
      Mon, Jul 14, 2003, 03:17
I sent an email to APerfect10 on Sat.
I am still interested in joining your league. You all don't need to worry about me being some A-hole who wants to join to screw with your league. I am a very serious fantasy football player and am looking to join a long term competive league.

Thanks.
56beebop
      ID: 1961044
      Mon, Jul 14, 2003, 04:45
At the moment, for a live draft, Saturdays and Thursdays (US time) is easy for me. Im not at school anymore, so when im at work, i have no access to internet. But im happy using ques.
57Doug
      Sustainer
      ID: 2730280
      Mon, Jul 14, 2003, 13:05
I reserve the right to update these, but in case I don't get back from vacation in time, keepers are:
4 years - Vick, Moss
3 years - Faulk, Taylor, Bulluck
2 years - Keyshawn, Lyght, Peterson
58APerfect10
      Leader
      ID: 535572315
      Mon, Jul 14, 2003, 15:31
Bags, thanks for your interest. I will respond to you before Tuesday morning. Thanks again!
59Bags
      ID: 416333
      Tue, Jul 15, 2003, 14:22
AP10 once again thanks for letting me join.

To everyone else I look forward to playin with y'all. I can guarentee i won't be pullin crap like this Post #16.

Ap10 I saw that you added me to the league site. How do I get an ID to access my team?
60APerfect10
      Leader
      ID: 535572315
      Wed, Jul 16, 2003, 00:17
Glad to have you aboard. Its also nice to see you have been checking out previous threads, reading up. I'm followed your link. Lol, I almost forgot about that.

Anyways, I think we'll have a very competitive season this year and I'm sure you will only solidify the quality of this league.

Best of luck!
61Bags
      ID: 416333
      Wed, Jul 16, 2003, 02:09
How do I get the ID access to change some of my team profiles?
62beebop
      ID: 1961044
      Wed, Jul 16, 2003, 04:22
Hey derek.....i know you posted about my FA claim in TPKL, i made some more about 2 days ago, just wondering if you got them or not?? If not, ill send em again.
Thanx.

Cant wait for football!!!!!!!
63APerfect10
      Leader
      ID: 535572315
      Wed, Jul 16, 2003, 10:19
Bags, once keepers are listed, I will be able to setup the league page further. At that time, I will send out passwords to each manager and at that time, you can change it to whatever you want.
64dgrooves
      ID: 444581317
      Wed, Jul 16, 2003, 11:47
Are we going to vote on the open issues before we declare our keepers? We should certainly do it before we start the draft.
65Bags
      ID: 416333
      Wed, Jul 16, 2003, 12:11
beebop did you make a trade with the team I took over? I was looking at the draft order and you are listed in my spot in the 2nd round.
66dgrooves
      ID: 444581317
      Wed, Jul 16, 2003, 12:20
Bags, its just one of the quirks of the league. The order of the first two rounds (really the 9th and 10th because of the keepers) are determined by regular season and playoff performance.
67Bags
      ID: 416333
      Thu, Jul 17, 2003, 01:33
I was just wondering because in post #12 it says what the draft for the first two round will be. I found the draft order on the league homepage and beebop has the 2-2 pick. Also the league rules say that the first two rounds of the draft will be determined by the "Toilet Bowl" the “.500 Bowl” and worst to first record.

Was there a trade between beebop and the guy who had my team? Or was the guy who had my team before being penalized a draft pick for something?

I can handle it if is like you say “just one of the quirks of the league”. I just need a little clarification on why I don’t have a pick in the second round. I am not trying to be an jerk or anything. I’m just a year behind you all on your rules and am trying to figure them out.

Thank you for any help you can give me.
68beebop
      ID: 1961044
      Thu, Jul 17, 2003, 06:21
Im not sure. I did make a trade, but i cant remember if there were any trade picks involved.
69APerfect10
      Leader
      ID: 535572315
      Thu, Jul 17, 2003, 10:17
Bags, that was a typo. You have pick 2-2. I havent set any of the rounds following 1 & 2 on the site yet, so I wouldnt even bother looking at them...
70Bags
      ID: 416333
      Thu, Jul 17, 2003, 11:42
Thanks AP10. The funny thing is after rounds 1&2 I thought the draft looked good.
71Art of Monk
      ID: 127392513
      Sun, Jul 20, 2003, 02:06
I think we can do more than a rd. a day if teams leave ques. Especially toward the end of the draft. I think the first 4rds. will be the slowest.

So Bags where are from? You need to give us a little info on yourself.

72Bags
      ID: 416333
      Sun, Jul 20, 2003, 14:11
Alright Monk you ask for it you got it.

My name is Neil Bagley I live in Bedford, TX (one of the many suburbs between Dallas and Fort Worth). I spent 8yrs 9mos 23days in the U.S. Navy as a Hospital Corpsman. I got out last August,I am still in the Naval Reserves and am going to school to get my degree in Nursing. I love all sports that are Dallas, expecially the Cowboys.

I am very happy about joining this league, thank you all again for letting me join.

Good luck this season.

One more thing, Culpepper and Moulds are on the trade block for RB help.
73Art of Monk
      ID: 13530917
      Mon, Jul 21, 2003, 00:01
Bags I think I can help, shoot me an email. mboyack@sa.utah.edu I have been shopping Lewis.
74wiggs
      Donor
      ID: 55635225
      Tue, Jul 22, 2003, 18:52
bags, would you consider moulds for fred taylor?
75Bags
      ID: 416333
      Wed, Jul 23, 2003, 01:33
wiggs, I would do a moulds for taylor. Would you want to do the trade before the keeper deadline or after?
76wiggs
      Donor
      ID: 55635225
      Wed, Jul 23, 2003, 06:35
it doesnt really matter, i would like to keep moulds if possible, but that is your call bro.

BTW. Welcome to the league man. It is a good time with a good bunch of guys.
77Bags
      ID: 416333
      Wed, Jul 23, 2003, 12:06
As it stands right now both of them are 3yr keepers I will still keep Taylor as a 3yr. So how do we make it official?
78wiggs
      Donor
      ID: 55635225
      Wed, Jul 23, 2003, 17:48
Derek is away, i guess we need to post the trade here and have vice president Dgrooves make a ruling.

Trade
i give fred Taylor
Bags Gives Eric Moulds
79dgrooves
      ID: 444581317
      Wed, Jul 23, 2003, 18:02
Derek or I dont have to make a ruling. If someone thinks the trade is unfair, they can veto it. Personally, I think its a pretty even trade.
80dgrooves
      ID: 444581317
      Wed, Jul 23, 2003, 18:05
BTW, Art, if youre around, I would really appreciate it if you would reply to my email. Thanks.
81IRRIDUCIBILI LAZIO
      ID: 221441621
      Wed, Jul 23, 2003, 19:27
i didn't receive any e-mail.....can you please send it to me to explain clearly the keepers' rules?
82dgrooves
      ID: 444581317
      Wed, Jul 23, 2003, 19:33
Keepers - A team may keep up to 8 players per year, with a maximum of 4 offensive and 4 defensive keepers. A list of keepers must be sent to the commish at least 6 weeks before the first game of the season each year. The first year, you can award 2 4-year contracts, 3 3-year contracts, and 3 2-year contracts to your players. You are free to "waive" a guy at any point in the future, you don't HAVE to keep him just because he's under contract. The contract is just the maximum of how long he can be kept. If he is traded his contract goes with him, if he is waived and picked up then it doesn't. A player that you assign a 2-year contract can be on your roster for 3 years total, since the first year isn't played under contract. Additionally, each year (except the first year) you have the option to allocate additional 4, 3, 2, and 1 year contracts (max. one of each) to players who you drafted or otherwise acquired during the season (no re-signings of players with expiring contracts), so you can have 4 "new" keepers each year, but then may only retain 4 of your existing players under contract in order to comply with the maximum of 8 per year.

Compensatory picks shall be awarded at the end of the following rounds:

# players kept compensatory picks
8 none
7 round 12
6 rounds 12 and 10
5 rounds 12, 10 and 8
4 rounds 12, 10, 8 and 6
3 rounds 12, 10, 8, 6 and 4
2 rounds 12, 10, 8, 6, 4 and 3
1 rounds 12, 10, 8, 6, 4, 3 and 2
0 rounds 12, 10, 8, 6, 4, 3, 2 and 1
83APerfect10
      Leader
      ID: 535572315
      Fri, Jul 25, 2003, 17:47
Draft Dates & Times
Like last year, we will have a slow draft here on the Rotoguru boards. As the season approaches, we really need to set a date to start the draft.

I like Doug's proposal of Monday, August 11th, which would allow us one more preseason game compared to starting the draft on the 8th. I'm available at any date/time.

Please let me know if Monday, August 11th at noon EST would be suitable for you.

Thanks!
84Bags @ work
      ID: 146381416
      Fri, Jul 25, 2003, 20:18
Aug 11th would be great! I will be moving the first week of Aug and will be without a computer for about 5 days.
85wiggs
      Donor
      ID: 55635225
      Fri, Jul 25, 2003, 20:27
Derek, the 11th is fine with me.

Also did you see the trade between me and bags?
86APerfect10
      Leader
      ID: 535572315
      Fri, Jul 25, 2003, 23:19
Yes, all trades are approved. I believe we have enough talented managers that trades shouldnt need approved. Unless if something is extremely lopsided and the league overwhelmingly disapproves...
87Art of Monk
      ID: 127392513
      Sat, Jul 26, 2003, 00:58
I know it is hard to keep track of all posts but I posted awhile back that I will be out of town 8-9 to 8-17. I know this could cause some problems but I can be flexible. It also is looking like my trip will be cut short, I will be home by 8-15. I will have no web access and no cel service the 9th-12th, but might have atleast cel service after that, SO I would prefer to start the draft the 13- 15th.
88dgrooves
      ID: 444581317
      Sat, Jul 26, 2003, 01:32
Theres also a good chance I will be away from August 10th until around the 17th, so if its possible, I would like to push the draft back later than the 11th. Or, like Doug said in a previous post, start the draft earlier, suspend it, then start it again.

If we must start on the 11th I can be flexible (queues etc.), but Id prefer to be here for the whole draft.
89IRRIDUCIBILI LAZIO
      ID: 221441621
      Sat, Jul 26, 2003, 06:05
i'm out from 2 to 9 and from 12 to 20 of aug, but i'll leave a list of an hundred queues to speed the draft up......
90wiggs
      Donor
      ID: 55635225
      Sat, Jul 26, 2003, 06:40
it looks like we might need to start the draft soon and then suspend it as people go away. Maybe each manager that leaves will have to leave a queue of X number of players, otherwise i dont see us getting this draft in. just an idea.
91dwfffan
      ID: 386452012
      Sat, Jul 26, 2003, 07:32
Are we going to start out with a slow draft? I am pretty much game for anytime, I do have a busy schedule coming up but I will work with it as best I can.
92APerfect10
      Leader
      ID: 535572315
      Sat, Jul 26, 2003, 12:47
dwfffan, I believe I received your payment today. Thank you!
------------------------------------------------

We also need to discuss prize payouts. So far 5 have paid and I believe 10 or 11 are committed...we can atleast discuss percentages until I receive all of the payments.
93Doug
      Sustainer
      ID: 2730280
      Sat, Jul 26, 2003, 23:18
On the availability issue, I will be moving the last week of August, and out of town from August 30th on with unknown web access... might have plenty, might have close to none. Because of my unknown web access status and when we're starting the draft and all that I hadn't made a decision on prize pool participation... as long as I can get most of the draft in as an active participant rather than relying on queues for rounds at a time, then I'm in.
94 IRRIDUCIBILI LAZIO
      ID: 221441621
      Sun, Jul 27, 2003, 11:54
how do i pay my part?
do i need to send money to someone?
let me know by e-mail the address and how much must i pay!!!
95dgrooves
      ID: 444581317
      Sun, Jul 27, 2003, 11:56
IL, look at post 41.
96APerfect10
      Leader
      ID: 535572315
      Sun, Jul 27, 2003, 13:49
We have 3 managers that are not available 8/11-8/17, so obviously we can not start on the 11th. We might have to push the draft back one week until August 18th. That would only allow us 2 weeks & 2 days to finish the draft before the season starts on September 4th. If we do push the draft back, everyone will have to be extremely tentative and time slots will be short. There is also a strong possibility that we would need to meet online via AIM and do some live drafting.

So, as of now, its looking like the draft will start on the 18th but like I said, we will have to push through the draft in a hurry!
97Art of Monk
      ID: 13530917
      Sun, Jul 27, 2003, 16:28
I think the 18th makes the most sense as well. Let's make sure everybody is on board and maybe even that first night we schedule just an hour where everybody can be around.
98Bags
      ID: 416333
      Sun, Jul 27, 2003, 17:45
The 18th is fine for me. Just to let you all know I work 3pm to 11pm. I can check in on the draft from at work, but not usually until after 7pm. (all times are CST)
99Art of Monk
      ID: 13530917
      Sun, Jul 27, 2003, 18:58
Bags how often can you check at work? Could you keep up with the draft before 11 if everybody was around or would it be better to do after 11 pmcst?
100IRRIDUCIBILI LAZIO
      ID: 221441621
      Sun, Jul 27, 2003, 19:14
can't we have a yahoo draft?
last year i had one with all the defensive players too, and if we wanted to pick a ST or a OL we wrote it in the talking box picking a player nobody would have picked as for example an injured one or a crappy one.
it took us 2 hours but we did it greatly!!!
101wiggs
      Donor
      ID: 55635225
      Sun, Jul 27, 2003, 19:25
after 11 pm is to late for me, i work at 6am. Is there any way we can start the draft now as a slow draft? maybe like 12 hours between picks atleast to get it started?
102Bags
      ID: 416333
      Sun, Jul 27, 2003, 19:56
I work in the OR. Until the cases are finished I will only be able to check in every couple of hours. The case load can change from night to night depending on how many emergency cases we get.

I like what wiggs posted, a slow live draft with 12-24 hr time limit could work. I used to do the slow live drafts in sandbox. There was usually one or two people who took the whole 24 hrs just to screw the draft up. With this league I don't think people would do that on purpose. We could also post here that we couldn't make our pick until whatever date or time.

I can be flexible with whatever is option we go with.
103dgrooves
      ID: 444581317
      Sun, Jul 27, 2003, 20:12
Im ok with starting now, but we need to hear from mike before we can do anything. Does anyone have another way to contact him?
104IRRIDUCIBILI LAZIO
      ID: 221441621
      Mon, Jul 28, 2003, 04:49
i'm leaving in 3 days and will stay out until the 9th of aug. and than from 12th to 20th.
so, a yahoo live draft is out of your minds?
i think it would be the only solution that will allow to all of us to draft our teams, loosing less time.......opinions?
105Art of Monk
      ID: 13530917
      Mon, Jul 28, 2003, 13:08
This looks like it is going to be crazy to get the draft started. Part of my trip is on hold and doesn't look I'll be gone so long. I will only be gone the 11th and be back pm on the 12th. I would rather not get together on a weekend to draft but that is what we might have to do. I still think we start the draft on the 18th and then set a date now that we can get together over a weekend.
106APerfect10
      Leader
      ID: 535572315
      Tue, Jul 29, 2003, 01:46
At this point, I feel its best to just start the draft on August 18th. More than likely, we will need to arrange a live meeting between all managers at some point during the draft. I'm sure we can get this done in time for the season, I'll make sure we get it done. :)

LAZIO, if you will be out of town through the 20th, you will need to leave a queue that will last me for the first 2 days. Thanks!
107IRRIDUCIBILI LAZIO
      ID: 221441621
      Tue, Jul 29, 2003, 06:24
ok, i'll post my queue on aug 10 or 11 when i'll be back in rome for 2 days......be sure i'll do it!!!
108Art of Monk
      ID: 127392513
      Mon, Aug 04, 2003, 11:10
DGROOVES, I am looking at the scoring for Oline and spteams. You posted the point difference from 1-12 in the other position wondering if you could do the same for spteams and oline. also looking at the changes for both oline and spteams. What are we trying to do just increase their scoring potential or are we trying to make them equal scoring to a rb, qb, or wr? My opinion, I don't like to see negative pts or too many penalties for position player or what we have done. Def. of players could never receive negative pts. why should the spteams get negative pts? This just my opinion, I do like including negative aspects like rtrn yds allowed but this can reduced or we can give more pts for rtrn yds. I like using the avg but I don't know if that is possible AP10.
109dgrooves
      ID: 444581317
      Tue, Aug 05, 2003, 10:25
Art, Im not sure what you mean. In posts 9 and 10 in this thread, I did a quick analysis of the effects of the proposed changes to the scoring of ST and OL. Also, the latest version of the 2002 stats preadsheet has the stats and FP totals for both positions. BTW, both the posts (9 and 10) and the spreadsheet include all ST and OL players.

I agree with you on the negative points issue, but I dont think we will be able to use average return stats because Derek said that return yards, return TDs, and blocked kicks are the only categories available for ST scoring.
110Art of Monk
      ID: 127392513
      Wed, Aug 06, 2003, 17:05
Thanks Dgrooves I was refering to your post 20. FP/G for each position. I think OLine it was around 5 and steams was around 9. My suggestion for steams current scoring 2 pts for every 10 return yds. and -2 for every 15 allowed return yds. What if just change the -2 to a -1. My suggestion for Oline change sacks from -1 to -.5 and change touchdowns from 1 to 3. or change sacks to -2 and have touchdowns be worth 6. just some thoughts.
111dgrooves
      ID: 444581317
      Sat, Aug 09, 2003, 18:46
FWIW, I am not going away this week, so if that means we can start the draft earlier, Im willing to do so.
112Doug
      Sustainer
      ID: 2730280
      Sun, Aug 10, 2003, 03:03
I think we were waiting until the 18th for Art of Monk
113dgrooves
      ID: 444581317
      Sun, Aug 10, 2003, 09:41
From post 105 by Art of Monk:

"I will only be gone the 11th and be back pm on the 12th."
114Art of Monk
      ID: 127392513
      Sun, Aug 10, 2003, 10:59
Yep, I will only be gone a day. I am ready to start whenever. I did make suggestion for scoring changes a couple posts back. Take a look.
115Doug
      Sustainer
      ID: 2730280
      Sun, Aug 10, 2003, 12:01
Ah... I never noticed the update, just the original plan back in post 51. So unless there are any objections I guess we could start noon EST the 12th (Art's back that PM). Have we decided how many hours per pick? Between house hunting (I'm moving), work, and sleep I know I could often be unavailable for stretches of 6-8 hours at a time. In general I try to leave queues though.

Pesonally I'd prefer that we start with a "lenient" allotment of 12 hours per pick. Hopefully most people pick within an hour or two and we can move at least at a round-a-day pace. If it becomes clear that we're moving to slow, then we reduce the time allowed per pick and/or add a live session at some point.
116Art of Monk
      ID: 127392513
      Sun, Aug 10, 2003, 16:44
I am good with whatever and I would like to get someone to look at my suggestions for oline and steams. I should be back about 8pmest. Maybe a little earlier. Our biggest thing is we need to put an email out to eveybody else and I know most of us have other drafts that are going on.
117mike
      ID: 57311016
      Sun, Aug 10, 2003, 17:32
I'm good to go whenever.

I like the 12 hours with queues. I thought the draft went well last year time wise.
118APerfect10
      Leader
      ID: 535572315
      Sun, Aug 10, 2003, 19:49
Art, I received your payment.

The draft will be starting at noon EST on Monday, August 18th as stated in post 96. Yes, we're going to be short on time so we're going to have everyone alert to make picks ASAP!
119Doug
      Sustainer
      ID: 2730280
      Sun, Aug 10, 2003, 20:28
Ah, sorry AP10... didn't realize there were other managers with the same time issues as Art originally had.
120IRRIDUCIBILI LAZIO
      ID: 221441621
      Sun, Aug 10, 2003, 21:13
does anyone have a list with all the players still on the market after the keepers' choices?
121APerfect10
      Leader
      ID: 535572315
      Sun, Aug 10, 2003, 21:33
LAZIO, the link to download the Excel spreadsheet is on the other page but I'll copy it here for you....

2003 Players, 2002 Stats & Keepers
122IRRIDUCIBILI LAZIO
      ID: 221441621
      Mon, Aug 11, 2003, 20:09
thanks, my queue will arrive in 1 hour.
i'll be back on the 20th of august, hoping that a list of about 60 players will be enough.
123Doug
      Sustainer
      ID: 31649212
      Mon, Aug 11, 2003, 20:22
Thanks for being proactive Lazio!
124IRRIDUCIBILI LAZIO
      ID: 221441621
      Mon, Aug 11, 2003, 20:26
who's the person who must receive my queues?
can you please post his e-mail here?
thanks, it's a pleasure to play with all of you and i'll fix the money problem as soon as possible, but be sure i'll do it.
125 APerfect10
      Leader
      ID: 535572315
      Mon, Aug 11, 2003, 21:59
Your queue is probably safest with me, but you could essentially leave it with anyone.

Email me at Derek_35@hotmail.com
126IRRIDUCIBILI LAZIO
      ID: 221441621
      Mon, Aug 11, 2003, 22:41
did you receive my list?
is everything ok?
127dgrooves
      ID: 444581317
      Tue, Aug 12, 2003, 18:48
Derek, how many people have sent you money for the prize pool? Im curious how the payouts will shape up.
128 Doug
      Sustainer
      ID: 31649212
      Tue, Aug 12, 2003, 19:27
I honestly can't remember if I sent mine in or not... Derek please send me an email confirming whether or not I still need to pay. Thanks.
129Art of Monk
      ID: 127392513
      Tue, Aug 12, 2003, 22:45
For anybody that picks after me, I might be interested in moving back in the 1st rd in order to move up in some other rds. I wouldn't make a deal until it is my pick but want to have a deal worked out, so I don't hold up the draft.
Once again no one has made mention of my suggestions for oline and steam.
130dgrooves
      ID: 444581317
      Wed, Aug 13, 2003, 13:27
Art, Im with you on wanting to bump up the scoring on OL. However, both the sets of changes you propose for OL (-.5 per sack, +3 per TD and -2 per sack, +6 per TD) would move the #1 OL from the 50th overall player to the 1st, by a wide margin. Even a -2/+3 split puts the #1 OL at 6th overall.

However, if we were to only count rushing TDs and use a -1/+4split (the decimals might make things messy), the top OLs would be on par with the top STs at around 15th overall. Id also like to remove the rushing yardage tiers from the OL scoring and make it a flat rate of 1 point per 10 yards. This is essentially what we have now, but a 200+ yard game is scored the same as a 175 yard game. Same with a 50 and 89 yard game.

So, here would be a new system:

1 point per 10 yards rushing
4 points per rushing TD scored
-1 point per sack allowed


As for ST, I dont think we need to add to its scoring. Last year, there were 3 ST players in the top 30 overall. In comparison, the highest TE (even with the bonuses we give TEs) ranked 45th. Changing the -2 to a -1 would make the top 2 ST players #2 and #3 overall.

Id vote to change the OL scoring but leave the ST alone.
131Doug
      Sustainer
      ID: 31649212
      Wed, Aug 13, 2003, 14:17
I'll have an opinion on this but not the time to formulate it right now. =-) Please give me a day or two to chime in on this discussion, as it is important to me and I'd like to provide input. I do realize we need to resolve this prior to draft, which is rapidly approaching. I'm in the middle of a housing search which is sucking up the majority of my free time, which is why I'm unavailable at present. Should be resolved by the weekend, and I will try to make time for this tonight or tomorrow night. TIA...
132Art of Monk
      ID: 127392513
      Wed, Aug 13, 2003, 15:18
Dgrooves, Thanks for running the numbers. I never did. I could live with the change but I would like to still and try and bump them up and have similar scoring for oline and rb. Biggest difference would be oline would not get any receiving yards.

Steams, yes a couple of teams were quite high but I still think their needs to be some type of change so that you can not receive negative pts. for you steams. Dgrooves can you run the numbers on steams if we change the return yds allowed from a -2 for 15yds to a -1 for 15 yds or -2 for 20 yds.
133dgrooves
      ID: 444581317
      Wed, Aug 13, 2003, 15:34
I already ran and posted the numbers for -1 for 15 yards allowed. -2 for 20 still puts the top STs in the top 5 overall.

If you dont want a ST to recieve negative scores, then propose a system that doesnt award negative points.

Also, I really would like to know why you want OL and RB to be equal. Personally, I see no reason for it.
134Nerfherders
      ID: 308512415
      Wed, Aug 13, 2003, 16:31
You cant make OL and RB equal. That would make OL the number 1 scorer in the game. Last year 9 teams had 2000 or more yards rushing. No single player had that many yards rushing. I consider the OL a support unit. They have a huge impact on running success, but still not more than the runners themselves.

I like dgrooves changes. Much simpler than the system I proposed last year.

I still have problems with ST. Mostly with the fact that ST scoring seems to be based more on oppurtunities, i.e. bad defense, than actual effectiveness. If a team allows 30 points every game they get 128 kickoff returns (8x16). If a team allows 17 points every game they only get 64 kickoff returns. One solution would be to bump up punt returns, but that is a problem because many systems don't recognize punt return yardage by itself.
135Doug
      Sustainer
      ID: 31649212
      Wed, Aug 13, 2003, 17:04
It doesn't really matter if an OL score 5 points of 5,000,000 points each week. What matters is the difference between a good and bad OL. If the best OL scores 10 in an average week, and the worst OL scores 0 in an average week... that makes OL more important than if the best OL scored 5,000,001 and the worst OL scored 4,999,999. In that second case, OL would be a non-factor, because it would contribute at most 2 points to determining the winner in a head-to-head matchup. I'm using an extreme example, but the point is comparing OL scoring to other positions is interesting but not very useful in terms of evaluating the scoring changes. What really matters is evaluating the change in "spread" between the best OL and worst OL (or worst "starting fantasy OL") on a weekly basis. Same is true for ST... especially given that you have 32 to choose from and only 12 teams... so everyone should be able to carry AT LEAST a top-20 OL and ST each week (as only some managers carry 2 at these positions).
136Art of Monk
      ID: 127392513
      Wed, Aug 13, 2003, 22:13
My point was just have a similar scoring scale for oline and rb, I never said equal.
137dgrooves
      ID: 444581317
      Thu, Aug 14, 2003, 19:58
These tables may look cryptic, so here a quick explanation. For the OL table, "-.5 / +3" means -.5 points per sack allowed and +3 per TD scored. For the ST table, "-1 / 15" means -1 point per 15 return yards allowed.

Proposed OL changes

SystemDiff.
Current4.42
-.5 / +35.31
-2 / +67.66
-1 / +46.07

Note: the +4 in the last row only applies to rushing TDs.

Proposed ST changes

SystemDiff.
Current7.15
-1 / 157.22
-2 / 206.94


It looks like the ST changes have a very small effect, other than to move the top ST players higher on the overall list. For OL, all the systems offer an improvement. However, under each of the first two, virtually all the OLs outscore their respective RB. That just doesnt seem right to me.
138dgrooves
      ID: 444581317
      Fri, Aug 15, 2003, 10:12
I just realized I forgot to mention one thing.

"Diff." if the fantasy points per game difference between the top ST or OL and the 12th ST or OL (last starter).
139Doug
      Sustainer
      ID: 31649212
      Fri, Aug 15, 2003, 15:23
dgrooves... what's the diff between the top RB and the 12th starter? Also the diff between the 13th RB and the 24th starter (since we start 2 RBs)? Thanks...
141dgrooves
      ID: 444581317
      Fri, Aug 15, 2003, 17:28
Doug, I dont have either of those stats but you can calculate them yourself with the info in the Excel spreadsheet I posted on the temporary website.
142Bags @ work
      ID: 146381416
      Fri, Aug 15, 2003, 18:27
I wanted to let you all know that I hope to have my internet running this weekend. If I am unable to get it going I will be able to make my first pick on Monday around 2:00pm CST.
143Doug
      Sustainer
      ID: 31649212
      Fri, Aug 15, 2003, 18:50
Thanks dgrooves... I'll try to check it when I get home tonight.
144Doug
      Sustainer
      ID: 2730280
      Sat, Aug 16, 2003, 03:39
OK, so I calculated PPG for a few positions to get the "diff" between the hypothetical best and worst at each position... and only included players that played at least half the season (8+ games) last year.

QB - 6.8

RBs (combined) - 14.5, or 7.3 average
RB1 - 12,1
RB2 - 2.4

WRs (combined) - 12.2, or 4.1 average
WR1 - 8.4
WR2 - 2.2
WR3 - 1.6

TE - 5.0

Personally, I could care less if an OL scores more or less than an RB... all I care about is the spread, as that's really all that matters when determining the winner of a head to head matchup.

If it really bothers you that OLs outscore RBs or whatever, then just subtract 5 or 10 points from every OL across the board by default. It will have no statistical impact on the game, but if it makes people happier I don't see the harm in it. This can be done via the rushing yardage tiers...

Instead of:
0-89 Rushing YPG 8 points
90-99 Rushing YPG 9 points
100-109 Rushing YPG 10 points
etc.

We could use:
0-89 Rushing YPG 3 points
90-99 Rushing YPG 4 points
100-109 Rushing YPG 5 points
etc.

Or: 0-89 Rushing YPG -2 points
90-99 Rushing YPG -1 points
100-109 Rushing YPG 0 points
etc.

Again, it won't affect the game no matter which of these systems you use... they change the total points scored by OL, but since they do so equally for both teams it has no net effect on the outcome of the head-to-head matchup.

I like that we _have_ OL as a stat, but frankly I don't want OL to be quite as important as TE or WR or any other "main" offensive position. I don't want to get rid of it either, but personally I think it was set up properly in the first place, so I'd just leave it as-is.
145Bags
      ID: 217221719
      Sun, Aug 17, 2003, 20:29
I have my internet hooked up. I will be ready for the draft.

Will the draft start at 12:00 EST? Will we do the draft through the league website or will we just draft on the guru boards?
146Bags
      ID: 217221719
      Sun, Aug 17, 2003, 20:58
AP10 I just saw the email you sent and you answered all of my questions.

Just one more question though, is the draft going to go by the order set on the league web page?

147APerfect10
      Leader
      ID: 535572315
      Sun, Aug 17, 2003, 21:08
I will have the thread with the order posted shortly....
148Doug
      Sustainer
      ID: 2730280
      Mon, Aug 18, 2003, 02:02
So since the draft is about to start, we need to have this clear... are there any ST/OL changes... or same as last year (all TDs, not just rushing, and same values for yardage, sacks, etc.)? If we are changing it, please give the new official scoring ASAP so we can draft accordingly.
149APerfect10
      Leader
      ID: 535572315
      Mon, Aug 18, 2003, 02:09
No changes.
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