Gurupie | W-L | 11/2 | 11/3 | 11/4 | 11/5 | 11/6 | 11/7 | 11/8 | 11/9 | 11/10 | 11/11 | 11/12 | 11/13 | 11/14 | 11/15 | TieBrk |
Urmas | 5-4 | Min | Clb | Chi | Atl | Min | | | | | | | | | | 25 |
J | 5-5 | Min | TB | Clb | Atl | StL | | | | | | | | | | 33 |
R9 | 10-4 | Buf | Wsh | Clb | NYI | | | | | | | | | | | 30 |
urkel | 6-5 | Buf | Wsh | Clb | NYI | | | | | | | | | | | 30 |
Porcupines | 1-2 | Nsh | Tor | Buf | NYI | Pho | | | | | | | | | | 23 |
caribou | 7-5 | Buf | Clb | StL | NYI | Min | | | | | | | | | | 29 |
Balrog | 9-4 | Min | Ana | Clb | Dal | | | | | | | | | | | |
Da Bomb | 12-4 | Min | Wsh | Clb | Min | | | | | | | | | | | |
Ira | 5-5 | Buf | Wsh | Clb | Pho | | | | | | | | | | | |
smallwhirled | 2-5 | Min | Wsh | Clb | Tor | | | | | | | | | | | |
The Dienasty | 8-5 | Min | Wsh | Clb | NoPick | | | | | | | | | | | |
Taxman | 0-2 | Min | Clb | Wsh | | | | | | | | | | | | |
ny studs | 1-1 | Nsh | Det | SJ | | | | | | | | | | | | |
philflyboy | 10-5 | Min | Wsh | SJ | | | | | | | | | | | | |
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2005-2006 Winners | | | | | | | | | | | | | | | | |
Game 1 | Balrog, 7-0 | | | | | | | | | | | | | |
Game 2 | C. Superfreak, 4-0 | | | | | | | | | | | | | |
Game 3 | R9, 3-0 | | | | | | | | | | | | | |
Game 4 | Da Bomb, 5-0 | | | | | | | | | | | | | |
Game 5 | Richard, 6-0 | | | | | | | | | | | | | |
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Rules: | | | | | | | | | | | | | | | | |
1. If you do not pick a team for the first day of the contest, you can't join midway through, you'll have to wait |
for the next game to start. Look for the word *NEW* in the thread title. | | | | | | | | |
2. Anyone can join, just pick which team you think will lose, you cant pick that team again for 2 weeks. | | | | | |
3. When a new game starts your prior picks are erased and you can choose from any of the teams again. | | | | | |
4. Once you pick a winning team, you're considered a loser, please leave ;) | | | | | | | | | |
5. Your pick must be in before that particular game starts. | | | | | | | | | | | |
6. If you do not submit a pick for a given day, it will be counted as a loss, errr, a win, and you will be eliminated. |
7. If there is a day with less than 3 games on the schedule, we skip that day and pick things up the day after. |
8. Once we get to the final 2 players, a couple of new rules are thrown in… | | | | | | | | | |
a. Your pick cannot be posted more than 24 hours before that game starts. | | | | | | | | |
b. The two finalists cannot have the same picks, first come first serve. | | | | | | | | | |
-Tiebreaker - amongst the teams you've picked, sum up their losses on the season. That is how you get |
your tiebreaker number. The lower the better, it rewards you for picking better teams and staying away |
from the bad teams. If there is ever a day where everyone picks a winner, the tiebreaker will eliminate |
every remaining player who doesn't have the lowest number (there may still be 2 or more people with | | | | | |
identical tiebreakers, so they'd keep playing another day) | | | | | | | | | | |
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November 6, 2005 | | | | | | | | | | | | | | | | |
Toronto Maple Leafs (7-5-2) at Washington Capitals (5-8-0), 5:00 PM | | | | | | | | | | | |
Phoenix Coyotes (7-8-1) at Chicago Blackhawks (4-10-0), 7:00 PM | | | | | | | | | | | |
Detroit Red Wings (12-2-1) at St. Louis Blue (2-8-3), 7:00 PM | | | | | | | | | | | | |
Minnesota Wild (7-6-2) at Anaheim Mighty Ducks (7-8-1) 8:00 PM | | | | | | | | | | | |
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