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0 Subject: The Perfect Keeper League

Posted by: Bean - [49934911] Tue, Oct 09, 2012, 12:35

I am interested in setting up a Salary Cap Basketball keeper league similar to The Perfect Keeper League (TPKL) that some of us have played in baseball. It was organized here at Rotoguru. Would be standard rotisserie rules.

If you havent played the baseball TPKL, it is one step closer to actually managing a team, since you keep players and have to live with bad contracts when their production declines.

If you would be interested in joining a league like this post a reply here.

1Florian
      ID: 07382712
      Tue, Oct 09, 2012, 15:00
I'm interested. I'd need to know more details about how many teams, number of players per team, etc.
2beebop
      ID: 24928915
      Tue, Oct 09, 2012, 16:28
Im down.
3 Bean
      ID: 49934911
      Wed, Oct 10, 2012, 14:01
RIHC settings and positions

$50 Salary Cap

7 yr max contract with one renewal for 14 yr total. Salaries are essentially the same as the number of years. So 7 yr contract must average $7 per year.

We need 6 teams minimum, ideally 10 teams, I will create a charter for approval if we get enough before Monday 11:59 PM PDT. If not, will try again next year.
4Florian
      ID: 5811142923
      Wed, Oct 10, 2012, 14:10
Would there be a draft to divide up the players? And the salaries would then be determined by how long of a contract you want to give the players?
5Bean
      ID: 49934911
      Wed, Oct 10, 2012, 19:39
YES
6reeb
      ID: 159231019
      Wed, Oct 10, 2012, 20:23
I'd be interested.
7 Kyle
      Sustainer
      ID: 052753312
      Wed, Oct 10, 2012, 20:34
Sounds interesting I'd be up for it.
8weykool
      ID: 8657121
      Wed, Oct 10, 2012, 21:16
Interested depending on the rules.
9dpr
      ID: 9513258
      Thu, Oct 11, 2012, 00:18
Im interested in hearing more
10Bean
      ID: 49934911
      Thu, Oct 11, 2012, 13:11
Here is what I am going to Plaigerize from the baseball league, I dont think we need prospects in basketball however.

League Overview
o 10 Team League
o 5x5 Roto Scoring with OBP instead of AVG.
o Hitters
o 162 Game Max
o Pitchers
o 1550 IP Max
o 1200 IP Min (Any team not making the minimum IP limit will have his salary cap reduced to $80 the following season.)
o
o Daily Lineup Changes
o Players position eligibility is 15 games played the previous or current year. (This rule at the discretion of the game site being used)
Team Structure
o Each team¡¦s roster will be 40 players
o 30 man active roster
o 10 man prospect roster
o Active Roster
o 1 Catcher
o 1 First Basemen
o 1 Second Basemen
o 1 Shortstop
o 1 Third Basemen
o 1 Corner Infielder (1B/3B)
o 1 Middle Infielder (SS/2B)
o 4 Outfielders
o 1 Utility Man
o 9 Pitchers (any combination)
o 9 Man bench
Contracts
o After the draft, each team must sign every player on their active roster to a contract.
o The total cap is $82 per year
o The max contract will be 7 years
o Signing
o Each players contract amount is determined by the length of their contract squared. You can distribute those contracts of the length of the deal, which will allow team owners the chance to backload their contract.
o Minimum pay per year is (contract length / 2) (rounded down)
o Maximum pay per year is (contract length * 2)
„X One exception to this is that you may re-sign a player for one year with a one year cap penalty at $3.
„X Ie ) You sign ARod to a 7 year deal, therefore you have $49 to pay him over 7 years. You could pay him as follows :
Year 1 - $4
Year 2 - $5
Year 3 - $5
Year 4 - $7
Year 5 - $8
Year 6 - $10
Year 7 - $10
o Money is owed the players at the end of the baseball season ¡V this means that if a team trades a player during the season, that team is no longer responsible for that player¡¦s salary. But a team can never go over the cap at any point during the season.
o
Extensions
o After a player¡¦s contract expires, the team they are on has two options
„X Give the player an extension
„X Drop the player, whom will be available in the following years draft
o A team may only extend a player¡¦s contract one time, the second time the players contract expires he is available in the following years draft
o A team may extend a player¡¦s contract whom they have traded for, even if that player had been re-signed by another team. A single team can never re-sign a player twice.*

If you extend a players contract you will take a cap hit of (Years owned by the team * 2 + extension)
„h If you originally sign ARod to a 3 year deal, then after 3 years you decide to give him a 5 year extension, you will need to distribute (years owned * 2) {$6} + ($5 * 5 years) = $31 over 5 years.
„h If you traded for Vlad in the 4th year of a 5 year deal and decided to give him a 3 year extension, you will need to distribute (years owned * 2) {$4} +($3 * 3 years) = $13 over 3 years.

- If you have a player in the last year of his contract and he is eligible to re-signed after the season, you can offer him an extension during the season, before the trade deadline, and re-distribute the current year¡¦s salary into the extension. For example:
„h A-Rod is in the last year of his deal and is owed $8. He can be re-signed off of a two years for next season. In giving him a 4 year extension, his new contract would be $20. He can have the $8 owed this year folded into the extension so that instead of $8, $5, $5, $5, $5, it can be $6, $6, $6, $5, $5
- The extension is subject to the min/max rule for contracts. The extension can also be front loaded into the current year if there is cap space available.
Releases
o When you release a player, you will take a cap hit of [($ left on contract / years left on contract) * 1.5]
„X You will have three options on paying this cap hit
„h You pay the total cap hit the year following the release OR that current year.
„h You spread the cap hit out, evenly, over any amount of years less than or equal to the amount of years left on the contract when released.
„h You may frontload the cap hit and pay as much as your current cap space allows, as long as you pay at least $1 over the length of the contract¡¦s remaining years.
„X If a player retires, you may release him with no cap penalty.
„X Players on contract who are without a team, but have not officially retired, may be released at the commissioner¡¦s discretion on July 1st if he has not signed with any MLB affiliated team.
„X One time per year, during the off-season (after the end of the season and before the next season¡¦s draft) a player may be released with no cap penalty, but instead will lose draft picks in the upcoming supplemental draft as shown listed below. Contracts are listed as total $ left
„X $1-$4 = One 5th round pick lost
„X $5-$8 = One 4th round pick lost
„X $9-$12 = One 3rd round pick lost
„X $13-$16 = One 2nd round pick lost
„X $17-$20 = One 1st round pick lost
„X $21-$24 = One 4th round and one 1st round pick lost
„X $25-$28 = One 3rd round and one 1st round pick lost
„X $29 or more = One 2nd round and one 1st round pick lost
„X The draft slots lost must be the team¡¦s own draft position ¡V it cannot be a draft position traded from another team. Also, a team may choose to use a draft position higher than the minimum required, thus a 3rd round pick could be used for dropping a $7 contract, for example. Any contract over $17 requires the team¡¦s 1st round draft slot to drop.
Ie) You sign ARod to a 7 year deal as stated above. If you decide to release ARod in Year 5, you will pay a cap hit of
($8+$10+$10/3)*1.5 = $14. You can either pay the whole $14 in Year 5 or spread it out over 2 years, Year 5-$7, Year6-$7 or you could spread it out over 3 years, Year5-$5, Year6-$5, Year7-$4

A player may be released after the trade deadline at a reduced rate. The calculation for the release cap hit only takes half of the current year¡¦s salary into account. Thus a player, who is owed $6 in his last year, can be released after the trade deadline as if it were a $3 contract, which would be a cap hit of $4.5 instead of $9. A $1 player can be released for $.75. This also works for players with multiple years left, though future years are calculated at full value. Essentially, it means that players are ¡¥paid¡¦ half of their salary at the trade deadline.

Prospects
o To qualify as a prospect a player must have less than :
o Pitchers ¡V 50 IP
o Batters - 160 AB
o Prospects are not signed to a contract until they are moved to your active roster
o Once a prospect is moved to your active roster, they can not be moved back to your prospect roster
o Players signed as prospects may stay on a prospect roster indefinitely until called up by a team, even if that player no longer qualifies as a prospect.
o A team may never have more than 10 prospects on his roster at any time. If he trades for or drafts extra prospects, others must be dropped or called up immediately.
o Players dropped from a prospect roster who still qualify as prospects may be signed to another team¡¦s prospect roster.
o Any free agent who qualifies as a prospect may be claimed or drafted onto a team¡¦s prospect roster, regardless of previous status.
o If a player who qualifies as a prospect is on an active roster, he can only be traded to another active roster.
Signing a Prospect
o There will be a priority queue reverse the order of the original draft list
o Once you make a prospect claim, your name gets bumped to #10 on the list
o When you make a prospect claim, everyone has a right (and 48 hours) to claim that player
o If another manager also wants to claim that same prospect, the manager higher on the priority list obtains the prospects right.
o Only one prospect per day may be claimed. If a manager would like to claim multiple prospects, they must be claimed once per day on consecutive days.

Transactions
o Each team will be allowed 15 Free Agent moves per year plus 5 prospect moves
o Free Agent Moves
o If you release a player off your active roster and sign a player off the waiver wire
o If you release a player off your active roster and move a prospect to your active roster
o Prospect Moves
o If you release a player from your prospect roster and assign a new prospect to your prospect roster
o The trade deadline is July 31
o Trades
o When a player is traded, the owner receiving that player will inherit his contract but will be able to rework his contract.
„X You sign ARod to a 7 year deal
2002 - 5 contracts
2003 - 5 contracts
2004 - 7 contracts
2005 - 7 contracts
2006 - 7 contracts
2007 - 9 contracts
2008 - 9 contracts
„X If you decide to trade ARod in 2006, the new owner would consume his remaining contract of $7+$9+$9 = $25. The new owner could rework his $25 contract over the remaining three years left on his contract. Once his contract expires, you will be able to resign him once.
Parts of contracts can also be traded with players. The amount of money can be any amount of the remaining contract, spread out any way over that remainder of the contract, similar to a release cap-hit. If the above Arod is traded before the 2007 season, and the trading team agreed to pay $5 of his 2007 contract, the receiving team will be responsible for the rest, which would be $4, $9. This can also be restructured, but the total cannot exceed the min/max rule in any year, so the receiving team cannot pay ARod more than $9 in 2007, because the trading team is already paying $5.
o When two managers agree on a trade, they must contact the commish.
o The commish will then notify the league of the pending trade
o If five or more managers reject the trade, the trade will not go through
1. The commish reserves the right to veto any trade if he overwhelmingly feels the trade is unbalanced
o If the trade is not rejected, the commish will place the players on their new teams
o Each trade has a pending time of 48 hours
o A trade during the draft involving draft picks has a pending time of 6 hours.
When two teams agree to trade a player whose contract has expired, the trading team must first extend that player¡¦s contract. The terms of the re-signing will be part of the trade negotiations.
Waiver Wire ¡V Free Agents
- A manager offers a free agent a contract offer
- An email (or post) is sent out to each manager in the league
- Each manager in the league has 48 hours to offer the free agent a contract offer
- If a manager, other than the manager initiating talks, offers a higher contract the initial manager gets a counter offer
- If two or more managers offer the free agent a contract of the same length, the manager higher on the waiver wire priority queue obtains the rights to the free agent

Following Years Drafts
o The following years draft will be conducted similar to the first draft, but draft position will be determined by reverse of the final standings of the prior year.
o Teams will be given the chance to re-sign players or call up and drop any prospects before the draft.
o Only players left off active rosters and prospect rosters may be drafted.
o During the draft, a manager may choose to draft more prospects than he has room for on his prospect roster if he does one of two things:
o Call up another player from his prospect roster to his active roster
o Drop a player from his prospect roster. In this case he will get an extra pick at the end of the draft
Cap Limits and Bankruptcy

- No team is allowed to be over the cap of $82 during the current season.
- A team is allowed to be over the cap for future years, but not for more than $107 (including cap hits). If a team goes above this value for any future year, he has 30 days to get under it.
If a team is irrevocably over the cap by the time contracts are due (usually the end of March), the team will be considered bankrupt. A bankrupt team must:
1. Immediately release players until its salary portion of the cap is under $82.
2. Relinquish all his active players over $1, which will go into holding and cannot be used for the current season.
3. Replace his relinquished players with $1 players from the free agent pool.
The $52 left over goes to pay the debt. If there is still cap value left over, it carries over to the next season and the calculation is run again.
During the season, the bankrupt team cannot make any transactions on his active roster. He may still make transactions on his relinquished players and his prospects. He cannot call up any of his prospects.
The relinquished players cannot be used until the debt is paid. If the players¡¦ contract runs out, he is considered a free agent and goes into next year¡¦s draft.
Before the next season¡¦s draft, the left over cap value, if any, plus the relinquished players¡¦ salaries are added together to determine if the team is still irrevocably over the cap. If so, then the process is repeated. If not, then the active roster players may be offered extensions and/or traded if there is cap space available to do so.
If a team is found to be irrevocably over the cap before the draft starts, that team can draft as normal, but cannot sign any of the drafted players to more than $1 contracts, and those players will be subject to the same rules as described above. All drafted players count towards the total value of the cap in default. Any rostered players over $1 will be relinquished after the draft, and replaced by $1 players from the FA pool.
* The only way a team may re-sign a player twice is if he is on a new contract. Thus if you draft and sign Asdrubal Cabrera to a 1-year deal, re-sign him for 2 years, and then draft him again, you may re-sign him a second time.
11 Bean
      ID: 49934911
      Thu, Oct 11, 2012, 13:29
Seems like there is enough interest to try this.

I can set up a league on yahoo and a draft on Draftime. Contracts come after draft is done.
I need e-mail addresses sent to me or posted here to send out invites. We will go with whatever we have on Monday at 11:59 PM Pacific time. Draft start will prolly be on Wednesday.

I believe we can start draft even if charter hasnt been fully approved. I will try to create a first version of the basketball charter and post here by tomorrow.

For now we can use Rotoguru site for communication. The baseball TPKL uses yahoo groups for communication, so that files can be posted. I'll set that up soon as well.
12weykool
      ID: 8657121
      Thu, Oct 11, 2012, 13:38
I got lost with OBP instead of AVE, as well as innings pitched........
13 Bean
      ID: 49934911
      Thu, Oct 11, 2012, 14:12
OK, I have set up a draft at draft time, a yahoo group and a yahoo league.

If you are in, post your e-mail here or send me an e-mail. You have til 11:59 PM Pacific on Monday to get it to me. I will send out invites to all three sites once i get them.

If we dont get at least 6 owners I'll just cancel it all. On the off chance we have more than 10 interested, it will be cut off at 10, first come first served.
14 Bean
      ID: 49934911
      Thu, Oct 11, 2012, 16:46
Here is first draft of the charter, formatting is better in the word document, I can send it if I have e-mail addresses:

League Overview
o 6-10 Team League

o Serpentine draft in first year

o 17 man roster (12 starters)
o 1 Point Guard (PG)
o 1 Shooting Guard (SG)
o 2 Guards (PG/SG)
o 1 Small Forward (SF)
o 1 Power Forward (PF)
o 2 Forwards (SF/PF)
o 2 Centers ( C )
o 2 Utility (UTL)
o 5 Man Bench

o 68 Game Max per starting position

o Daily Lineup Changes

o Players position eligibility is at the discretion of the game site being used

o 8 Category Roto Scoring
o Field Goal Percentage (FG%)
o Free Throw Percentage (FT%)
o 3-point Shots Made (3PTM)
o Points Scored (PTS)
o Total Rebounds (REB)
o Assists (AST)
o Steals (ST)
o Blocked Shots (BLK)

o $50 Salary Cap

o Trade deadline is 11:59 PM Pacific, the day before play resumes following the All-Star Break

Contracts
o After the draft, each team must sign every player on their active roster to a contract.

o The total cap is $50 per year

o The max contract will be 7 years

o Each players contract amount is determined by the length of their contract squared. You can distribute those contracts over the length of the deal, which will allow team owners the chance to backload their contract.
o Minimum pay per year is (contract length / 2) (rounded down)
o Maximum pay per year is (contract length * 2)
„X One exception to this is that you may re-sign a player for one year with a one year cap penalty at $3.
„X Ie ) You sign Lebron to a 7 year deal, therefore you have $49 to pay him over 7 years. You could pay him as follows :
Year 1 - $3
Year 2 - $4
Year 3 - $5
Year 4 - $7
Year 5 - $7
Year 6 - $9
Year 7 - $14
o Money is owed the players at the end of the baseball season ¡V this means that if a team trades a player during the season, that team is no longer responsible for that player¡¦s salary. But a team can never go over the cap at any point during the season.

Extensions
o After a player¡¦s contract expires, the team they are on has two options
„X Give the player an extension
„X Drop the player, whom will be available in the following years draft
o A team may only extend a player¡¦s contract one time, the second time the players contract expires he is available in the following years draft
o The only way a team may re-sign a player twice is if he is on a new contract. Thus if you draft and sign Carmello Anthony to a 1-year deal, re-sign him for 2 years, and then draft him again, you may re-sign him a second time.
o A team may extend a player¡¦s contract whom they have traded for, even if that player had been re-signed by another team.



- If you extend a players contract you will take a cap hit of (Years owned by the team * 2 + extension)
„h If you originally sign Lebron to a 3 year deal, then after 3 years you decide to give him a 5 year extension, you will need to distribute (years owned * 2) {$6} + ($5 * 5 years) = $31 over 5 years.
„h If you traded for Kobe in the 4th year of a 5 year deal and decided to give him a 3 year extension, you will need to distribute (years owned * 2) {$4} +($3 * 3 years) = $13 over 3 years.

- If you have a player in the last year of his contract, and he is eligible to re-signed after the season, you can offer him an extension during the season, before the trade deadline, and re-distribute the current year¡¦s salary into the extension. For example:
„h Lebron is in the last year of his deal and is owed $8. Let¡¦s say you owned him for just two years including the current season. You decide to give him a four year extension, so this extension would cost $20 (2yrs *$2 + 4yrs * $4). He can have the $8 owed this year folded into the extension so that instead of $8, $5, $5, $5, $5, it can be $6, $6, $6, $5, $5
- The extension is subject to the min/max rule for contracts. The extension can also be front loaded into the current year if there is cap space available.
Releases
o When you release a player, you will take a cap hit of [($ left on contract / years left on contract) * 1.5]
„X You will have three options on paying this cap hit
„h You pay the total cap hit the year following the release OR that current year.
„h You spread the cap hit out, evenly, over any amount of years less than or equal to the amount of years left on the contract when released.
„h You may frontload the cap hit and pay as much as your current cap space allows, as long as you pay at least $1 over the length of the contract¡¦s remaining years.
„X If a player retires, you may release him with no cap penalty.
„X Players on contract who are without a team, but have not officially retired, may be released at the commissioner¡¦s discretion at trade deadline if he has not signed with any NBA affiliated team.
„X One time per year, during the off-season (after the end of the season and before the next season¡¦s draft) a player may be released with no cap penalty, but instead will lose draft picks in the upcoming supplemental draft as shown listed below. Contracts are listed as total $ left
„X $1-$4 = One 5th round pick lost
„X $5-$8 = One 4th round pick lost
„X $9-$12 = One 3rd round pick lost
„X $13-$16 = One 2nd round pick lost
„X $17-$20 = One 1st round pick lost
„X $21-$24 = One 4th round and one 1st round pick lost
„X $25-$28 = One 3rd round and one 1st round pick lost
„X $29 or more = One 2nd round and one 1st round pick lost
„X The draft slots lost must be the team¡¦s own draft position ¡V it cannot be a draft position traded from another team. Also, a team may choose to use a draft position higher than the minimum required, thus a 3rd round pick could be used for dropping a $7 contract, for example. Any contract over $17 requires the team¡¦s 1st round draft slot to drop.
eg.) You sign Lebron to a 7 year deal as stated above. If you decide to release Lebron in Year 5, you will pay a cap hit of ($7+$9+$14/3)*1.5 = $15. You can either pay the whole $15 in Year 5 or spread it out over 2 years, Year 5-$7, Year6-$8 or you could spread it out over 3 years, Year5-$5, Year6-$6, Year7-$4

A player may be released after the trade deadline at a reduced rate. The calculation for the release cap hit only takes half of the current year¡¦s salary into account. Thus a player, who is owed $6 in his last year, can be released after the trade deadline as if it were a $3 contract, which would be a cap hit of $4.5 instead of $9. A $1 player can be released for $.75. This also works for players with multiple years left, though future years are calculated at full value. Essentially, it means that players are ¡¥paid¡¦ half of their salary at the trade deadline.

Transactions
o Each team will be allowed 15 Free Agent moves per year
o Trade deadline is 11:59 PM Pacific, the day before play resumes following the All-Star Break
o Trades
o When a player is traded, the owner receiving that player will inherit his contract but will be able to rework his contract.
„X You sign Lebron to a 7 year deal
2012 - $5
2013 - $5
2014 - $7
2015 - $7
2016 - $7
2017 - $9
2018 - $9
„X If you decide to trade Lebron in 2015, the new owner would consume his remaining contract of $7+$7+$9+$9 = $32. The new owner could rework his $32 contract over the remaining four years left on his contract. Once his contract expires, he will be able to resign him once.
Parts of contracts can also be traded with players. The amount of money can be any amount of the remaining contract, spread out any way over that remainder of the contract, similar to a release cap-hit. If the above Lebron is traded before the 2017 season, and the trading team agreed to pay $5 of his 2017 contract, the receiving team will be responsible for the rest, which would be $4, $9. This can also be restructured, but the total cannot exceed the min/max rule in any year, so the receiving team cannot pay ARod more than $9 in 2007, because the trading team is already paying $5.
o When two managers agree on a trade, they must contact the commish.
o The commish will then notify the league of the pending trade
o If five or more managers reject the trade, the trade will not go through
1. The commish reserves the right to veto any trade if he overwhelmingly feels the trade is unbalanced
o If the trade is not rejected, the commish will place the players on their new teams
o Each trade has a pending time of 48 hours
o A trade during the draft involving draft picks has a pending time of 6 hours.
When two teams agree to trade a player whose contract has expired, the trading team must first extend that player¡¦s contract. The terms of the re-signing will be part of the trade negotiations.

Waiver Wire ¡V Free Agents
- A manager offers a free agent a contract offer
- An email (or post) is sent out to each manager in the league
- Each manager in the league has 48 hours to offer the free agent a contract offer
- If a manager, other than the manager initiating talks, offers a higher contract the initial manager gets a counter offer
- If two or more managers offer the free agent a contract of the same length, the manager higher on the waiver wire priority queue obtains the rights to the free agent

Following Years Drafts
o The following years draft will be conducted similar to the first draft, but draft position will be determined by reverse of the final standings of the prior year.
o Following years drafts will not be serpentine. The same order will be followed each round.
o Teams will be given the chance to re-sign players or call up and drop any prospects before the draft.
o Only players left off active rosters and prospect rosters may be drafted.
Cap Limits and Bankruptcy

- No team is allowed to be over the cap of $50 during the current season.
- A team is allowed to be over the cap for future years, but not for more than $65 (including cap hits). If a team goes above this value for any future year, he has 30 days to get under it.
If a team is irrevocably over the cap by the time contracts are due (usually around October 10th), the team will be considered bankrupt. A bankrupt team must:
1. Immediately release players until its salary portion of the cap is under $50.
2. Relinquish all his active players over $1, which will go into holding and cannot be used for the current season.
3. Replace his relinquished players with $1 players from the free agent pool.
The $33 left over goes to pay the debt. If there is still cap value left over, it carries over to the next season and the calculation is run again.
During the season, the bankrupt team cannot make any transactions on his active roster. He may still make transactions on his relinquished players and his prospects. He cannot call up any of his prospects.
The relinquished players cannot be used until the debt is paid. If the players¡¦ contract runs out, he is considered a free agent and goes into next year¡¦s draft.
Before the next season¡¦s draft, the left over cap value, if any, plus the relinquished players¡¦ salaries are added together to determine if the team is still irrevocably over the cap. If so, then the process is repeated. If not, then the active roster players may be offered extensions and/or traded if there is cap space available to do so.
If a team is found to be irrevocably over the cap before the draft starts, that team can draft as normal, but cannot sign any of the drafted players to more than $1 contracts, and those players will be subject to the same rules as described above. All drafted players count towards the total value of the cap in default. Any rostered players over $1 will be relinquished after the draft, and replaced by $1 players from the FA pool.

15Kyle
      Sustainer
      ID: 052753312
      Thu, Oct 11, 2012, 16:56
68 game cap for an 82 game season that will last 169 days? Seems like the cap is set from last season's strike shortened season...
16Kyle
      Sustainer
      ID: 052753312
      Thu, Oct 11, 2012, 17:04
Also let me get this right.

If I draft someone I can sign them to deal.
1 year= $1
2 year= $4
3 year= $9
4 year= $16
5 year= $25
6 year= $36
7 year= $49

Is this right?
17 beebop
      ID: 24928915
      Thu, Oct 11, 2012, 17:08
Kyle, that is right. So for a 2 year contract, its $4 over 2 years, so you could split by paying 2-2 or 1-3 or 3-1, so long as you pay $4 over the 2 years.
Same thing for a 7 year contract. It would be $7 per year. Or whatever mix brings it up to $49 over the 7 years.
18Bean
      ID: 49934911
      Thu, Oct 11, 2012, 17:22
thanks Kyle will fix that
19Florian
      ID: 07382712
      Fri, Oct 12, 2012, 09:21
"Trade deadline is 11:59 PM Pacific, the day before play resumes following the All-Star Break"

I think this may be left over from last year's shortened season as well. In the RIHC and most Yahoo league the trade deadline is usually in March.

"If you traded for Kobe in the 4th year of a 5 year deal and decided to give him a 3 year extension, you will need to distribute (years owned * 2) {$4} +($3 * 3 years) = $13 over 3 years."

Should this not be 4*2+3*3=17 over 3 years?

"Serpentine draft in first year"

I think we should consider a 3RR or even Banzai draft for the first year.

3RR meaning:

Round 1: 1-12
Round 2: 12-1
Round 3: 12-1
then serpentine after that
Round 4: 1-12
Round 5: 12-1
etc.

Banzai meaning:
Round 1: 1-12
Round 2: 12-1
Round 3: 12-1
Round 4: 12-1
then serpentine after that
Round 5: 1-12
Round 6: 12-1
etc.

I'm assuming there are no injury slots since we have a roster of 17.

For free agents do we just sent out an email to the group when we want to offer a new contract? And do we have to release a player before we can offer a free agent a new contract? If we have a total team salary of $40 and we release a player, who was being paid $1, resulting in a cap hit of $1.5 and then pick up a free agent for $2 is our total team salary now $42.5 (40-1+1.5+2)?



20 reeb@work
      ID: 55256218
      Fri, Oct 12, 2012, 12:01
email
21 dpr
      ID: 9513258
      Fri, Oct 12, 2012, 12:47
reiterating interest.

seems complicated and im sure quite the learning curve but fun too.
22weykool
      ID: 339121212
      Fri, Oct 12, 2012, 13:12
While I am still somewhat interested I have some problems with the format/rules.

#1 It has been my experience with in season hard caps that it becomes much more difficult to make trades. It can be very frustrating to make a deal based on talent only to find the money doesnt work. I would suggest the $50 to be an in season soft cap with the same $65 hard cap. A team that is over the $50 soft cap at the trade deadline could have a penalty that would need to be applied over the next two years.

#2 7 years is much too long. I dont like keepers that lock players in for that amount of time. I can see an argument for baseball with minor league prospects needing time to mature, but in hoops we all know who the stars should be. I would suggest 4 year max with the ability to extend 1 franchise player each season to an additional year.

#3 The waiver pickups seem far too cumbersome. F/A's should be FCFS and signed to a 1 year $1 contract. Only players that are drafted should be able to be signed to a long term contract.
23 Bean
      ID: 49934911
      Fri, Oct 12, 2012, 13:23
We have reached the required 6 players to start the league but would like more. Ten is ideal, but we can go to as many as 12. It's rotisserie, so we can do an odd number.

These are the 6 managers I have now:

Bean
Kyle
beebop
Florian
dpr
reeb

You should have received three invites. The Draft Time Draft, the Yahoo Group, and the Yahoo League. Let me know if you need any of these still.
24 Bean
      ID: 49934911
      Fri, Oct 12, 2012, 13:49
Reply to <22> weykool

All three of these changes could be put to vote once we have established who the owners are. Simple majority, ties means no change, abstains count as no change. If your suggested changes are essential to your joining, don't join, because I dont want you quitting once the league starts. I think all will see that as fair.

#1 I've seen the problem you describe in baseball. Its also a problem with salary caps in the NBA. Some teams actually dont care as much about the talent as they do about the contracts in certain trades. So having this hard cap/soft cap you suggest is really a preference of the managers in the league. I would suggest if we do this, we use $40/$50 instead of $50/$65 though. We can vote on it.

#2 I agree with you that 7 year with another 7 year may be too long for NBA, I simply copied what the baseball TPKL did. Any reduction in max years would need to result in a reduction in salary cap though. I would think first vote to lessen years or not, then vote for how many is max.

#3 I agree as well. Once again I simply copied what the baseball TPKL did. I think what the FA process there was trying to do was to make sure contracts fit salary cap before a manager started grabbing players willy nilly. There is a penalty for dropping players that can be much more than simply paying off a contract. By making a waiver process for every FA pick up the commissioner can ensure that salary cap rules are enforced. That said, I still believe we need a slower waiver wire process for players that get dropped. We can arrange to vote on this too.
25 Bean
      ID: 49934911
      Fri, Oct 12, 2012, 14:18
reply to <19> Florian

#1 In the TPKL baseball league we use the actual MLB trade deadline. In the NBA ,the trade deadline is like two days later than what i suggest here. The reason I chose to alter it slightly is that alot happens at trade deadline in the TPKL because there are alot of salary cap incentives to postpone FA pickups until after trade deadline. The few days around All Star Break make for a perfect opportunity to make that stuff go smoothly. Just one other point to make here, I think we need to use waiver rules instead of FA rules at trade deadline (see discussion in <24> #3 above).

#2 I think the example is correct, maybe poorly worded though. I'll try to clarify it. Owner #1 owns Kobe in year 1-3 of a 5 year deal. He trades Kobe to owner #2 somewhere in year #4. Owner #2 decides to extend the contract for 3 more years. Owner #2 has a two year obligation on the first contract, thats why years owned is 2 years. Hope that helped.

#3 We can vote on your modified serpentine draft proposal but would need to do it very quickly before the draft. I see its merit since talent drops off fast in the NBA. As an aside, future years drafts will not be serpentine. If you have first pick, you have it in every round. Its a parity thing.

#4 We have DL players in the TPKL, our benches are sizeable so its rarely used. Most prefer not to pick up another player for salary cap reasons. Simple solution would be to add another bench slot and make it 18 man roster. I will put that to vote before draft as well.

#5 The way its done in the TPKL is e-mail to commisioner, he sends out another to all, and the 48 hr waiver process starts. I think I would like to streamline the FA pick up process as was discussed in #24 though.

#6 Your math is correct for before trade deadline FA pick ups. After trade deadline the cap hit is cut in half. So final salary would be $41.75.
26 wolfer
      ID: 2933920
      Sat, Oct 13, 2012, 21:01
in, please
27 bean
      ID: 46122249
      Mon, Oct 15, 2012, 01:20
I have sent invites out to seven people now. Weykool if you are in I still need an e-mail address. These are the managers I have invited:

Bean
beebop
dpr
Florian
Kyle
reeb
wolfer

Have six people in Yahoo League now, not sure if wisconsin flyers is reeb or wolfer.

Only four people in Draft Time and Yahoo Group, so if you need invites let me know ASAP.

I will need two random number lists to create a draft order so if a couple can send me a ten number random list (on the off chance we get more) it will help speed things along.

I will be putting a couple of polls in the yahoo groups tomorrow, So please look there to vote on a few issues discussed above. Once we have a firm set of owners, all league communication will move to the Yahoo groups page, so you need to register there.

28weykool
      ID: 339121212
      Mon, Oct 15, 2012, 02:10
Bean Re: 24.
I agree with you.
If the format of the league is not to my liking it is better for myself and the league to not join than to leave after it is set up.
Thanks for the consideration.
29Florian
      ID: 5811142923
      Mon, Oct 15, 2012, 11:59
Re:23

I believe we are waiting until tonight to see if anyone else join. Is that correct?

I think we should wait to come up with random numbers until we have established how many people will be in the pool. I assume we are starting with an alphabetical listing of the teams and then are reordering it with the random numbers to determine who gets to pick where. I think we need to figure out whether we are doing a snake draft or another version thereof before we do the random numbers as well, so where people will be able to pick does not influence their votes.

As there are only currently 7 people in the draft it should progress rapidly and if necessary it wouldn't be a big deal to delay the start of the draft a couple of days.
30Bean
      ID: 49934911
      Mon, Oct 15, 2012, 13:27
RE: 29

Three things need to be settled before I can start the draft:

1) How many owners and who: I cant be sure until after tonite's deadline and after folks actually sign up on all three sites I have invited them to. Right now I am most concerned with wolfer and reeb signing up. Neither has replied to 27 above yet. For all, please register at all three sites.

2) Serpentine or other type of draft: Need 24 hour minimum voting period before we start draft.

3) Injured Reserve or additional Bench roster spot: Need 24 hour minimum voting period before we start draft.
31Bean
      ID: 49934911
      Mon, Oct 15, 2012, 14:35
I need a fourth thing too. Two sets of random numbers. By asking for 10 numbers I could set this up quicker I thought. Simply alphabatize confirmed owners and add some blanks to the unused slots, compressing them out for the final order. You are right though Florian, With only 7 owners the draft should go fast and I can probably wait until tomorrow to ask for the correct number of randoms.

I have posted the two polls on yahoo groups, you have until tomorrow to vote, so get registered and vote.
32 dpr
      ID: 9513258
      Mon, Oct 15, 2012, 14:36
I dont think I received the invite for the yahoo group.
33Bean
      ID: 49934911
      Mon, Oct 15, 2012, 15:13
I added two more polls for <24> #2 and #3, I have set the close out for those votes to 20 OCT.
34Bean
      ID: 49934911
      Mon, Oct 15, 2012, 15:15
RE 32

resent
35Kyle
      Sustainer
      ID: 052753312
      Mon, Oct 15, 2012, 15:42
I sent in a random list of 10 numbers.

Also I noticed that there is FAAB on the league page, but no where in the league rules there's FAAB. Any explanation? I thought free agents were going to be on a FCFS basis with a restriction of 15 moves per season and rules having to pay off your dropped players remaining contract.
36Florian
      ID: 5811142923
      Mon, Oct 15, 2012, 16:44
If someone else picks up a player you dropped do they take over their salary for the rest of the year (resulting in less of a cap hit for your team)?
37Bean
      ID: 49934911
      Mon, Oct 15, 2012, 17:21
RE 35

Thanks for the list Kyle, I'll use yours as the first.

Right now only waiver wire exchanges can be made pending the vote. I was hoping to use the FAAB for processing waivers. I have never used that option before so dont know if its going to work for us.

The way the charter is set up, the first tiebreaker for waiver wire players is number of years of contract offerred. The second is waiver priority. I hope you can use budget in yahoo to communicate how long of a contract you want and therefore win the waiver bid without commisioner intervention.
38Bean
      ID: 49934911
      Mon, Oct 15, 2012, 17:27
RE 36

No, the original owner pays all cap penalties on dropping the player and the new owner may offer any new contract he likes. They are treated as two separate transactions. If you as the original owner believes your player has value to someone else, you might consider attempting to trade him instead of dropping. You can trade for draft picks, if you dont have room for other players on your roster.
39 Gerren
      ID: 39331516
      Mon, Oct 15, 2012, 17:33
I would like to join if possible. I was given this link by Florian
40Bean
      ID: 49934911
      Mon, Oct 15, 2012, 17:35
Here is a description of the FAAB from Yahoo.


Description


This article explains the Free Agent Acquisition Budgets (FAAB) waivers system for Yahoo! Fantasy Sports leagues.

Resolution


In a Free Agents Acquisition Budgets (FAAB) waivers system, each manager receives a dollar amount to place blind bids on players that are on waivers. The manager with the highest bid at the end of the waiver period claims that player and that bid amount is deducted from the team's acquisition budget.

Please note:
•The FAAB does not apply to free-agent pickups. All free agents are able to be picked up on a first-come, first-serve basis, without bids.
•Bids are hidden to other managers until a player clears waivers. The winning bid will display in the Transaction log. Players with multiple bids placed on them will display under "FAAB Bids" on a league's Transactions log.
•In Fantasy Football, there isn't an option to have players continuously be on waivers.
•The FAAB system charges you the exact amount you bid if your bid is successful. It will never automatically adjust your bid to beat any other bids by $1.
•The default FAAB budget for teams is $100. The commissioner of a custom league may change this amount at any time throughout the season by using the Acquisition Budgets tool, found in the "Team Management" section of the Commish Tools page.
•You can submit $0 bids, and if no one else bids more, you will be able to claim that player.
•There isn't an option to force managers to make a minimum bid amount.

FAAB tiebreakers

If multiple managers place an equal bid on a player, there are three tiebreaker options:
•Continual rolling list: Waiver claims are processed in waiver priority order and each successful claim moves a manager to the end of the waiver priority list.
•Reverse order of standings (Football only): Waiver claims are processed in reverse order of standings and successful claims do not affect waiver priority list.
•Weekly rolling list based on standings (Football only): Waiver claims are processed in reverse order of standings and each successful claim moves a manager to the end of the waiver priority list.
41Bean
      ID: 49934911
      Mon, Oct 15, 2012, 17:48
Now that I have looked more deeply into this, looks like it wont be of any use. Its a silent auction for one. So, I guess all waivers are going to have to be done with some kind commissioner intervention if there are two teams wanting to claim the same player.

I've switched the yahoo setting back to rolling list, so at least waiver priority will appear in the standings
42Bean
      ID: 49934911
      Mon, Oct 15, 2012, 17:52
RE 39

Invites sent, draftime, yahoo league and yahoo group.

Be sure to vote on polls in yahoo groups.

Welcome
43reeb
      ID: 159231019
      Mon, Oct 15, 2012, 19:26
never got the yahoo group invite.
44Bean
      ID: 49934911
      Mon, Oct 15, 2012, 20:26
RE 43

resent
45Bean
      ID: 49934911
      Mon, Oct 15, 2012, 21:52
Still need wolfer in the Yahoo Groups and beebop in the draft. These are the current 8 owners:

Bean
beebop
dpr
Florian
Gerren
Kyle
reeb
wolfer
46beebop
      ID: 24928915
      Tue, Oct 16, 2012, 02:06
i swear i joined the draft.

let me try again.

Crazy week at work... draft order?
47beebop
      ID: 24928915
      Tue, Oct 16, 2012, 02:10
Can you resend please?
The link I got wouldnt open, so i used the last bit of the URL. Its now saying I have already joined, but I cant see the draft anywhere?
48Florian
      ID: 07382712
      Tue, Oct 16, 2012, 09:31
Sent a set of random numbers.
49Bean
      ID: 49934911
      Tue, Oct 16, 2012, 12:40
The member list:

Bean
beebop
dpr
Florian
Gerren
Kyle
reeb
wolfer
Void1
Void2

Random Numbers from Kyle
7, 9, 6, 4, 5, 3, 2, 8, 1, 10
Random Numbers from Florian
9 3 5 8 4 7 2 1 10 6


List becomes:

wolfer
Bean
reeb
Gerren
Kyle
Void2
dpr
Florian
Void1
beebop

Delete the voids and you get this order

1 wolfer
2 Bean
3 reeb
4 Gerren
5 Kyle
6 dpr
7 Florian
8 beebop
50Bean
      ID: 49934911
      Tue, Oct 16, 2012, 16:51
Please ignore the previous post and refer to Yahoo groups....we should not be using this forum for communication again until next year at the earliest. Sorry for any confusion.
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