Forum: slam
Page 711
Subject: GLB New Thread for Chatter Part Tres


  Posted by: Kyle - Donor [052753312] Tue, May 13, 2008, 05:36

Because 400 posts is a little too much to scroll through.

There's a lot of interesting facts about the number 3. And since it's late/early in the morning I thought I'd give you some of them.


The Number 3 in the world
Three basic geological planes: Above- Surfaced- Beneath

Historical Empires:
3rd Reich of Germany: Adolf Hitler's Empire
3rd Rome: Old name for Russia
3rd Estate: French Revolution
3rd Way: Mussolini's social movement

Chemistry: Three is the atomic number of lithium

The greatest video game ever (Legend of Zelda): The Triforce was fashioned by a trio of goddesses who represented power, wisdom, and courage

Astronomy: There are three types of galaxies

In Computer Science: Isaac Asimov's Three Laws of Robotics which state:
1. A robot may not injure a human being or, through inaction, allow a human being to come to harm. (Tell that to Will Smith in I-Robot)
2. A robot must obey orders given to it by human beings, except where such orders would conflict with the First Law. (See comment about rule 1)
3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law. (Good to know robots have to look out for themselves, I'll stop looking out for them. Also where's the part about them stealing old people's medication for fuel? That's why I have Old Glory's robot insurance)

Religion: If you are religious then the number 3 will hold some important meaning to you. I can guarantee that. But let's leave religion out of this.

Sports: The greatest football team ever (the Indianapolis Colts) won 3 NFL Championships and will have 3 Super Bowl rings at the end of this year. Since Peyton Manning was drafted they have had 3 sets of "Triplets" on the team (Manning, Faulk, Harrison; Manning, Edge, Harrison; Manning, Addai, Wayne). They are also 3 times better than your team ;)

The greatest baseball team ever (the Chicago White Sox) have won 3 World Series. They also currently have 3 amazing broadcasters (Hawk Harrelson, Ed Farmer, and Steve Stone; the latter 2 are quite possibly the smartest baseball duo ever.)

There are 3 facts about this post:
1. Wikipedia should be sited for almost all of these facts
2. It's incredibly useless but interesting.
3. It turned into a homer post about my teams very quickly.

Go Gurupies!
 
1Kyle
      Donor
      ID: 052753312
      Tue, May 13, 2008, 05:42
For the Computer Science part three comment:


 
2Quick Williams
      ID: 180102816
      Tue, May 13, 2008, 08:42
re: 405 from old thread The only stat that matters is Quick Williams' four touchdowns in one game.

As Al Bundy once said: I ran like Mexican water through a first time tourist.
 
3J
      Leader
      ID: 049346417
      Tue, May 13, 2008, 09:29
ATTN: Niko Belic - Can you unhide your attributes. Working on an update to the enhanced roster.
 
4Weykool
      Leader
      ID: 41750315
      Tue, May 13, 2008, 09:35
New idea for game graphics

This guy is suggesting that GLB create a patch that we would have the option to DL.
Then we could DL each game and view it with the patch Madden style.
You could follow your player or take the POV of the player trying to tackle you.
You could change camera angle or de reverse slow motion.
The possibilites would be endless.
Instead of reading about your guy getting a pancake you could watch it as it happens.
 
6Kyle
      Donor
      ID: 052753312
      Tue, May 13, 2008, 10:31
J just posted this, and he'll be deleting what he posted soon so here's what he said:

I noticed a lot of people put equipment on skills that have pretty low ratings. Maybe I'm missing something, but, wouldn't it make more sense to sell that equipment and rebuy it for a highly rated skill. Then work on getting the other skill up via training???

I'm not trying to call anyone out, but, Ref seems like you've spent a lot of time learning, maybe you can enlighten us. You've got equipment on Strength (13.50), Confidence (13.50), Tackling (14.99).

From the team:
If you choose to sell back an item to improve a key attribute and you are in desperate need of cash we can get you some.
 
7barilko6
      ID: 9429138
      Tue, May 13, 2008, 10:33
I would love for anyone to go through my guy and give me some advice on selling/changing equipment and/or future development. Quick is good, but lets be honest, I can't rest until he is amazing!
 
8barilko6
      ID: 9429138
      Tue, May 13, 2008, 10:35
Just send me a PM regarding the above, rather than posting on the site.
 
9weykool
      ID: 2842717
      Tue, May 13, 2008, 10:47
From what I have read J is right.
You get better use of your training if you use it on attributes that have a lower number.
If you have the cash to keep your equipment and buy the new equipment you can always put that equipment on later when you want to boost that particular skill.

This is the chart that was posted about skills:

Skill Points: Intense | Normal | Relaxed

7: 0.65 | 0.59 | 0.50
8: 0.62 | 0.57 | 0.48
9: 0.60 | 0.54 | 0.46
10: 0.58 | 0.52 | 0.44
11: 0.55 | 0.50 | 0.43
12: 0.53 | 0.48 | 0.41
13: 0.51 | 0.46 | 0.39
14: 0.49 | 0.45 | 0.38
15: 0.47 | 0.43 | 0.36
16: 0.45 | 0.41 | 0.35
17: 0.44 | 0.40 | 0.34
18: 0.42 | 0.38 | 0.32
19: 0.40 | 0.37 | 0.31
20: 0.39 | 0.35 | 0.30
21: 0.37 | 0.34 | 0.29
22: 0.36 | 0.32 | 0.28
23: 0.34 | 0.31 | 0.26
24: 0.33 | 0.30 | 0.25
25: 0.32 | 0.29 | 0.25
26: 0.30 | 0.28 | 0.23
27: 0.29 | 0.27 | 0.23
28: 0.27 | 0.25 | 0.21
29: 0.27 | 0.24 | 0.21
30: 0.26 | 0.24 | 0.20
31: 0.25 | 0.23 | 0.19
32: 0.23 | 0.21 | 0.18
33: 0.23 | 0.21 | 0.18
34:
35:
36:
37: 0.20 | 0.18 | 0.15
38:
39:
40:
41: 0.17 | 0.15 | 0.13
42: 0.16 | 0.14 | 0.12
43:
44: 0.15 | 0.13 | 0.11
45:
46: 0.14 | 0.12 | 0.11
47:
48:
49:
50:
51: 0.11 | 0.10 | 0.09
 
10dpr
      ID: 1733917
      Tue, May 13, 2008, 10:50
those number dont take equipment into effect tho. FOr example say you need your strength to be 20 you can put +5 on it from equipment to get you there and then train it like it is 15. There are bonus' to having it on the low pieces and the high pieces
 
11C1-NRB
      ID: 5932328
      Tue, May 13, 2008, 11:04
I posted an equipment observation on our team GLB forum, but I'll re-state it here.

It appears as though you can buy extra equipment that boosts different attributes. For example: I can buy Speed shoes and I can buy Agility shoes; I just can't wear both pair of shoes at the same time.

If someone has the cash, should they buy a locker full of "regular" equipment with a variety of attribute boosts that can be swapped in and out based on the opponent/game plan? Example: One game our WR may wear their Catching gloves, then the next game their Blocking gloves based on the game plan.
 
12Kyle
      Donor
      ID: 052753312
      Tue, May 13, 2008, 11:14
C1, while that's a decent idea, 1 or 2 points won't make a huge difference there. That's just my opinion though.

Remember, level 16 equipment costs $50k to upgrade. There are some players on the team who will be able to reach that come playoff time. It will be crucial to a playoff run that we buy that and use it wisely. So save your money for a rainy day!
 
13Ref
      Donor
      ID: 539581218
      Tue, May 13, 2008, 11:14
J, equipment has no effect on training or any ratings. As you see when you are adding Skill points, they go down to the baseline effects. As for my eq, I am not training confidence, strength or tacking anyhow. I just stuck a point on each to see what it would do. I'll need str later--same for tackling. Def. wasn't going to put a SP in those slots. So it was either eq, or train it some or nothing. The confidence is the only point I kind of regret.
 
14weykool
      ID: 2842717
      Tue, May 13, 2008, 11:27
dpr, you are correct about it not having an affect on the training level.
For that reason it is better to put the equipment on higher skills and train on the lower skills.

Example:
You have 30 strength and 15 agility.
When you buy your level 8 equipment you get to add 2 points to a skill and you want to increase strength and agility.
If you equip for agility you would be 17 and it would take 8 days of strength training to get your strenth up to 32.
If you equip strength and and train agility your strength would be 32 from the equipment but it would only take 4 days of agility traing to get it to 17.
You could then use 4 days to train strength and you would gain 1 point over equiping for agility.
 
15C1-NRB
      ID: 5932328
      Tue, May 13, 2008, 11:49
I see your point, but 4 pieces of single-attribute equipment is better than 2 Speed, 1 Stamina, and 1 Agility.

I guess I'm saying have 4 pieces of your High Priority attribute equipment (Speed, Catching, Blocking, what have you) and wear all 4 of the same thing at the same time depending on the game plan.

I'm not headed to Dick's to buy a bunch of new stuff. I think it's a little late for us to pursue this route but we'll all retire and start over someday. Which begs the question- the agent gets back 70% of their invested FP, what about any money in the player's bank?
 
16weykool
      ID: 2842717
      Tue, May 13, 2008, 11:57
I think you get back 100% of the initial player cost (the one you uesed to make L1) and 70% of all boosts and custome EQ.
Any GLB dollars you have are lost.
 
17RecycledSpinalFluid
      Dude
      ID: 204401122
      Tue, May 13, 2008, 12:22
We need to run the ball more just to get more of the Smash Mouth Bros. on the field. Roman is Smash and Quick is the Mouth...

Thunder and Lightning!
 
18Twarpy
      Leader
      ID: 386242821
      Tue, May 13, 2008, 12:29
One thing to take into consideration is that after 50 base SP's in any category it costs 2 SP's to upgrade. I know most positions are probably a season away from reaching that but that is the very reason that I put all my equipment into kicking as thats the skill I will always have the most points in. Being a kicker I have to train very few categories so I am more streamlined, but I know a few of you are getting closer to 50 SP's in one category.

For example my kicker is base 51 in kicking but has 14 points of equipment in that category, essentially saving me 14 SP's that it would cost to normally upgrade. It also means it's more efficient (in future seasons) to be training a category that has reached 50 base skill points than it would be to train one that say has 40 skill points, hope that makes sense.
 
20GoatLocker
      Leader
      ID: 060151121
      Tue, May 13, 2008, 12:47
I like it.

Smash Mouth
 
21barilko6
      ID: 9429138
      Tue, May 13, 2008, 12:57
I really like it.

Any chance we can get a picture of Quick Williams, #23 up there instead of whoever that is?

 
22barilko6
      ID: 9429138
      Tue, May 13, 2008, 12:59
re 17: Way too funny.

Quick Mouth Williams!
 
23JTSERB
      Donor
      ID: 481020120
      Tue, May 13, 2008, 13:01
I am going to work on the pictures in the coming days. I know its kinda bland right now, but it was quick and easy to edit
 
24barilko6
      ID: 9429138
      Tue, May 13, 2008, 13:03
Not bland at all, it looks great!!! I was just kidding about the Quick part.


My only complaint is when I open this thread at work now, music comes on my speakers...haha
 
25Ref
      Donor
      ID: 539581218
      Tue, May 13, 2008, 13:07
RE: 18 That's why the custom eq add on at lvl 8 is importnat for the ability tree because after 2, those points cost two SPs each (the last ability in the tree always costs double too), so by using that you get the benefits and save a whole SP for each ability. Plus you gain a point there now. I've been looking at our team and almost all players at lvl 8 have all custom eq and ability tree. Makes a huge difference.

I am not sure if anyone has looked at the matchups lately, but many teams we are about to face are suddenly they are good. GB is 0-8 and suddenly boom. Ches is ahead of us again and teh Nashville teams look pretty good. People are boosting and customizing obviously. Home playoff game is huge. I think we can do it.
 
26Great One
      ID: 56438112
      Tue, May 13, 2008, 13:18
Can someone give me a rough outline of what a top TE's stats are like?
For example, in Madden football a 97 speed rating is Deion Sanders etal. So I know if I am only an 81 I need to focus on my speed.

But I don't have a feel for what a top TE's speed, catch, stamina etc should be.
Thanks - GO
 
27JTSERB
      Donor
      ID: 481020120
      Tue, May 13, 2008, 13:22
re 24. I will leave it up for a while to get people a chance to view it. I will delete post later so everyone doesn't have to hear that music everytime :)
 
28JTSERB
      Donor
      ID: 481020120
      Tue, May 13, 2008, 13:25
RE 26 GO

Stamina setting is all dependent on the level. I don't know what your level is but refer to this thread.

Stamina

That seems to be the best thread for help on player builds.
 
29Great One
      ID: 56438112
      Tue, May 13, 2008, 13:37
I am a Level 7 now, about to be 8. Although I appear to be a backup on my new team so playing time is lacking. I do see right off the bat that stamina isn't as important for TE as much as a RB or WR which I hadn't thought of. I am probably gonna switch to "Hard" playing intensity so my fewer plays make a greater impact.

I'll read that tonight, thanks.
 
30Seattle Zen
      ID: 49112418
      Tue, May 13, 2008, 13:38
JTSerb & guys

I was checking out our DT's and realized that Haya Griva has a a 2 for "D-Line general" while Joe McSack has a 0. "D-Line General" improves the entire defensive line only if he is playing NT. I don't know what the difference between playing at DT & NT. If there is none, maybe it makes a tiny difference to have Griva at NT to gain that tiny bit of "improvement".
 
31JTSERB
      Donor
      ID: 481020120
      Tue, May 13, 2008, 13:38
Zen, thanks for bringing that to my attention. I really didn't know that. Thanks!
 
32Tree
      ID: 3533298
      Tue, May 13, 2008, 13:41
GO -

The Thread on the GLB forum can help answer your questions for all positions.

the newbie section on the board - especially the pinned stuff - is pretty informative.

Here's a TE they say is pretty solidly built, although he does have too many points in his special abilities for his level...

i have a FB i really like on another team, and i modeled him after the one in the thread i linked you to, and he is doing a pretty damned good job.
 
33Ref
      Donor
      ID: 539581218
      Tue, May 13, 2008, 13:44
re 30

nice catch Zen!

I'm rooting for a sack from one of you today!!!
 
34Ref
      Donor
      ID: 539581218
      Tue, May 13, 2008, 14:03
Btw, if there are people thinking of playing this game in a couple weeks or so for when next season starts, I'd highly recommend for you to create your player now and start training. Then boost your 3 levels before the end of the season and then boost at the start of next season so you can hit level 8. That type of player could play a big role. A level 4 next season though would be much more difficult to have an immediate impact.
 
35GoatLocker
      Leader
      ID: 060151121
      Tue, May 13, 2008, 14:14
Re 28:
Stamina numbers in this one are quite different than what I had printed out awhile back.
Guess I need to go back and relook at things.

Also need to look at Ape and what Zen says in 30.

Cliff
 
36GoatLocker
      Leader
      ID: 060151121
      Tue, May 13, 2008, 14:17
Re 30:
I Am An Ape has a 3 for Wall and 1s for each of the other Run Stuffer Abilities.

Cliff
 
37GoatLocker
      Leader
      ID: 060151121
      Tue, May 13, 2008, 14:17
Re 30:
I Am An Ape has a 3 for Wall and 1s for each of the other Run Stuffer Abilities.

Cliff
 
38J
      Leader
      ID: 049346417
      Tue, May 13, 2008, 15:11
This is a breakdown of rankings for our conference...I was curious
Eastern Conference Record Overall Passing Receiving Rushing Blocking Pass Def Rush Def Kicking
Reamstown Ramrods 7-1-0 27 27 21 24 30 21 24 33
Indianapolis Gurupies 7-1-0 27 30 21 24 30 24 24 42
Chesapeake Roadrunners 7-1-0 27 30 24 24 30 24 24 39
Atlanta Samurai 7-1-0 27 30 21 24 30 21 24 36
Vermont Icestorm 6-2-0 27 30 21 24 30 21 27 39
Nashville Longshots 5-2-1 24 24 21 24 27 21 21 33
Da NOLA Brah!!! K&B Purples 5-3-0 27 30 24 24 30 24 27 36
Washington WarDogs 5-3-0 24 27 21 24 27 21 21 39
Georgia Dawgs 3-4-1 27 27 21 24 27 21 24 39
Bowdoin Polar Bears 3-5-0 24 24 21 21 27 21 21 33
Nashville Psychotic Smilies 3-5-0 27 27 21 24 30 24 24 36
Detroit Destroyers 3-5-0 24 27 21 24 24 21 24 33
Rhode Island Wolves 1-7-0 27 27 21 24 30 21 24 33
Destin Pigskin Pimps 1-7-0 24 27 18 24 27 21 21 39
Green Bay Blizzard 0-8-0 24 30 21 24 27 21 21 30
Detroit Outlaws 0-8-0 24 27 21 24 24 21 24 30
 
39Farn
      Leader
      ID: 451044109
      Tue, May 13, 2008, 15:18
J, do you have a spreadsheet to run that? I'd love to run that in the league I'm in.



BTW, has Franz caused any problems yet ala Janikowski so that he can be dismissed and hire a real kicker? :)
 
40J
      Leader
      ID: 049346417
      Tue, May 13, 2008, 15:21
Nah, in this league, Franz' behavior on this team is encouraged!

As for the chart, I just copy/pasted then manipulated. Wasn't automated or anything.
 
41Farn
      Leader
      ID: 451044109
      Tue, May 13, 2008, 15:25
ah alright.

I'd keep my eye on Franz. He tends to fall off the wagon, especially on the morning of games.
 
42wiggs
      Sustainer
      ID: 04991311
      Tue, May 13, 2008, 15:31
can someone please post the 1st play or the site to see the play by play, i cant find it. thanks
 
43J
      Leader
      ID: 049346417
      Tue, May 13, 2008, 15:45
First Play

Thread with all the games listed
 
44J
      Leader
      ID: 049346417
      Tue, May 13, 2008, 15:52
Franz almost gets his first touchback!
 
45Ref
      Donor
      ID: 539581218
      Tue, May 13, 2008, 16:11
Nashville Psychotic Smilies just beat Atlanta. Told you they were much improved.
 
46JTSERB
      Donor
      ID: 481020120
      Tue, May 13, 2008, 16:50
14 points Defense!!!! whats going on out there? :)
 
47GoatLocker
      Leader
      ID: 060151121
      Tue, May 13, 2008, 17:38
Hey, only 5 yards rushing.

Smash and the boys are drinking beer.

Or is that swilling beer ;)

Smash Mouth Jones
 
48RebelFan
      Sustainer
      ID: 014833716
      Tue, May 13, 2008, 23:07
One of those tds was crap. I don't know why they had me line up two yards from the tight end on the other side of the field with the ss over top of me, only to have me try to run to the other side to play over the top of the corner backs. If the computer lines us up normal, that doesn't go all the way to the house.
 
49Jack Hammers
      Donor
      ID: 236482918
      Wed, May 14, 2008, 00:21
Ronnie wasn't going out tonight. He stayed out on the field boozing and hitting the dummies for hours after his pathetic missed tackle today. Also devistated from getting two TD's scored on the D, LB Captain Wiggins wasn't talking to any of us.

Smash came and got him and said "c'mon Lets go, were playing the worst team in the league next week"

To which Boozer replied "AllRight FKIT, we'll stay in next week"

By the way, Their RunningBack doesn't look too bad, but he has his pants down
 
50Ref
      Donor
      ID: 539581218
      Wed, May 14, 2008, 00:24
Yeah that was an odd play. Then when Shutdown went for the INT and missed, they had smooth sailing as the FS was screwed up in his placement. Those are the kidns of plays that can beat you, but we had this team outclassed.

Don't know what to theink about Green Bay. They are 0-9 now but they have obviously boosted as they now matchup pretty evenly with us. Haven't started investigating their team yet though. That's just what the computer matchup chart says.
 
51dpr
      ID: 1733917
      Wed, May 14, 2008, 01:24
looks like new feature on ure homepage. It used to show the score and stats of the last game. in that place there are now links to watch the game or to view the score. should be easier to maintain the suspense now
 
52Ref
      Donor
      ID: 539581218
      Wed, May 14, 2008, 01:28
While GB supposedly matchup with us, they must get it from their depth as their starters aren't all that across the team. Their OLine should allow us to finally get a sack!!!
 
53Weykool
      Leader
      ID: 41750315
      Wed, May 14, 2008, 07:15
Also on the homepage is a link for quick training editor.
If you have multiple players you can now set there training all on one screen.
 
54JTSERB
      Donor
      ID: 481020120
      Wed, May 14, 2008, 07:19
quick training editor has been there for a long time now...
 
55wiggs
      Sustainer
      ID: 04991311
      Wed, May 14, 2008, 08:26
LB Captain Wiggins wasn't talking to any of us.

Thats because I was in mentally in the gym, Not happy with my performance.
 
56J
      Leader
      ID: 049346417
      Wed, May 14, 2008, 15:31
well at least we're making progress, we made a team miss 2 PAT's!!!!

How do you lose 71-0????????

-10yds rushing
91yds passing on 51 attempts

we suuuuuuuuuuuuuuuuuuuck!!!!!!
 
57Weykool
      ID: 2842717
      Wed, May 14, 2008, 15:58
I coulda swore they only scored 61.
I have filed a protest with the league so we can replay the game.

I think we match up much better with some of the other teams so we might be able to squeak out a win.
 
58barilko6
      ID: 9429138
      Wed, May 14, 2008, 16:06
-10yds rushing

Looks like you need a little bit of Quick Williams action...
 
59weykool
      ID: 2842717
      Wed, May 14, 2008, 16:33
The problem is the line isnt as good as the line Quick has in front of him.

One of the biiger problems with this game is the chemistry and Morale.

We add players to better the team and the whole team plays worse because we have somehow upset team chemistry by adding a batter backup DT.

As we lose games the player morale goes dowm because they are losing and everyone plays worse.

Its like being a turd in the big GLB toilet bowl.
Each time we go around we are one step closer to being flushed away.

Hopefully Bort and company will be convinced of the stupidity of this feature and eliminate it.

On the bright side we are setting records for concession sales.
 
60Tree
      ID: 3533298
      Wed, May 14, 2008, 16:37
i've been saying for awhile, our lines are just being abused. that's killing us.

i also think there was an issue with the game plan this time around. our star HB got exactly 3 carries.

as for losing 71-0, keep in mind this was against the first place team in the league, and one that has won games by 65 or more points three different times.

they also only have two starters below LVL 11, and that's both their guards.

i don't think we're a bad team at all, to be honest. we just got off to a slow start, and we're behind the other teams as a result.
 
61sarge33rd
      ID: 99331714
      Wed, May 14, 2008, 16:48
On the bright side we are setting records for concession sales.

well, the beer and throwable peanut bag sales anyway.
 
62JTSERB
      Donor
      ID: 481020120
      Thu, May 15, 2008, 03:45
Green Bay has a Level 5 and a Level 6 starting at the tackle position today.

Pendergast and Legge if one of you don't get a sack I don't know if you ever will :)

 
63leggestand
      Leader
      ID: 451036518
      Thu, May 15, 2008, 09:12
Hey, I got an INT in two straight games! I am trying to be the Champ Bailey of the Dline. Sacks be damned.
 
64Jack Hammers
      Donor
      ID: 236482918
      Thu, May 15, 2008, 09:54
Lots of Yapp going on in the USA #8 forums over there now between the the contenders. Strength of remaining schedule rankings (were 8th in easiest schedule remaining)(hardest already played), Next few weeks are huge and being closely watched.
 
65C1-NRB
      ID: 5932328
      Thu, May 15, 2008, 09:55
I sense a big performance by Special Teams today- forced fumbles, touchbacks, maybe even our first special teams TD.
 
66PuNk42AE
      Donor
      ID: 036635522
      Thu, May 15, 2008, 09:58
Ok Legge lets do this. Both of us keep getting hurries and close to the QB at the same time, but then he tosses it away. We've got this!
 
67Great One
      ID: 56438112
      Thu, May 15, 2008, 09:59
Meet me at the QB! as they say..
 
68Jack Hammers
      Donor
      ID: 236482918
      Thu, May 15, 2008, 10:01
I'm with you C1 Concho, Derek Boozer almost at 40 speed now, We want a touchdown. (Im still wrapping up though)
 
69barilko6
      ID: 9429138
      Thu, May 15, 2008, 10:04
I am assuming the site is still down for everyone?

I am leaving later today for a weekend in Chicago, (heading to the Cubs game tomorrow!) so Quick Williams will appear to be inactive. I level up after today's game, so hopefully I am still around to distribute my 5 new points.

Otherwise I am sure I will find a nice internet cafe or have internet at the hotel or something. I hope...
 
70Jack Hammers
      Donor
      ID: 236482918
      Thu, May 15, 2008, 10:08
no its up B6
 
71PuNk42AE
      Donor
      ID: 036635522
      Thu, May 15, 2008, 10:11
Yeah it should have came up about 3am EST by the looks of it.
 
72barilko6
      ID: 9429138
      Thu, May 15, 2008, 10:17
Yeah, for some reason I can access it through firefox, but not AOL. Must be some sort of cookie needing to be erased. I set my training so I should be good to go!
 
73louky
      ID: 1326296
      Thu, May 15, 2008, 10:18
Hey Guys new to this. I created a player yesterday. Cleon Sanders CB from FSU (J probably remembers him). I joined a CPU team, and the 1st game was yesterday. Had a pick and 3 tackles, but he also led the team in recieveing. Will the offensive numbers also help him toward the next level?
 
74Weykool
      ID: 2842717
      Thu, May 15, 2008, 10:19
Louky:

The only thing that matter is playing time.
 
75wiggs
      Sustainer
      ID: 04991311
      Thu, May 15, 2008, 10:22
I just leveled up to 13 from training last night.
 
76J
      Leader
      ID: 049346417
      Thu, May 15, 2008, 10:30
go Cleon!!!!
 
77louky
      ID: 1326296
      Thu, May 15, 2008, 10:32
I put his name in wrong it's Cleon Danders, of course J knew that was too polite to point it out.
 
78barilko6
      ID: 9429138
      Thu, May 15, 2008, 10:38
haha, I thought Cleon Sanders was a total play on Deion Sanders and thought it was pretty funny.
 
79J
      Leader
      ID: 049346417
      Thu, May 15, 2008, 10:56
It has absolutely nothing whatsoever to do with him, why would you even think that! sheesh!!!!!
 
80barilko6
      ID: 9429138
      Thu, May 15, 2008, 11:30
History of the new CB
 
81leggestand
      Leader
      ID: 451036518
      Thu, May 15, 2008, 11:37
Punk, if we can get a sack today, maybe the LB's will invite us out with them tonight. I usually go home and go to bed.
 
82Jack Hammers
      Donor
      ID: 236482918
      Thu, May 15, 2008, 11:42
You guys get a sack, you booze on us tonight
 
83PuNk42AE
      Donor
      ID: 036635522
      Thu, May 15, 2008, 11:45
Wait! You've got a home to goto!? Crap!
 
84J
      Leader
      ID: 049346417
      Thu, May 15, 2008, 11:49
how about whoever gets the first sack can celebrate by running over PuNk42AE with their car :)
 
85PuNk42AE
      Donor
      ID: 036635522
      Thu, May 15, 2008, 11:50
BOOM I AM THERE! Wait how can I win that.
 
86Jack Hammers
      Donor
      ID: 236482918
      Thu, May 15, 2008, 12:07
By the way, you Sack Chasers,

Take a look in our team forum at Sack Masters
 
87Ref
      Donor
      ID: 539581218
      Thu, May 15, 2008, 12:31
JH, in our forum under post w/great info has DT ideal builds.
 
88Ref
      Donor
      ID: 539581218
      Thu, May 15, 2008, 13:06
Several of us leveled today. Make sure you get those points put in asap.
 
89Species
      Dude
      ID: 07724916
      Thu, May 15, 2008, 14:36
I got a sweet roll on a Guard I created today. Tree's outline noted:

Guard:
Stats - Strength, Speed, Confidence, Blocking
Ideal Range - 63-65
Highest Roll - 65
Notes - Jumping is also variable but I again ignored it like I did my Center. Pretty similar to the Center and I'm assuming the Tackle. Speed never goes above 10 or below 7.

I got a 66: STR 21, SPD 8, CON 19, BLK 18. The confidence is overly high (IMO) so I won't burn skill points there for a while, but I liked the rest. Kinda like what Twarpy said (in Indy Gurupies forum) about long term planning, I just put him in a D-league as I don't plan on boosting him so I'll just play with him for now.
 
90Ref
      Donor
      ID: 539581218
      Thu, May 15, 2008, 14:44
Speaking of Twarpy's post in GLB, I think it was a good post and hopefully it and its replies are a good read and informative to us all.
 
91sarge33rd
      ID: 99331714
      Thu, May 15, 2008, 14:51
Several of us leveled today. Make sure you get those points put in asap.

??????? According to my GLB Homepage, the game isnt for another hour.
 
92blue hen
      ID: 30311814
      Thu, May 15, 2008, 14:56
I bought some FP and built up Baloo's ability tree.
 
93Little M
      ID: 381111416
      Thu, May 15, 2008, 14:58
Sarge, I assume they leveled up through training overnight.
 
94sarge33rd
      ID: 99331714
      Thu, May 15, 2008, 15:01
ah....right....one of those days for me today.
 
95PuNk42AE
      Donor
      ID: 036635522
      Thu, May 15, 2008, 15:11
I swear the last few posts are Deja Vu to me.
 
96sarge33rd
      ID: 99331714
      Thu, May 15, 2008, 15:48
must have been a r-o-u-g-h pregame warmup...games in 13 minutes, and my energy bars just dropeed 15 and 24 points.
 
97JackHammers@work
      ID: 44122616
      Thu, May 15, 2008, 15:49
WoW!!
 
98wiggs
      Sustainer
      ID: 04991311
      Thu, May 15, 2008, 15:50
i just watched the game on the play by play and we won 44-14, i have 8 tackles 2 hurries, then i just checked the site and we won 45-0 and i had 2 tackles and 2 hurries, i dont know which is accurate.
 
99JackHammers@work
      ID: 44122616
      Thu, May 15, 2008, 15:52
4 sacks today !!!
 
100wiggs
      Sustainer
      ID: 04991311
      Thu, May 15, 2008, 15:53
we had no sacks on the live play by play. i dont understand what happened
 
101Kyle
      Donor
      ID: 052753312
      Thu, May 15, 2008, 15:56
All that talk about the First Sack and it goes to a LB. That's funny! :)
 
102J
      Leader
      ID: 049346417
      Thu, May 15, 2008, 15:58
Who's in charge of clock management?

2nd quarter:
0:23 2nd & G OPP 1.5 18.5 yd field goal attempted by Franz Beckenbauer, missed

23 seconds left and we go for a FG there????
 
103Kyle
      Donor
      ID: 052753312
      Thu, May 15, 2008, 16:00
Back to back Defensive plays. Sacks by Ronnie Boozer
 
104J
      Leader
      ID: 049346417
      Thu, May 15, 2008, 16:01
wiggs - the 44-14 game was last game vs Detroit from Tuesday
 
105dpr
      ID: 1733917
      Thu, May 15, 2008, 16:02
Since they changed the energy settings I have now had 4 straight games where i have failed to reach 50 plays to gain maximum xp.

I realize that by limiting my plays backups are getting to play more but i wonder if we have gone a bit overboard in getting this to happen at least in the case of the WRs. It seems that it is important that the we improve the players that see the most time on the field as much as possible. Since it has now been 4 straight games it seems that this is a settings issue. Also I only lost 16 energy so I dont think it can be attributed to my energy.

It seems the top WR are falling behind and will continue to the other positions if we keep getting fewer snaps. most defense and Oline seem fine getting there 50. i do not expect the 65+ i saw in the early games but would like to see 50 the majority of the games
 
106J
      Leader
      ID: 049346417
      Thu, May 15, 2008, 16:05
wow nice stats from:

Joe Roto 25-31 306.5yds, 2TD
Quick Williams 22 rush, 102 yds, 2TD
Roman Gabriel 21 rush, 112 yds, 2TD

C Joe Jevdosic 13 pancakes
G Jumbo Zaikov 12 pancakes
C I D Mann 9 pancakes

Ronnie Boozer 2 sacks
Arthur Pendergast 1 sack
Ferl "The Pearl" Toothless 1 sack
Jon Stagnoski INT
 
107Species
      Dude
      ID: 07724916
      Thu, May 15, 2008, 16:14
After being jealous of Niko Belic, my fellow DE backup, wrecking havoc on special teams, Vicious Species with 3 nice tackles on kickoffs. I think his level ups in strength, agility and speed have really helped him bust through the wall on kickoffs. That play in particular was sweet because most of the rest of our bunch was bottled up inside.
 
108Frick
      ID: 23117516
      Thu, May 15, 2008, 16:15
Playing Hard

I have to applaud Gavin and Baloo for playing until the whistle on this play.

 
109Little M
      ID: 381111416
      Thu, May 15, 2008, 16:15
One pancake for WR-Touchdown Catcher. I would like to see that play.
 
110PuNk42AE
      Donor
      ID: 036635522
      Thu, May 15, 2008, 16:21
Wow Pendergast with 4 Tackles, 6 Hurries, and one of our 4 sacks.

Finally we had a great pressure game on the QB, I wish we had these Oline matchups each week. ;')
 
111youngroman
      ID: 3751268
      Thu, May 15, 2008, 16:24
1st TD by Michael Dawson: short pass, missed tackle, and home is the ball. 56yds. wow!
 
112Kyle
      Donor
      ID: 052753312
      Thu, May 15, 2008, 16:27
RE 108: What I saw in that play is how fast JTMTDB got over to the opposite side of the field.

RE 109: Check out the play in 108. It looks like he leveled him after a few friendly taps.

RE 110: Me too. I wonder what teams think when they go against our O-line. There's no way they have to think that they can get to Joe Roto.
 
113Kyle
      Donor
      ID: 052753312
      Thu, May 15, 2008, 16:30
111: I think the best part of that play is that EVERYONE started running down field after he breaks the tackle. I'd love to see the celebration after that. 11 guys just dancing in the endzone.
 
114Ref
      Donor
      ID: 539581218
      Thu, May 15, 2008, 16:30
May 15, 2008 $213,197.00 Concession Sales

Really happy with Stagnoski's play lately. Lots of research is starting to pay off.

Very impressed with the entire team. Play was spread out a lot today. Even guys with little stats did a good job. There are always a few areas where we need to improve and we learn from game to game. 4 sacks is nice! Boozer with two! No upsets in the league so we are still tied for first at 9-1 but 3rd overall with tiebreaks. I think VT ans Ches are the best two teams right now but hopefully we will get back up to their level again soon. I think VT will bat Reamstown so to have the top seed through the playoffs we are going to have to beat Chesapeake. The Smilies are next and they aren't a pushover by any means with their huge improvement lately.
 
115Ref
      Donor
      ID: 539581218
      Thu, May 15, 2008, 16:31
Dawson is a quick MoFo!!!
 
116Kyle
      Donor
      ID: 052753312
      Thu, May 15, 2008, 16:58
Hey Ref: We have a 30 overall. Ches has a 27. :) Let's keep up the work fellows.


DPR: I understand that you want to max out your performance, but the thing is there is a diminishing effect for each play you play. The difference between 45 plays and 50 plays isn't that big. When we get to the big time games that's when you'll see the big time stats. Right now we are just trying to get as many plays for everyone as we can.
 
117Ref
      Donor
      ID: 539581218
      Thu, May 15, 2008, 17:03
Yeah we just leveled soem guys after the game. People already putting their SPs to use. But reember we were behind in overall to VT too and we loss. We can't take our next opponent lightly at all.
 
118JTSERB
      Donor
      ID: 481020120
      Thu, May 15, 2008, 17:11
132.1 QB rating for Roto today :)
 
119leggestand
      Leader
      ID: 451036518
      Thu, May 15, 2008, 17:22
Nice sacks D! I didn't get any, but I will booze it up anyhow!
 
120JTSERB
      Donor
      ID: 481020120
      Thu, May 15, 2008, 17:24
Sweet & Sour caught 2 balls today tree! :)
 
121Tree
      ID: 384391516
      Thu, May 15, 2008, 17:42
lol. yea - and 3 were thrown his way! :o)
 
122RecycledSpinalFluid
      Dude
      ID: 204401122
      Thu, May 15, 2008, 18:32
Species was the special teams wild man!
 
123dpr
      ID: 1733917
      Thu, May 15, 2008, 18:45
116- thats fine. i was more trying to alert that WR were seeing different effects of playing time then the other positions. YEa the loss does seem to be rather small. like 15 per game. not sure wat is gained by getting 35 instead of 30 or watever. However today I just missed being 12 before the game so it was the difference. wasnt a big game so wasnt an issue but could be in the future
 
124Ref
      Donor
      ID: 539581218
      Thu, May 15, 2008, 18:48
I hear ya dpr. I am going to hit 13 before the Chesapeake game. Be cool if everyone else could hit their next level too but sounds like some might just miss it.
 
125dpr
      ID: 1733917
      Thu, May 15, 2008, 18:53
yea i also think i will 13 before the cheasepeake game so we are safe for that week
 
126PuNk42AE
      Donor
      ID: 036635522
      Thu, May 15, 2008, 19:13
I just hit 12 after this game.
 
127Ref
      Donor
      ID: 539581218
      Thu, May 15, 2008, 21:35
You know I was thinking...

Our logo is a lightbulb with a R (rotoguru logo) but our team name is Gurupies. Anyone want to try and come up with a Gurupie logo for our team since our team doesn't start with an R?
 
128JTSERB
      Donor
      ID: 481020120
      Thu, May 15, 2008, 22:07
I will see if I can come up with something ref.

 
129Kyle
      Donor
      ID: 052753312
      Thu, May 15, 2008, 22:19
JT if you are around get on g-mail i have some questions for you.
 
130Kyle
      Donor
      ID: 052753312
      Thu, May 15, 2008, 22:49
I did some fun rankings. I took the Formula (Wins +(Points Scored/2)+(SoS/4))-(Losses+(Points Allowed/2)) and ranked the teams in the East. It basically tells you who should win on paper.If you see anyway I could improve on this let me know.Oh and for PS, PA, and SoS I took the highest value and rated that 16 and the lowest value was worth 1. So if you allowed the least amount of points you get 16. If you had the hardest schedule you get a 16. Granted these values are worth less than your wins.


1 Chesapeake Roadrunners 16.25
2 Indianapolis Gurupies 14.00
3 Reamstown Ramrods 14.00
4 Vermont Icestorm 13.25
5 Atlanta Samurai 10.00
6 Nashville Longshots 7.75
7 Da NOLA Brah!!! K&B Purples 4.00
8 Detroit Destroyers 1.75
9 Georgia Dawgs 0.25
10 Nashville Psychotic Smilies 0.00
11 Washington WarDogs -0.25
12 Rhode Island Wolves -3.75
13 Bowdoin Polar Bears -5.75
14 Destin Pigskin Pimps -10.00
15 Green Bay Blizard -12.50
16 Detroit Outlaws -15.00
 
131Jack Hammers
      Donor
      ID: 236482918
      Fri, May 16, 2008, 01:13
Ronnie Boozer really had no idea how much 1200lbs worth of starting defensive Lineman could drink. The Dirty Sanchez stayed open extra late and his Bar Bill was thirty seven hundred dollars.

He didn't give a sht because it was a Big Day for the D, Sacks, interceptions, 18 pass deflections. Their QB will see Pendergast in his sleep for the next few nights. Another Big ShutDown for the D. They conjured up the Sacks this morning on the boards, Ronnie got 2 because the D-Line was hammering the O-Line. Pendergast got his amidst his monster game, and nobody could have been happier than when we watched Ferl the Pearl's Toohless smile as he climbed off a motionless QB.

Everybody came along on LB night out tonight, the whole Defense. D-Coordinator too. Concho and Punk left with Babes. Smash and Ronnie didn't pound anybody. There were some troublemakers around but the Defensive Line Boyz snarled at em a little and they scurried off. Captain Wiggins wouldn't even get on stage tonight, he sat and drank with his boys, very proud he was, cracked a smile somebody said. He told them they were ready, ready for the home stretch. And they are.

Stagnoski went home early to study film...
 
132Ref
      Donor
      ID: 539581218
      Fri, May 16, 2008, 01:53
Yeah, who would have thought her parents just loved movies. I mean why else would they have named her Film?
 
133Jack Hammers
      Donor
      ID: 236482918
      Fri, May 16, 2008, 02:09
Shoulda known you weren't really going home...
 
134barilko6
      ID: 17427167
      Fri, May 16, 2008, 08:27
Great game all....the Hotel has Wi-F, so I am good to LvL up tomorrow moring.

Nice two headed running game we got going...Thunder and LIghtning Baby!

I am also going to sign up a new account here tomorrow in Chicago and get myself some more referral points!
 
135Weykool
      Leader
      ID: 41750315
      Fri, May 16, 2008, 09:38
I would be very careful about doing that B6.
A guy from my work tried to sign up and got the IP address error.
 
136weykool
      ID: 2842717
      Fri, May 16, 2008, 12:26
111 Pancakes

76 of those came in 3 games.
 
137Tree
      ID: 3533298
      Fri, May 16, 2008, 12:43
219 of 'em....
 
138weykool
      ID: 2842717
      Fri, May 16, 2008, 12:50
69 of them in one game.

He must eat Grand Slams a Denny's for breakfast.
 
139J
      Leader
      ID: 049346417
      Fri, May 16, 2008, 14:56
FYI - enhanced roster updated.
 
140Great One
      ID: 56438112
      Fri, May 16, 2008, 15:18
I don't understand. I am a up to a Level 8 and Tree mentioned that equipment will now cost 2500... but I don't see it. Its still offering me equipment for 500. What am I missing?
 
141Frick
      ID: 23117516
      Fri, May 16, 2008, 15:20
There should be an option to upgrade equipment. If you don't see it immediately, wait a bit. I don't think all of the updates poplulate immediately.
 
142sarge33rd
      ID: 99331714
      Fri, May 16, 2008, 15:20
Click the "upgrade equipment" option. Assuming you already have the $500 variety, it will now cost $2500 to "upgrade" and add an additional +1 to a stat category.
 
143Kyle
      Donor
      ID: 052753312
      Fri, May 16, 2008, 15:36
Congrats to the Berzerk! Another win. Good job guys!
 
144sarge33rd
      ID: 99331714
      Fri, May 16, 2008, 15:55
OK, I got the TD (HB Bradley Eastcreek) but only because seminole (No One) held a block on the CB beautifully!

Watch how long the R side WR checks up the CB
 
145weykool
      ID: 2842717
      Fri, May 16, 2008, 16:49
Play of the game early in the 1st Q:
2:02 2nd & G OPP 9.5 Bones Wilson pass to Danny Sanchez over the middle intercepted by
I Hit Hard (2 yd return) [tackle: Danny Sanchez]

Nice stat line for our L6 LB:
Le DeeJay
RGB LB
5 Tkl, 2 FFum
 
146J
      Leader
      ID: 049346417
      Fri, May 16, 2008, 16:56
No One can block like Jumbo!
 
147Ref
      Donor
      ID: 539581218
      Fri, May 16, 2008, 17:18
Vermont takes this game too dang seriously. I just put a sarcastic post in that hijacked thread. They were none too pleased at JT pointing out the play that won the game for us over them.
 
148GoatLocker
      Leader
      ID: 060151121
      Fri, May 16, 2008, 17:35
weykool,
Thanks for pointing the play out.
I hadn't had a chance to watch the PBP yet.

I Hit Hard Looked good.

Cliff
 
149weykool
      ID: 2842717
      Fri, May 16, 2008, 18:07
GL:
Hope I didnt ruin the surprise for you.
Just trying to give you proper props.
 
150Species
      Dude
      ID: 07724916
      Fri, May 16, 2008, 22:53
weykool - don't forget your run-stuffing NT who had a nice game:

(5 Tkl, 1 Hry, 1 FFum)

My first hurry and forced fumble!
 
151Species
      Dude
      ID: 07724916
      Fri, May 16, 2008, 23:14
And two tackles for loss! Woo hoo.
 
152C1-NRB
      ID: 551212915
      Sat, May 17, 2008, 00:16
LeMoose, he boost.
 
153Ref
      Donor
      ID: 539581218
      Sat, May 17, 2008, 00:24
C1, I see that concho is lvl 8 too. Tell me what he needs to get his level 8 eq.

Boosting Lamouse will be absolutely HUGE for us. I see one team has a lvl 11 HB and lvl 11 FB and they are rated higher than us and we have an extra RB who is damn good. Also it should help you show JT that he needs to get you more plays when you show him what you can do!!!
 
154C1-NRB
      ID: 551212915
      Sat, May 17, 2008, 00:42
PM sent on GLB. Also sent one about LeMoose. Maybe he lets the "Lamouse" thing slide...
 
155Ref
      Donor
      ID: 539581218
      Sat, May 17, 2008, 00:57
ack! sorry about that Mr Moose. My kid likes Moose A. Moose, but I doubt if he's kin to you sir. ;)

Concho is set up.
 
156Seattle Zen
      ID: 29241823
      Sat, May 17, 2008, 11:12
Haya Griva will level up after today's game. I am thinking of putting three of his XP's into "D'Line General", giving him a 3 for that Special Ability, and the other two into Strength. "D'Line General" makes the whole line better. Griva is at 41.65 strength. Whatchathink?
 
157Ref
      Donor
      ID: 539581218
      Sat, May 17, 2008, 12:16
Zen, I think that costs 2 SPs per point...

We have added two SSs today. The level 9 isn't very good at all. It was a mistake. The level 10--will be 11 aft today's game is built very well. If he will buy FPs, he has one boost and custom eq thta would be huge for us there.

Moose's 2nd boost put us up o 27 in Rushing. I figured it would as our opponents today have a lvl 11 FB and HB and were at 27.

Quick only has 91 energy going into today's game. Perhaps Roman might be seeing a lot of action today. It should be a defensive struggle based on what we've studied.
 
158Ref
      Donor
      ID: 539581218
      Sat, May 17, 2008, 13:43
If we continue to win, with our current price trends and concessions, each home playoff game will add about $1.2M in revenue.
 
159astade
      ID: 1533770
      Sat, May 17, 2008, 15:51
*ugh*
 
160Ref
      Donor
      ID: 539581218
      Sat, May 17, 2008, 16:07
Yep. JT and I were afraid of this. Been telling everyone how good this team is now. Oh well. Hopefully we will win the next one.
 
161youngroman
      ID: 3751268
      Sat, May 17, 2008, 16:17
I saw this coming too.

what happened at the end of the first half? we got robbed of at least a FG.
Quick was not his usual self. our whole running game was shut down today. Dawson with another long TD.
too bad we did not get back the ball late in the 4th quarter. could have been a nice comeback.

I hope we can learn a lot out of this game for the rest of the season.
 
162Ref
      Donor
      ID: 539581218
      Sat, May 17, 2008, 16:21
Well quick only had 91 energy coming into the game. Also it didn't out out our 4 WR sets so our 4th and 5th WR almost neer got any plays today. But they limited us on D. We are not as good as some people think we are. And the chemistry hits of having to move players certainly didn't help.

All we can do is study the game and see what we can do better and see if any of our players have room to improve via better SP usage, boosting or custom eq additions. We really cna't change our team anymore. This chemsitry thing takes it's toll.
 
163astade
      ID: 1533770
      Sat, May 17, 2008, 16:29
did anyone else notice that they gained .34 pts in many abilities after the game was over? My stats went up in certain categories and for the other TE's as well.
 
164wiggs
      Sustainer
      ID: 04991311
      Sat, May 17, 2008, 16:31
i really believe that the trades might have cost us this game. Our chemistry took a huge huge hit- hopefully we will recoup all those points before we play the roadrunners in 2 games.

 
165astade
      ID: 1533770
      Sat, May 17, 2008, 16:31
some also went up a full point...clearly I'm missing something
 
166Ref
      Donor
      ID: 539581218
      Sat, May 17, 2008, 16:32
Astade, it's called leveling.
 
167PuNk42AE
      Donor
      ID: 036635522
      Sat, May 17, 2008, 16:37
When you level up you gain 7 points Astade. 5 of them you choose where, and then the other two get a point split up on Major and Minor skills.
 
168wiggs
      Sustainer
      ID: 04991311
      Sat, May 17, 2008, 16:44
i never knew that you got 7 points, that is news to me. Looks like if things stay the exact same with xps i will level up again before the roadrunner game.
 
169PuNk42AE
      Donor
      ID: 036635522
      Sat, May 17, 2008, 16:48
Yep you get 5 points to spend, 1 point divided by Major Skills, 1 point divided by Minor skills. That's why if you track stuff you'll see a .34 change or a .25 or a .5 in different skills after you level.
 
170Tree
      ID: 15444176
      Sat, May 17, 2008, 17:36
man. i never knew that either.

crazy.
 
171PuNk42AE
      Donor
      ID: 036635522
      Sat, May 17, 2008, 18:59
Guide to Points Automatically Assigned When Leveling Up by Painmaker

Every time your player gets 1000 XP, he levels. In addition to providing 5 skill points for you to distribute as you see fit, your player also improves skills important to his position. 2 points are divided amongst the "major" skills for the position while 1 point is spread over the "minor" skills for the position.

In addition to helping plan how you want to train, this may inform how to "build" effective players at each position.

Offense:

QB
Major: Strength, Throwing, Vision, Confidence, Stamina
Minor: Agility, Jumping, Carrying, Speed, Catching

HB
Major: Agility, Speed, Strength, Vision, Confidence, Carrying
Minor: Catching, Blocking, Jumping, Throwing, Stamina

FB
Major: Strength, Blocking, Agility, Carrying
Minor: Confidence, Vision, Catching, Tackling, Stamina

C
Major: Strength, Blocking
Minor: Confidence, Agility, Vision, Tackling, Stamina

G
Major: Strength, Blocking, Confidence
Minor: Agility, Vision, Tackling, Stamina

OT (*oddly, minor OT skills improve by 0.5 but majors only improve by 0.4 due to how many there are of each)
Major: Strength, Blocking, Confidence, Agility, Vision
Minor: Tackling, Stamina

TE
Major: Strength, Blocking, Catching, Vision
Minor: Agility, Speed, Confidence, Carrying, Stamina, Tackling

WR (*oddly, minor WR skills improve by 0.5 but majors only improve by 0.33 due to how many there are of each)
Major: Speed, Agility, Catching, Jumping, Vision, Stamina
Minor: Confidence, Carrying


Defense:

DT
Major: Strength, Tackling, Agility
Minor: Blocking, Confidence, Vision, Speed, Stamina

DE
Major: Strength, Tackling, Agility, Speed
Minor: Blocking, Confidence, Vision, Jumping, Stamina

LB
Major: Strength, Vision, Tackling, Agility, Confidence, Stamina
Minor: Speed, Jumping, Blocking, Catching

CB
Major: Speed, Agility, Jumping, Vision, Catching, Stamina
Minor: Strength, Tackling, Confidence, Carrying

SS
Major: Strength, Speed, Vision, Tackling, Stamina
Minor: Agility, Jumping, Confidence, Blocking, Catching, Carrying

FS
Major: Speed, Vision, Tackling, Catching, Stamina
Minor: Agility, Jumping, Strength, Confidence, Blocking, Carrying


Specialists:

K
Major: Kicking, Confidence
Minor: Strength, Vision, Agility, Speed, Jumping, Throwing

P
Major: Punting, Confidence
Minor: Strength, Vision, Agility, Speed, Jumping, Throwing
 
172astade
      ID: 1533770
      Sat, May 17, 2008, 20:45
Thanks Punk42AE,

So we actually get 8 pts per level (5pts for us to use, 2pts to Major and 1 pt to Minor)
 
173PuNk42AE
      Donor
      ID: 036635522
      Sat, May 17, 2008, 20:48
Yep, sorry I ment 8 not 7.
 
174Seattle Zen
      ID: 29241823
      Sat, May 17, 2008, 21:44
LOST?! What's that?

I'm not through watching the game, but what I've seen so far was ugly for Haya Griva. He was getting pushed aside by double and triple teams. I think I've got to put all five points into STR.
 
175PuNk42AE
      Donor
      ID: 036635522
      Sat, May 17, 2008, 22:01
I think you should get a few more points of Vision and Strength Zen.
 
176barilko6
      ID: 55413178
      Sun, May 18, 2008, 01:13
Quick was not his usual self: Well he only had 8 carries, and his energy before the game was 97, not 91, according to my profile and records. I finished the game with 78. At what energy point are players removed from the game?

Oh well, we can't win them all fellas, we take this lump and move on! It was a close game, and we had terrible clock management to end the second quarter, so there are positives to take from the game.
 
177JTSERB
      ID: 34433820
      Sun, May 18, 2008, 02:12
Energy setting was set to remove at 40 that game barilko. Some positions are set different though. Depends on the depth.
 
178PuNk42AE
      Donor
      ID: 036635522
      Sun, May 18, 2008, 06:03
The shortage of runs is because of being down for the whole game. That's the same reason they ran so many times against us.
 
179barilko6
      ID: 55413178
      Sun, May 18, 2008, 08:11
Alright, sounds good. I leveled up after the game, added some points, and am looking forward to taking it out on our next opponent!!!
 
180Ref
      Donor
      ID: 539581218
      Sun, May 18, 2008, 10:04
B6, Quick was at 91 before the game according to the energy bars on the GM's roster page.

There were things going on in the game that were so unusual. I have to balme Chemistry. I am going to blame that a lot from now on. Just makes no sense. Twarpy missing FGs and xps this season when his guy is built so studly. Some of our great starters looked lost. Our O sputtered until the 4th--then our D couldn't stop them on 3rd and 2 to get the ball back again. Our great RBs didn't look good at all. I've been reading so much about chemsitry on the glb forum and it is lethal. It needs to be toned down. If not, once it is reset next year, we're pretty much not making any moves. Everyone will be re-signed to a year contract so they don't expire and no one is coming or leaving. I feel like we just blew up our chances to win this year. Oh well.

Unless something drastic happens, we will limp into the playoffs and be a one and done. ALl teh revnue is gone and we will be back in A league next year. I'm not being a pessimist--just a realist. We need to get better quickly w/o making moves and that's going to take everyone to boost and customize who hasn't.
 
181JackHammers@work
      ID: 44122616
      Sun, May 18, 2008, 11:44
Hey its a bump in the road. You coaches would have started thinking this game was too easy and gotten bored. Its good to see how much you guys hate losing. If we never lose we never know how we can lose.

I havnt been around for a few days (Preakness). My guys are reset how u want them. Lets Shake it off and stay at it. We came out of nowhere and are building a great team
 
182Little M
      ID: 381111416
      Sun, May 18, 2008, 14:33
Unless something drastic happens, we will limp into the playoffs and be a one and done. ALl teh revnue is gone and we will be back in A league next year.

Wow, Ref. I hope you keep away from bridges for a few days. Before, this game, we were unbeatable and going to win the division and now the season is over and we are done. Both of these thoughts were extreme. We were not as good as we thought we were when we were beating some of the weaker teams, but we are not done yet either.Defense has 5 guys at level 7. When they level up, that will give us a lot more depth.

Looking at the schedule, I think we have a good chance to win at least 4 of the last 5 games. That would give us home field in the first round.
 
183wiggs
      Sustainer
      ID: 04991311
      Sun, May 18, 2008, 14:37
I think we have played all the tough teams besides the roadrunners. There is only 1 more team on our schedule above .500. What we need to do is keep our morale up.
 
184Ref
      Donor
      ID: 539581218
      Sun, May 18, 2008, 14:48
Little M, that was before we took that huge hit in chemistry. It is even worse than we thought. Each home playoff game is worth $1.2M or so. We're not a horrible team, but we're worse than we are on paper because of that chemistry hit.
 
185Ref
      Donor
      ID: 539581218
      Sun, May 18, 2008, 14:51
Well we lost to a below .500 team. There are some other decent opponents left. All we can do is try to game plan the ebst we can. The rest is up to the individual players to be their best. I don't have an issue with losing to a better team. But losing wen we are not the best we can be and taking that kind of hit in chemistry leaves a bad taste in my mouth.
 
186Ref
      Donor
      ID: 539581218
      Sun, May 18, 2008, 15:01
Btw, who's friend is Ferl? Not only has he not read his inbox in weeks he hasn't even logged in for several days.
 
187Little M
      ID: 381111416
      Sun, May 18, 2008, 17:03
Ferl's friend is youngroman.
 
188Cobwebs
      Sustainer
      ID: 058358241
      Sun, May 18, 2008, 18:07
Hey guys, do you need another MLB on Gurupies or Berzerk?
My team owner has done some trades and now there's no more room for my player and he wants to trade me.

Mojo, MLB, level 8

Last day for trading is tomorrow.
 
189JTSERB
      ID: 34433820
      Sun, May 18, 2008, 21:31
Cobwebs, Team Indy might be interested next season, but right now we are not going to make any more trades. The other set of trades should have never been done and I still don't know why they were.
 
190JTSERB
      ID: 34433820
      Sun, May 18, 2008, 22:17
To all Team Indy members:

Please check our message board on GLB for player advanced settings for tomorrow's game. I need everyone to follow these please. We cannot afford to lose this game!
 
192JTSERB
      ID: 34433820
      Mon, May 19, 2008, 00:46
Every member of Team Indy please visit this link and read the post. I dont want to post it here because it gives away player info

Player By Player Analysis
 
193Kyle
      Donor
      ID: 052753312
      Mon, May 19, 2008, 00:49
JT: You might want to put that in the Team forum. It might give a little much to our opponents who are looking here.

Team: I have been busy this weekend. Sorry for that. I'll be posting about our last game and next game tomorrow. It was a tough loss, but we need to learn from it and move on.
 
194Kyle
      Donor
      ID: 052753312
      Mon, May 19, 2008, 10:28
To address our loss last week:
I'll take full responsibility for the loss. I didn't realize that chemistry weighed that heavy on a team in this game. I thought improving our WR core and making Sarge happy with his SS was a priority and I thought that the drop wouldn't have made our decent team look like a JV squad. I now know better. If I could go back I would not have done the trade, obviously, but I think in the long run it helps us since we now have 3 level 11+ WRs and 2 Level 10's. We also signed the new SS. Hopefully he can be a stop gap until Punk's SS comes over on day one of season 3.
 
195Ref
      Donor
      ID: 539581218
      Mon, May 19, 2008, 11:52
This new SS, Daunte Inferno, is built VERY VERY well. I am trying to get him to make his final boost and customize his eq.
 
196Great One
      ID: 56438112
      Mon, May 19, 2008, 12:44
Chris Hero, TE is up to a Level 9 and rejecting contract offers left and right! :) He's gonna be one hot free agent soon enough...
 
197wiggs
      Sustainer
      ID: 04991311
      Mon, May 19, 2008, 13:01
Punk, i sent you a pm on the goal line site.
 
198weykool
      ID: 2842717
      Mon, May 19, 2008, 15:05
Hopefully he can be a stop gap until Punk's SS comes over on day one of season 3.

Im not sure what will happen with off season signings but if there is no penalty most teams will release players early to avoid the chemistry hit if possible.
 
199Kyle
      Donor
      ID: 052753312
      Mon, May 19, 2008, 15:13
Actually Weykool, according to this post

For every player that you drop or trade away, you lose 3 chemistry from the appropriate bars

A player leaving due to an expiring contract affects chemistry by -1


So if that team is smart they will let Punk play out his contract if he doesn't resign. Since he's told me he's interested in coming to Indy, I have to assume he won't resign and he'll be a FA on Season 3, Day 1.
 
200Kyle
      Donor
      ID: 052753312
      Mon, May 19, 2008, 15:21
Also if you are sick of hearing about Punk's SS just wait until he's on the team. No one will be getting tackles except him :) He's so fast.

Check out this play.

I can't wait until Kyle Nelson gets to sit on the bench and watch David Shea and Theodore Stotch just rule the secondary.
 
201weykool
      ID: 2842717
      Mon, May 19, 2008, 15:38
- If you cut a player who has been inactive for a week or more, you do not lose chemistry for him.

Tell Punk to go inactive.
 
202Ref
      Donor
      ID: 539581218
      Mon, May 19, 2008, 15:41
wey, from what i've been reading in the forum, chemsitry will NOT be reset for returning teams.

I just hope they lessen the effect it has.
 
203Kyle
      Donor
      ID: 052753312
      Mon, May 19, 2008, 15:48
First play

Game Time!
 
204Jack Hammers
      Donor
      ID: 236482918
      Mon, May 19, 2008, 15:50
OK were back in the black.

Everybody get happy, Lets go to the Sanchez
 
205Little M
      ID: 381111416
      Mon, May 19, 2008, 15:57
Much better game all around. Only improvement would be turn some of those FG'S to TD's.
 
206Jack Hammers
      Donor
      ID: 236482918
      Mon, May 19, 2008, 16:04
Ramrods and Vermont lost

Chesapeake won a squeaker over Vermont
 
207youngroman
      ID: 3751268
      Mon, May 19, 2008, 16:06
Michael Dawson, WR, 1 Pancake. Jumbo and Big Nelly are already fearing their jobs.
 
208youngroman
      ID: 3751268
      Mon, May 19, 2008, 16:11
a win next week and we can be #1. what is the tie-breaker if Reamstown, Chesapeake and Indy have the same record and are 1-1 against each other? points scored? if yes we are currently ahead with 29.3 pts/game with Chesapeake having 27 and Reamstown only 18.8
 
209Kyle
      Donor
      ID: 052753312
      Mon, May 19, 2008, 16:18
WOW! What a way to break out of a "losing streak". That's was magnificent.

YR. Right now Reamstown would have the tiebreaker. They beat us and Chesapeake. We would have beaten Chesapeake and lost to Reamstown. Chesapeake losing to both teams. But first we have to win. Hopefully we can put up a 46 on Chesapeake.

EVERYONE TO THE SANCHEZ! except for Kyle Nelson, I suck...
 
210weykool
      ID: 2842717
      Mon, May 19, 2008, 16:21
Looks like we need to practice our falling on the football drills:

4:05 1st & 10 OPP 44 Eli Cloud pitch to Augustus "Cole Train" Cole[forced fumble: Jon Stagnoski], fumbled , recovered by Pete Steady[forced fumble: Kyle Nelson], fumbled , recovered by Rock Dozer (-0 yd return) [tackle: Ronnie Boozer]
 
211leggestand
      Leader
      ID: 451036518
      Mon, May 19, 2008, 16:30
I didn't see that blowout coming, especially against a team that is over .500 and almost a certainty of making the playoffs. Like Little M. said, if we could of converted just a couple of our 7 FG attempts into TD's, we could of been over 60 points.

Over 500 yards on offense and only a FG let up on defense. Good work all.
 
212Kyle
      Donor
      ID: 052753312
      Mon, May 19, 2008, 16:32
Tough for them to score when we are all up in their endzone!
 
213Seattle Zen
      ID: 49112418
      Mon, May 19, 2008, 16:33
I just found a flaw in the game.

Fumble!

It was a run, fumble, re-fumble, recovery. The next play they are 2nd down and 9. After any loss of possession, it should be 1st and 10.

As for the game, I can't figure out for the life of me why Loverture is not getting more pancakes. Maybe if we called them crepes he'd be more interested.
 
214leggestand
      Leader
      ID: 451036518
      Mon, May 19, 2008, 16:43
SZ - They never lost possession for it to revert back to 1st and 10. If they fumbled, we recovered, we fumbled, then they recovered, it would be 1st and 10, but since they kept fumbling and recovering, there wouldn't be a change in possession. 2nd and 9 is the right call.

BTW, that hit by Kyle Nelson was monstrous.
 
215Seattle Zen
      ID: 49112418
      Mon, May 19, 2008, 16:45
You're right, I thought we recovered and lost it. Nevermind.
 
216youngroman
      ID: 3751268
      Mon, May 19, 2008, 16:49
kyle - I missed that Reamstown is such a force in the big games. they need to play both Atlanta and Vermont. if they lose at least 1 of those games, home court is still possible for us.

Congratulations to Quick Williams for a 1000 yard season! Roman still has a chance to get there too. here is his play of the game
 
217wiggs
      Sustainer
      ID: 04991311
      Mon, May 19, 2008, 16:58
wow great game for all except a terrible performance from Eric Wiggins- 0 tackles yikes.

I leveled up again- have 5 skill points to use any suggestions?
 
218Kyle
      Donor
      ID: 052753312
      Mon, May 19, 2008, 17:03
SZ: DTs are hard to pancake, and you are going against the DT alone. The 2 leading pancakers are the Center and RG. They get to double team the NT most of the time, so one will flip the pancake while the other takes it off the griddle. You, me and Gavin are doing the work solo, with the occasional help of Lemoose, Quick, or Roman. Maybe you can convince Joe to come over and help out Tussy.

YR: Yep, let's hope of of the 2nd tier teams can knock them off!

Wiggs, I'll take a look and send a PM.
 
219Ref
      Donor
      ID: 539581218
      Mon, May 19, 2008, 17:04
Well twarpy and I were both sick to our stomachs watching the game. I mean we were watching the same as last week's game. We were just horrible. Then we both realized IT WAS LAST WEEK'S GAME!!! No wonder it looked so familliar.

Well JT and I had talked about changing some things up. We saw that this team's starters looked good but their backups weak. His game plan looked to take advantage of that and it looks to ahve suceeded. They held us to FGs early, but again their starters are really good. That's why depth and backups are so good. They make the team.

It is really important to finish 1st or 2nd as the top 6 are so good, but the Smilies, who beat us last game, will prob finish at 7 or 8. New Orleans upset a team today and Chesapeake beat Vermont 6-3. I sitll think VT is the best team in the elague but Ches is deeper. If we can figure out somehow to beat Ches and win out then we're sitting pretty again. I figure we will lose, but hoping we can stillg et everyoen to boost and eq--or at least a few key players. I have another wrinkle that I am going to give JT today which I think will help us some more in the game plan. If any of you can send a short PM to the new lvl 11 SS and jsut say welcome to the team, if there is anyway you can dd custom eq and boost that last level it would really help us as we all want you to start--that could only help. He seems perfectly built. Doug and I have written him long PMs. JT has. Kyle just did as well. He is from Manila so it may take awhile for him to read it withthe time diff.

I really want to beat Ches. I'm hoping for a break like we got against VT. Some One had a long TD pass today and is amazingly fast. He could be our secret weopon--being 5th on depth chart. He also looked good on returns--making Shutdown fresher and able to stay in the DB more. Sherby also is getting better and better. Make no mistake, this game will be a war. Just hoping we can overcome chemistry by bettering each player. Many of us have leveled and I see more might before Wed. game. Please make good use of those SPs.

I think what bummed me out most about losing the last game in which we should have won was that we could still lose to Ches and still been no lower than a 3rd seed. Then should win that first game and have a great chance to win the 2nd. But if we can just improve ourselves and overcome the chemistry issue and get some lucky breaks we could be back in it--even if we lose to Ches. Here's hoping to victory...
 
220C1-NRB
      ID: 5932328
      Mon, May 19, 2008, 17:08
Daunte Inferno is a Special Teams maniac. Wow.

Toulousse LeMoose is a bustin' level 12 now.
 
221Ref
      Donor
      ID: 539581218
      Mon, May 19, 2008, 17:26
Originally posted by Bort
Seriously, folks, chemistry has a maximum effect of -9% on SOME of your players' skills. I'd look elsewhere to blame your losses on (energy, confidence/morale, lack of depth, gameplan, etc).
 
222Ref
      Donor
      ID: 539581218
      Mon, May 19, 2008, 17:38

quicksilverMay 19, 2008 15:37:11Quote

As far as I know, the Morale meter is like the starting point for your in-game confidence.

Just like the Energy meter is the starting point for your in-game energy.
 
223Ref
      Donor
      ID: 539581218
      Mon, May 19, 2008, 17:39
that was re: CBs ftr.
 
224blue hen
      ID: 30311814
      Mon, May 19, 2008, 18:00
It's too bad we already have someone named "Just Throw Me The Damn Ball" on this team.
 
225Ref
      Donor
      ID: 539581218
      Mon, May 19, 2008, 18:07
May 19, 2008 $235,073.00 Concession Sales

bh, you have so much blocking stuff going on with your player. Need to add more skills in the passing attribs. You are 1st on the depth chart. It has nothing to do with game plan. If you can get open, you're going to get the ball.
 
226dpr
      ID: 1733917
      Mon, May 19, 2008, 19:07
so we agree we overestimated the harm of chemistry?

man i did nothing today. no receptions no drops. nothing. all three balls thrown my way were deflected. ow well got level 13
 
227JTSERB
      ID: 34433820
      Mon, May 19, 2008, 19:31
so we agree we overestimated the harm of chemistry?


No it is very important. We did not over estimate the harm of importance.
 
228dpr
      ID: 1733917
      Mon, May 19, 2008, 19:38
well we had traded players before and been fine and then following a day when we lost decided that it was the recent transactions which did it. Then today we are back performing in line with how we have been all season despite the still low chemistry. While I don't doubt it has an effect the likely reason we lost the game was because the game is a sim and random results play a part
 
229wiggs
      Sustainer
      ID: 04991311
      Mon, May 19, 2008, 19:44
ref, where did you find that bort post?
 
230JTSERB
      ID: 34433820
      Mon, May 19, 2008, 19:45
Think as you may DPR. This is a sim and there is randomness to it yes, but the sim doesn't just sim the whole game at once. It sim's PBP. With well over 100 plays in the game I think the randomness is minimized.

Like I said before i believe 100% if no trades were made we win that game. That "penalty" of the chemistry had an effect. While it cannot be seen in numbers, it no doubt had an effect.

I really don't want to harp about it anymore though. It is time to move on. This is the last time I will bring up chemistry.

JT
 
231wiggs
      Sustainer
      ID: 04991311
      Mon, May 19, 2008, 19:47
JT- any advice on where i should put my 5 skill points in order to make us the best we can be again the road runners? PM me when you get a chance, i will wait to place them
 
232JTSERB
      ID: 34433820
      Mon, May 19, 2008, 19:54
Will shoot ya an PM within 10 mins wiggs.
 
233JTSERB
      ID: 34433820
      Mon, May 19, 2008, 19:59
message sent wiggs
 
234Ref
      Donor
      ID: 539581218
      Mon, May 19, 2008, 20:17
I was searchng to the importance of chesimstry to a CB when I came acrossed Bort's post.

One trade wouldn't hur tthat much--maybe 5-6 points, but we've had several adds and drops. Anything above leel 5 hurts us. Bort was referring to the chemistry on one trade I think--bue even if it was total, still, 9% per stat per play per player certainly adds up.

I sent Bort a note bu the hasn't responded. I tried selling my eq that contained chemistry. It was successful. But three times I have repurched the eq with different attributes and it never showed up. So I've wasted a bunch of money buying and selling and am still worse off than I was before. It's been a coupel hoursa nd I know Bort is busy, but I need to sell another piece and rebuy and then assign 5 more SPs from my level.
 
235Weykool
      Leader
      ID: 41750315
      Mon, May 19, 2008, 20:54
Bort also posted this little gem:

Team chemistry will mean that you have to keep a squad together for a while to keep them competitive. If you bring in too much new blood all at once, you'll hurt your team chemistry and your team will suck.

http://goallineblitz.com/game/forum_thread.pl?thread_id=72503


I dont know about any of you but "your team will suck" doesnt sound like something too good.

When you start taking hits on "some of your skills" it isnt too long before your L12 player is playing like a L9.
 
236astade
      ID: 1533770
      Mon, May 19, 2008, 21:02
Great rebound for team Indy!

I was thinking about the chemistry...does anyone know if (and by how much) our chemistry went up since the last game?

I wonder if they use the marginal change to see if it affects your player's performance as opposed to using absolute ratings? Perhaps that could explain why we threw up a stinker after our team chemistry went down. To me that seems pretty realistic.
 
237Weykool
      Leader
      ID: 41750315
      Mon, May 19, 2008, 21:06
Astade:
See the link on post 199.
 
238astade
      ID: 1533770
      Mon, May 19, 2008, 21:11
Thanks Weykool. That answers my first question, but not my second question. I guess it's tough to determine when we are only in season 2.
 
239Ref
      Donor
      ID: 539581218
      Mon, May 19, 2008, 21:27
234 should read eq that contained confidence, not chemistry.
 
240Ref
      Donor
      ID: 539581218
      Mon, May 19, 2008, 21:32
Ugh. Forgot to re-equip my eq.
 
241Ref
      Donor
      ID: 539581218
      Mon, May 19, 2008, 23:13
Many energies are really low today--despite the subs being forced to play in the 4th. Make sure we hit 100 if possible by training on relaxed wehre appropriate. This is the game we've all been looking forward to for a long itme. Let's be at our best.
 
242Seattle Zen
      ID: 29241823
      Mon, May 19, 2008, 23:17
Can I suggest that Ref train on "very relaxed" tonight and tomorrow? We will need you in the future and I don't want you to blow a gasket, old man!
 
243Ref
      Donor
      ID: 539581218
      Mon, May 19, 2008, 23:21
I hear ya. No time to relax yet though. Learning some good things by studying us and our opponent. Could mean all the difference!
 
244Kyle
      Donor
      ID: 052753312
      Mon, May 19, 2008, 23:43
There's only 3 people who can't get to 100.

Quick Williams can reach 99
Joe Jedvosic can reach 99
Jumbo Zaikov can reach 98

PLEASE TRY TO GET TO 100 STARTERS!!!!

This next game is the biggest game of the season. Let's do this people!!
 
245dpr
      ID: 1733917
      Mon, May 19, 2008, 23:46
I doont think I have had to switch from normal training for at least a week
 
246Weykool
      Leader
      ID: 41750315
      Tue, May 20, 2008, 00:01
#244
If your training focus is "none" you get no xp but you can recover 18 energy.
 
247PuNk42AE
      Donor
      ID: 036635522
      Tue, May 20, 2008, 00:03
Yes Kyle I am coming over at the end of the season. He hasn't asked me, but the impression I get is that he assumes i'm a lock to stay, even though he brought in another SS that was worse than me and he's been starting. I'm not going to say anything about it though. Just means Stotch will have more Fight for our team next year. :')
Here is another of his LONG plays where he has some speed from his last game. Run boy Run!

Great game for us today. I was thinking it would be a small win amount, not that!
 
248PuNk42AE
      Donor
      ID: 036635522
      Tue, May 20, 2008, 00:05
At this point we're up on Passing and Kicking, and down on Pass D.
 
249Jack Hammers
      Donor
      ID: 236482918
      Tue, May 20, 2008, 00:06
Metaphorically Speaking of course

Funnything happened at the Sanchez tonight. The LineBackers went out early. They were on a big roll when the rest of the D got there.

The had met a bunch of girls. Bambi, Tiffany and a girl named "Chemistry". Everybody had been talking about her all week. The coaches even said that we all "needed to get some Chemistry,"

Ronnie Boozer was confused all week. (He's a killer, but he's kinda stupid). But now he knew exactly what the coaches meant.

So they got invited back to Chemistry's house. She lived on "Nashville Longshot" Street. They put a helmet on her and broke the headboard. They didnt let the new star "Inferno" guy in, (The coaches said he would probably "hurt Chemistry") They didn't want that to happen.

Then they left. They had found out alot of other teams have had "Chemistry". They were the original 5 LB's anyway. And now they had gotten some too.

She had been a hot topic and she was tempting all the teams.

and they decided that "Chemistry" really didnt matter any more.
 
250Farn
      Leader
      ID: 451044109
      Tue, May 20, 2008, 00:10
I know I'm not on the gurupie team but I could use some advice....

Our next 3 games are against 3 teams that may give us a beating. The last time we played a top team I had 1 kickoff and no FG or XP attempts. Assuming not much changes am I right in thinking I'm better off upping my strength as opposed to my stamina?

Strength 22.93 (+.34)
Stamina 9.29 (+.56 a day)
 
251PuNk42AE
      Donor
      ID: 036635522
      Tue, May 20, 2008, 00:14
Average Levels

Chessy
O - 11.04
D - 11.22
ST - 12.00

Indy
O - 11.43
D - 10.79
ST - 11.50
 
252Twarpy
      Leader
      ID: 386242821
      Tue, May 20, 2008, 00:46
Farn most of the top kickers builds I've seen and have PM'd the top guys about. believe stamina does little to nothing for a kicker. I had 7 FG attempts, 4 PATs, and 11 Kickoffs this past game, which is by far the busiest I've ever been and I only was drained to 78 energy, which I doubt affected me much and I only have 10 in stamina. I would definitely put the points into strength.

This year I wanted to put points into the major cats of Kicking and Confidence and get them as high as I could without paying 2 SP's (at 50 SPs) which I have achieved. I did a lot of research and PM'ing of top kickers and I am going to dump all future boosts and my next year's boost all into strength next, leaving one cat relatively low (vision) which I can train efficiently.
 
253Farn
      Leader
      ID: 451044109
      Tue, May 20, 2008, 01:35
Ok, that's what I was thinking too. I still have one more boost to use this season that I'll probably use towards strength as well. The only reason I considered another point of stamina is because my 7XPs today and 1FG knocked me down to 80. But considering I won't see a lot of work the next 3 weeks I probably don't need much stamina.

Oh, and do you play on Hard? I changed to Hard about 3 games ago and have missed on XP (my last of 8 today) and made all my FGs, including a few 45yd kicks. Playing on Hard has really made a difference.
 
254Tree
      ID: 31429205
      Tue, May 20, 2008, 06:33
leveled up to 12 yesterday, and added my SPs.

over 40 in speed now, 31 and change in catching, 30 in stamina, and over 25 in agility. 20s in jumping and vision as well, and 19.5 in confidence.

 
255Kyle
      Donor
      ID: 052753312
      Tue, May 20, 2008, 10:07
As Punks little chart shows it's going to be strength vs. strength. We can move the rock like no other team. They can stop the rock like no other. It's really going to come down to our D (which is outrageously deep) and their O. If we stop them and are able to put up 13 or more then I'd say it's good night Ches, let's go to the Sanchez. I'm going to look a little deeper at the numbers and post in the team forum.
 
256wiggs
      Sustainer
      ID: 04991311
      Tue, May 20, 2008, 10:20
GMs Check your PMs I sent out some info.
 
257Tree
      ID: 3533298
      Tue, May 20, 2008, 10:21
well, this is one of those games where we may very well see how much chemistry affects us, as they've got us beat there.
 
258Tree
      ID: 3533298
      Tue, May 20, 2008, 10:22
also, comparing common opponents is pretty interesting.
Them Oppt Score   Us Oppt Score
4/27/2008 at Detroit Destroyers W 16-10   5/13/2008 at Detroit Destroyers W 44-14
4/29/2008 Green Bay Blizzard W 16-0   5/15/2008 Green Bay Blizzard W 45-0
5/1/2008 at Nashville Psychotic Smilies W 23-3   5/17/2008 at Nashville Psychotic Smilies L 17-23
5/3/2008 Nashville Longshots W 23-0   5/19/2008 Nashville Longshots W 46-3
5/5/2008 at Destin Pigskin Pimps W 58-0   5/7/2008 Destin Pigskin Pimps W 23-3
5/11/2008 at Reamstown Ramrods L 6-9   4/27/2008 Reamstown Ramrods L 7-13
5/13/2008 Da NOLA Brah!!! K&B Purples W 23-3   4/29/2008 at Da NOLA Brah!!! K&B Purples W 33-10
5/15/2008 at Bowdoin Polar Bears W 55-0   5/1/2008 Bowdoin Polar Bears W 30-0
5/17/2008 Atlanta Samurai W 14-6   5/3/2008 at Atlanta Samurai W 19-16
5/19/2008 at Vermont Icestorm W 6-3   5/5/2008 Vermont Icestorm W 17-12
 
260C1-NRB
      ID: 5932328
      Tue, May 20, 2008, 11:15
That table says a lot, Tree. We definitely have a case of the Irresistible Force meeting the Immovable Object.
 
261JTSERB
      ID: 34433820
      Tue, May 20, 2008, 17:46
Single Game Records for Team Indy

Date Player Pos Opponet Pass Yards Date Player Pos Opponet Pass Td
5/15/2008 Joe Roto QB Green Bay 306 5/19/2008 Joe Roto QB Nashville 3
5/5/2008 Joe Roto QB Vermont 272 5/15/2008 Joe Roto QB Green Bay 2
5/19/2008 Joe Roto QB Nashville 253 5/5/2008 Joe Roto QB Vermont 2
4/29/2008 Joe Roto QB New Orleans 251 5/17/2008 Joe Roto QB Nashville 2
5/13/2008 Joe Roto QB Detroit 241 5/11/2008 Joe Roto QB Rhode Island 2
DATE NAME POS OPP PASS_RATING DATE NAME POS OPP RUSH_ATT
5/19/2008 Joe Roto QB Nashville 142.61 5/1/2008 Quick Williams HB Bowdoin 34
5/15/2008 Joe Roto QB Green Bay 129.36 5/7/2008 Quick Williams HB Destin 30
5/3/2008 Mathew Gomes QB Atlanta 118.75 5/19/2008 Roman Gabriel HB Nashville 27
5/19/2008 Johnny Blades QB Nashville 116.66 5/19/2008 Quick Williams HB Nashville 25
4/29/2008 Joe Roto QB New Orleans 107.68 5/3/2008 Quick Williams HB Atlanta 24
DATE NAME POS OPP RUSH_YD DATE NAME POS OPP RUSH_TD
5/7/2008 Quick Williams HB Destin 158.5 5/9/2008 Quick Williams HB Detroit 4
5/1/2008 Quick Williams HB Bowdoin 153 5/13/2008 Quick Williams HB Detroit 3
5/19/2008 Quick Williams HB Nashville 142 5/1/2008 Quick Williams HB Bowdoin 2
5/15/2008 Roman Gabriel HB Green Bay 112 5/15/2008 Roman Gabriel HB Green Bay 2
5/15/2008 Quick Williams HB Green Bay 102 5/15/2008 Quick Williams HB Green Bay 2
DATE NAME POS OPP BRK_TKL DATE NAME POS OPP REC
5/19/2008 Roman Gabriel HB Nashville 8 5/5/2008 Touchdown Catcher WR Vermont 13
5/9/2008 Roman Gabriel HB Detroit 6 5/1/2008 Touchdown Catcher WR Bowdoin 9
5/1/2008 Roman Gabriel HB Bowdoin 6 5/15/2008 Touchdown Catcher WR Green Bay 7
5/13/2008 Roman Gabriel HB Detroit 6 4/29/2008 Touchdown Catcher WR New Orleans 7
5/15/2008 Roman Gabriel HB Green Bay 5 5/9/2008 Just Throw Me The Damn Ball WR Detroit 7
DATE NAME POS OPP RECV_YD DATE NAME POS OPP RECV_TD
5/5/2008 Touchdown Catcher WR Vermont 142 5/19/2008 Just Throw Me The Damn Ball WR Nashville 2
4/29/2008 Just Throw Me The Damn Ball WR New Orleans 98 5/5/2008 Touchdown Catcher WR Vermont 1
5/5/2008 Just Throw Me The Damn Ball WR Vermont 92 4/29/2008 Just Throw Me The Damn Ball WR New Orleans 1
5/15/2008 Michael Dawson WR Green Bay 89.5 5/5/2008 Just Throw Me The Damn Ball WR Vermont 1
5/19/2008 Some One WR Nashville 88.5 5/15/2008 Michael Dawson WR Green Bay 1
DATE NAME POS OPP FGM DATE NAME POS OPP XPM
5/19/2008 Franz Beckenbauer K Nashville 6 5/19/2008 Franz Beckenbauer K Nashville 4
4/29/2008 Franz Beckenbauer K New Orleans 4 4/29/2008 Franz Beckenbauer K New Orleans 3
5/13/2008 Franz Beckenbauer K Detroit 3 5/13/2008 Franz Beckenbauer K Detroit 5
5/1/2008 Franz Beckenbauer K Bowdoin 3 5/1/2008 Franz Beckenbauer K Bowdoin 3
5/7/2008 Franz Beckenbauer K Destin 3 5/7/2008 Franz Beckenbauer K Destin 2
DATE NAME POS OPP PUNT_AVG DATE NAME POS OPP KICK_RET_YD
5/19/2008 Bizziaro Superman P Nashville 36.5 5/17/2008 Joe Shutdown CB Nashville 201
5/13/2008 Bizziaro Superman P Detroit 31.33 5/11/2008 Joe Shutdown CB Rhode Island 133.5
5/11/2008 Bizziaro Superman P Rhode Island 27.66 4/27/2008 Joe Shutdown CB Reamstown 114.5
5/9/2008 Bizziaro Superman P Detroit 26.6 5/3/2008 Joe Shutdown CB Atlanta 88.5
5/7/2008 Tucker Valentine P Destin 26.33 5/7/2008 Joe Shutdown CB Destin 79.5
DATE NAME POS OPP KICK_RET_AVG DATE NAME POS OPP PUNT_RET_YD
4/29/2008 Joe Shutdown CB New Orleans 59.5 5/1/2008 Joe Shutdown CB Bowdoin 111
5/7/2008 Joe Shutdown CB Destin 39.75 5/5/2008 Joe Shutdown CB Vermont 107
5/5/2008 Joe Shutdown CB Vermont 37.75 5/9/2008 Joe Shutdown CB Detroit 94
5/15/2008 Joe Shutdown CB Green Bay 37.5 5/19/2008 Some One WR Nashville 85
5/1/2008 Joe Shutdown CB Bowdoin 37.5 5/7/2008 Joe Shutdown CB Destin 80
DATE NAME POS OPP PUNT_RET_AVG DATE NAME POS OPP PANCAKE
5/19/2008 Some One WR Nashville 21.37 5/13/2008 Joe Jevdosic C Detroit 15
5/19/2008 Joe Shutdown CB Nashville 20.16 5/15/2008 Joe Jevdosic C Green Bay 13
4/27/2008 Joe Shutdown CB Reamstown 19 5/15/2008 Jumbo Zaikov G Green Bay 12
5/11/2008 Jon Stagnoski CB Rhode Island 17.5 5/19/2008 Joe Jevdosic C Nashville 10
5/3/2008 Jon Stagnoski CB Atlanta 16.25 5/15/2008 I D Mann C Green Bay 9
DATE NAME POS OPP TKL DATE NAME POS OPP SACK
5/5/2008 Smash Mouth Jones LB Vermont 13 5/15/2008 Ronnie Boozer LB Green Bay 2
5/17/2008 Smash Mouth Jones LB Nashville 12 5/15/2008 Arthur Pendergast DE Green Bay 1
5/7/2008 Eric Wiggins LB Destin 11 5/15/2008 Ferl "The Pearl" Toothless DT Green Bay 1
4/29/2008 Jay Sherby CB New Orleans 9 5/5/2008 Smash Mouth Jones LB Vermont 0
4/27/2008 Joe Shutdown CB Reamstown 8 5/17/2008 Smash Mouth Jones LB Nashville 0
DATE NAME POS OPP HURRY DATE NAME POS OPP FORCE_FUMBLE
5/15/2008 Arthur Pendergast DE Green Bay 6 5/5/2008 Smash Mouth Jones LB Vermont 1
5/13/2008 Joe McSack DT Detroit 4 5/17/2008 Joe Punk LB Nashville 1
5/7/2008 Matt Legge DE Destin 2 5/15/2008 Jon Stagnoski CB Green Bay 1
5/9/2008 Matt Legge DE Detroit 2 5/7/2008 Smash Mouth Jones LB Destin 1
5/15/2008 Eric Wiggins LB Green Bay 2 5/7/2008 Speedy McPickster CB Destin 1
DATE NAME POS OPP FUMBLE_REC DATE NAME POS OPP PD
5/5/2008 Big Nelly OT Vermont 2 5/9/2008 Jon Stagnoski CB Detroit 9
5/7/2008 Matt Legge DE Destin 1 5/19/2008 Jon Stagnoski CB Nashville 5
5/9/2008 Joe Punk LB Detroit 1 5/11/2008 Jon Stagnoski CB Rhode Island 5
5/11/2008 Ronnie Boozer LB Rhode Island 1 5/15/2008 Jay Sherby CB Green Bay 5
5/1/2008 David Shea FS Bowdoin 1 5/1/2008 Speedy McPickster CB Bowdoin 5
DATE NAME POS OPP INT DATE NAME POS OPP INT_YD
5/19/2008 Joe Shutdown CB Nashville 2 5/11/2008 Jon Stagnoski CB Rhode Island 13
5/11/2008 Jon Stagnoski CB Rhode Island 1 4/29/2008 Joe Shutdown CB New Orleans 12
5/1/2008 Speedy McPickster CB Bowdoin 1 5/3/2008 Stefan Baca CB Atlanta 6
5/15/2008 Jon Stagnoski CB Green Bay 1 5/19/2008 Joe Shutdown CB Nashville 4
4/29/2008 Jay Sherby CB New Orleans 1 5/3/2008 Smash Mouth Jones LB Atlanta 4
 
262Twarpy
      ID: 254552018
      Tue, May 20, 2008, 19:55
JT we need PTs in a single game record, Franz got 22 last game, Quick obviously leads with 24 in his 4 TD game but that would be a fun interpositional stat to keep.
 
263Twarpy
      ID: 254552018
      Tue, May 20, 2008, 20:01
Yeah Farn I play on hard too, its a fine balance with punters and kickers. I mean at first I thought there was a serious flaw that punters were only kicking 22 yards/game but once one understands that kickers and punters are the only ones that are technically facing the sim directly, it makes a lot more sense. A level 10 CB facing a level 10 WR is technically on the same playing field, where a level 10 K/P is facing what the sim sets as should be standard for that praticular level.

All the top kickers weren't the best early on, but even 75-80% FG, and 90-95% PAT's is pretty good when you consider were technically only about 1/8 of what we will be when we are in our final year.
 
264Ref
      Donor
      ID: 539581218
      Wed, May 21, 2008, 12:58
Huge game today. I am toying with the notion that Chemistry plays even a bigger part of the game immediately after moves than it does long term. I do feel it still plays a part of the game though. Ches has several point on us in chemistry. Our D is especially bad comparitively. We are facing the best secondary in the league. This is a HUGE game. If we can figure out a way to win, we could actually be top seed in the playoffs. A loss would pit us against another very good team right off the bat in the playoffs--maybe even VT--who I still feel is the best team in the league on paper.

Our team is improving as individuals are improving. Knowing what works and doesn't helps us game plan. Everyone involved worked so hard on this game plan and getting everything set up but it's the players who are going to decide it. Here's hoping the wrinkles thrown in for this game work out as planned!!!
 
265Frick
      ID: 23117516
      Wed, May 21, 2008, 13:11
Hey, Ref are you on google chat?
 
266weykool
      ID: 2842717
      Wed, May 21, 2008, 16:07
Well that sucked.
 
267Ref
      Donor
      ID: 539581218
      Wed, May 21, 2008, 16:10
Oh well, we got beat by a better team. Knew their secondary was awesoem and passing so much would be problematic. They also were able to compete a lot. Sitll were up until late and even had a final chance. TOs hurt us bad. Did the best we could. 9-7. Could have been worse, but at the end of the day, a loss is a loss.
 
268youngroman
      ID: 3751268
      Wed, May 21, 2008, 16:14
tough game. both teams were battling for field position all game. all those turnovers killed us.

at least we scored the 1st passing TD against Chesapeake. unless Reamstown loses both games against Atlanta and Vermont our potential playoff opponent is either Atlanta, Vermont or New Orleans. all very tough!
 
269J
      Leader
      ID: 049346417
      Wed, May 21, 2008, 16:16
Holy crap, 4 fumbles (1 lost) 3 INTs. How did we only lose by 2????

Jumbo's exhausted! 78 plays and no food! He's mad!!!!
 
270PuNk42AE
      Donor
      ID: 036635522
      Wed, May 21, 2008, 16:17
Honestly i'm not going to say they are a better team, I think we're pretty even. If it wasn't for all of our Fumbles and INT then it would have been 7-6 at least.
 
271astade
      ID: 523101113
      Wed, May 21, 2008, 16:19
What a close game. I thought we had them after our TD. Our D
did a great job containing them.
 
272Frick
      ID: 23117516
      Wed, May 21, 2008, 16:23
Ughh, 3 INTs and 4 Fumbles aren't normally associated with winning games. That game was within our reach. But on the flip side, most of our drives never crossed mid-field.

 
273Ref
      Donor
      ID: 539581218
      Wed, May 21, 2008, 16:39
Well thier great D caused those INTs and FF. We did the best we could. We worked as hard as ever on this. Hated that one punt they made that went over Shutdown's head and they downed on the 1 yardline. That was a huge field position loss. I just don't know what else we could have done. I do see a few things that the sim did that we had told it not to do, but that is out of our control.
 
274weykool
      ID: 2842717
      Wed, May 21, 2008, 16:41
Is there something we are missing or lacking that is causing the turnovers?

The thing that sux about being the punter is when the team does well...you dont and visa-versa.

Does anyone have any information on punters that could stop this kind of punting distribution?
24-24-25-25-25
36-38-38-43-46-48
11 punts and not one of them between 25 and 36.
I did a search on training "tying shoelaces" but didnt find anything.
Very strange and frustrating.

Unfortunately I will miss leveling before the next game by 46 xp.
 
275C1-NRB
      ID: 5932328
      Wed, May 21, 2008, 17:00
That was a wild game. I was on the edge of my seat to the end. I would've been out of my seat if we'd won.
 
276RecycledSpinalFluid
      Dude
      ID: 204401122
      Wed, May 21, 2008, 17:15
3 fumbles...man...what a disgrace.
 
277C1-NRB
      ID: 5932328
      Wed, May 21, 2008, 17:34
Let's shake it off.

One positive I saw- I liked LeMoose on Return Special Teams; I didn't see that one coming.

Then again, neither did these THREE guys

I usually play "Coaches Clicker" on the Special Teams and I've noticed something other teams seem to be doing. I don't want to give it away here, so I'll post it in the ST GLB Forum.
 
278C1-NRB
      ID: 5932328
      Wed, May 21, 2008, 17:45
Then there are the ones we got lucky on. When this play went our way, I thought luck was on our side. What coverage were we in? Double coverage is great, but let's not leave another guy wideopen to do it.
 
279Ref
      Donor
      ID: 539581218
      Wed, May 21, 2008, 17:56
re 277

That block set up our TD. I knew JT was going to put soem starters on ST as we haven't been doing well there but I didn't know who.
 
280Little M
      ID: 184292117
      Wed, May 21, 2008, 18:29
Tough loss. If we win the last three games, the worst we will finish is third.
 
281Jack Hammers
      Donor
      ID: 236482918
      Wed, May 21, 2008, 19:58
Dissapointing for sure. I thought we would win that one. Turnovers. And lack of matching their forced turnovers. Although D was solid.

Im out of here for six days starting tomorrow night. Very little if any internet access. I'll try to check in Sunday. I will post some details in the forum on the players status. Coaches if you have something you want me set, I'll be here until about 5pm eastern tomorrow. not back until next Tuesday.
 
282JTSERB
      Donor
      ID: 481020120
      Wed, May 21, 2008, 22:01
Tough one guys...

I am not really that dissapointed though. Ches is a really good team. I feel if we play them 5 times we will probably lose 5 times.

Our offense was really bad today. The turnovers killed us. 3 INT is just plain bad. I knew they had a tough Pass D, but I thought we could exploit their D with some deep passes.

Unfortunately that did not work.

We fumbled 4 times and while we only lost 1 the other 3 were busted plays. We really needed to play on the top of our game to win and on offense we didn't.

I thought our D played exceptional. While the D didn't force any turnovers they continually had their backs to the wall after numerous 3 and outs by our Offense. They really shut down Ches's offense.

I have a question for our RB. What were your advanced settings for the game? Just wondering what the reason was for some many fumbles. I think it could have been because Ches played all their guys to force the fumble, but I am not sure.
 
283JTSERB
      Donor
      ID: 481020120
      Thu, May 22, 2008, 00:48
Our Next game against Washington

Players showing stats

Starting QB
http://goallineblitz.com/game/player.pl?player_id=37126
Starting FB
http://goallineblitz.com/game/player.pl?player_id=180775
Starting MLB
http://goallineblitz.com/game/player.pl?player_id=313678



Players without Custom Equipment
Starting QB
Starting TE
Starting LOT
Starting RG
Starting NT
Starting RDE
Starting ROLB
Starting CB
Starting CB
Starting FS
Starting SS
 
284barilko6
      ID: 114431512
      Thu, May 22, 2008, 09:17
re: 282 I don't want to post my thoughts here, which forum thread should I put them in?
 
285Tree
      ID: 3533298
      Thu, May 22, 2008, 13:50
112-0

-54.5 yds rushing for one team. yep, that's a negative.

884 TOTAL yards for the other team. and. um. like 150 pancakes. seriously.
 
286JTSERB
      Donor
      ID: 481020120
      Thu, May 22, 2008, 15:29
That is insane tree. Now I know why Bort wants to do a level cap for each league. That can't be fun.
 
287Farn
      Leader
      ID: 451044109
      Thu, May 22, 2008, 15:35
What they need to do is fix the sim so that teams stop trying to score when its a rout.

Set it so that if you are up 50 points your team starts running the ball right up the middle.
 
288Frick
      ID: 23117516
      Thu, May 22, 2008, 16:25
I think part of it is that there really isn't that much separation in the leagues at this point. The game was in an A league (same as us). The losing team should be in BBB, the winning team (at a very quick glance) didn't look better than teams in our conference.

link

This team is in the same league and beat the team that won by 112. They don't belong in A (at least compared to most A teams that I have seen)
 
289Ref
      Donor
      ID: 539581218
      Thu, May 22, 2008, 17:33
That's why they should do 4 up and 8 down this season per league (2/4 per conference).
 
290Tree
      ID: 24332216
      Thu, May 22, 2008, 17:37
Frick - i have a player in that league. it's pretty competitive. the top 6 teams are definitely miles above the rest.

we've lost 3 times. to the 3 teams ahead of us in the standings. ugh.

if you look at the top teams in this division, they are a powerful lot. every starter is at level 10 are above, and we've got 5 that are level 14 or higher.
 
291Farn
      Leader
      ID: 451044109
      Fri, May 23, 2008, 01:21
My current team owner just offered me a 3 year extension worth 100k a year (2500 a day). I like the owner and the way he is working on the team and I'm inclined to accept.

Before I accept it can I assume Twarpy is sticking around as the Gurupie kicker? And no I'm not trying to leverage in. He seems to be doing a great job so it would make sense he stays on. Just want to double check before I sign on long term.
 
292Weykool
      Leader
      ID: 41750315
      Fri, May 23, 2008, 08:33
Bort:

- Max concession prices caps added (max: double the expected price) to address some exploity-price gouging going on.

Ref.....it looks like the gravy train is over.
 
293Tree
      ID: 3533298
      Fri, May 23, 2008, 08:36
of all the things they change, that's what they change!?!?!?
 
294barilko6
      ID: 19459208
      Fri, May 23, 2008, 08:52
I have also read that teams are doubling their playoff ticket prices and they are still selling out at crazy speed.
 
295Great One
      ID: 56438112
      Fri, May 23, 2008, 11:18
Do I have any more flex points coming my way other than buying them or getting referrals? like maybe in the offseason or something?
 
296PuNk42AE
      Donor
      ID: 036635522
      Fri, May 23, 2008, 11:22
They could give some out for Memorial Day or the end of the season, but nothing is a guarentee.
 
297Ref
      Donor
      ID: 539581218
      Fri, May 23, 2008, 12:57
Prob get 100 as a thank you at the end of the season. Can anyone confirm that players on winning teams get them for like league champions, etc.?

Wey I saw that. Wish he could have waited one more day!!!
 
298PuNk42AE
      Donor
      ID: 036635522
      Fri, May 23, 2008, 13:38
No Flex for winning anything. Only pay or gifts from the creators.
 
299Ref
      Donor
      ID: 539581218
      Fri, May 23, 2008, 16:01
Pretty easy game today--as expected. I thought we'd score even more points though. Still found a few things we can tweak that may help some.

Reamstown beat Atl today in a close one. That means if we win out we will finish 3rd and likely play either Atl or NO--both very good teams. That means only one home playoff game. Looks like the only walkover team will be the 8th place team.

Looking at Ga next week, VT beat them 26-3. Ga starters look very good but no depth. They have been publicly trying to add that depth in the forums. They likely won't be a pushover. Nice win!
 
300PuNk42AE
      Donor
      ID: 036635522
      Fri, May 23, 2008, 16:04
That Atl-Ream came down to OT with a FG kicked 5 mins left. Ream still has 2 teams left to play who are over .500.
 
301Seward Norse
      ID: 297412913
      Fri, May 23, 2008, 16:04
I wouldn't count out the smilies winning that 2 and 7 seed game, which could give us a second home game, correct?
 
302JTSERB
      Donor
      ID: 481020120
      Fri, May 23, 2008, 16:32
Tree,

What's going on here?

Sweet & Sour did something! :)
 
303JTSERB
      Donor
      ID: 481020120
      Fri, May 23, 2008, 16:45
I would like all members of team indy to send me their current XP. I want to try to get us optimum levels before the playoffs.

JT
 
304PuNk42AE
      Donor
      ID: 036635522
      Fri, May 23, 2008, 17:00
I really wish that some of my 17 hurries could be sacks, besides the 1. I need to get Pendergast some Jump Boots or something.
 
305Kyle
      Donor
      ID: 052753312
      Fri, May 23, 2008, 17:15
Kyle Nelson only got 12 plays today.
complaincomplaincomplaincomplaincomplaincomplaincomplaincomplain!!!

No complaints, we won.
 
306PuNk42AE
      Donor
      ID: 036635522
      Fri, May 23, 2008, 17:26
Never heard of him, who is he?
 
307Tree
      ID: 174252316
      Fri, May 23, 2008, 17:28
What's going on here?

Sweet & Sour did something! :)


LOL i think he doubled his reception total and yards, AND scored his first TD. and even registered a tackle.

maybe the third slot suits him well.
 
308Kyle
      Donor
      ID: 052753312
      Fri, May 23, 2008, 17:47
RE 306: You may not of heard of him because he's not a LB and someone who doesn't get any tackles ever. He was your starting SS before today. :)
 
309PuNk42AE
      Donor
      ID: 036635522
      Fri, May 23, 2008, 17:48
Yeahhh yeahhhh
 
310Ref
      Donor
      ID: 539581218
      Fri, May 23, 2008, 18:02
I watched the game and studied some plays several times.

--It seems that Briscoe is now getting open. Great job adding speed. I kind of laughed at that TD tip, but we'll take it!!!
--Some One was wide open for a sure TD once but was thrown elsewhere (still caught) and had to settle for a FG
--Dunno why Franz is missing chip shots
--Not sure why TD catcher is dropping so many balls all of a sudden
--Not sure why Roto has been errant more lately
--Our run game destroyed them
--Some nice blocking on several plays
--Seems like Some One was a block away from some HUGE returns
--Was impressed with Inferno. If he had custom eq, he could even be better
--Unahppy how after KOs they seem to get the ball around midfield so often. Hopefully that will change this next game.
--Defense looked good as well. Esp with them starting so often near midfield.
--Overall thought we played well.
 
311Tree
      ID: 174252316
      Fri, May 23, 2008, 18:54
--It seems that Briscoe is now getting open. Great job adding speed. I kind of laughed at that TD tip, but we'll take it!!!

that was all hands baby! you didn't see him lay out, parallel to the ground, toes scraping in the endzone???? ;o)

--Not sure why Roto has been errant more lately

looking at the QB build, i feel like his strength is a little low for his level. nothing significant that couldn't be adjusted in the next level up or two, but that plays a role

 
312wiggs
      Sustainer
      ID: 04991311
      Fri, May 23, 2008, 22:26
i am at 728 right now- getting 47 a day for training and about 250 per game right now.

if i figured it out right i will be just short of level 16 for the 2nd playoff game if we make it.
 
313PuNk42AE
      Donor
      ID: 036635522
      Fri, May 23, 2008, 23:25
We don't get XP during the playoffs. Two more games to gain XP that isn't through training.
 
314Seattle Zen
      ID: 29241823
      Fri, May 23, 2008, 23:52
I want to try to get us optimum levels before the playoffs.

Haya Griva is at 480 and is not getting more than 30-32 plays/game. Loverture just leveled up and is at 70. He was placed on Special Teams and got over 60 plays last game. Perhaps we should switch these two on Special Teams. Griva would be a better special teamer anyway.
 
315Kyle
      Donor
      ID: 052753312
      Fri, May 23, 2008, 23:54
--It seems that Briscoe is now getting open. Great job adding speed. I kind of laughed at that TD tip, but we'll take it!!!
Jimmy Sweet looks like he's enjoying the slot position. He's seem to got the speed for it now, too. I am very happy with our WR core.

--Some One was wide open for a sure TD once but was thrown elsewhere (still caught) and had to settle for a FG
I question the play calling on the Goal to Go situation. We don't have a way to set how the sim calls plays.

--Dunno why Franz is missing chip shots
Because he's the kicker. We need to blame someone at the end of the season for all of our failures. We'll look over the fact that only 3 of his 9 misses were in losses and that only 1 game was "lost" because of him. (And technically it didn't cause the loss, it would have only tied the game had he made both)

--Not sure why TD catcher is dropping so many balls all of a sudden
Little known fact: TD Catcher has the best catching on the team. You wouldn't know this because he has the most drops. Youch! This has to be something weird and unexplained.

--Not sure why Roto has been errant more lately
His throwing needs to improve actually. If you look at the prototype in the player builder post in the forum, Roto is a little low based on that guy. That said, Joe Roto is be best pitcher in the East, and it's not even close.

--Our run game destroyed them
Thunder and Lightning tend to destroy things. :) Our running game is just devastating. We could really set it to 50-50 running inside out and someone could set it 50-50 defensively, and we'd probably still rush for 150 yards. That's fantastic.

--Some nice blocking on several plays
Yah our O-line is pretty impressive. I like that Big Nelly is playing 50 plays on the dot so he's saving room for others to get plays, but I don't like when he gets 50 plays and ends with 86 energy. Oh well. Can't complain about 50 plays.

--Seems like Some One was a block away from some HUGE returns
Some one is an amazing returner. He's got great speed and awesome vision. I wouldn't mind him speciallizing and just working on 3 categories (Speed, Vision, Agility) while getting some in catching and carrying every now and then.

--Was impressed with Inferno. If he had custom eq, he could even be better
Yep, He's pretty good. In fact (I don't know if JTSerb started him because he's better than me, or if he started him because we know we'd win and he'd give him a start to see how it works) I think he's better than me. I knew this day would happen, and I am very happy being a backup. Hopefully we can find a balance to get me 30 plays or so.

--Unahppy how after KOs they seem to get the ball around midfield so often. Hopefully that will change this next game.
JT has changed up the Depth chart, he's put a lot of speed on there so hopefully that will change!

--Defense looked good as well. Esp with them starting so often near midfield.
A lot of 3 and outs. The gameplan of limiting their time on the field worked perfectly.

--Overall thought we played well.
We played good enough to win, which is all that matters. We had 1 TO, missed a FG. If we had played this way against the top teams in our conference I don't think the result would have been the same. Maybe I'm wrong, but I think we had some flaws (offensively) that wouldn't win in the playoffs. I would love to get those drops down.
 
316dpr
      ID: 1733917
      Sat, May 24, 2008, 00:01
313

we still get daily training XP tho right? so about 8x50=400 exp will be accumulated that week right?
 
317PuNk42AE
      Donor
      ID: 036635522
      Sat, May 24, 2008, 00:21
Yeah we get daily XP, just not the normal game XP.
 
318Ref
      Donor
      ID: 539581218
      Sat, May 24, 2008, 00:58
Been studying things a lot and it looks like Franz needs to increas his Vision as that is what is used for accuracy. A FG could make or break us.

I've posted in our forum on ideal build goals from one of the top teams who posted in one of the forums. Not nec, endorising it, just sharing.

Disappointed we couldn't get more plays on D. I am going to miss leaveling by like 9 XPs before next game but more concerned about some guys who had hardly any plays. JT and I have already discussed how we can max our levels for the playoffs. We are much better than our final reg season opponent. Perhaps their is a way we can get a couple guys some more plays if it means leveling.

I'm still researching dropped balls and inaccurate QB throws. So much info to wade through. Most who didn't just level, will only level one more time before the playoffs so we need to identufy it asap so we can get the SPs to the right places.
 
319RebelFan42
      ID: 53438240
      Sat, May 24, 2008, 01:38
JT do you just want us to post our xp here, or pm you in glb, or create a thread over there for it.
 
320Ref
      Donor
      ID: 539581218
      Sat, May 24, 2008, 02:23
There is a thread in GLB forum.
 
321JTSERB
      ID: 34433820
      Sat, May 24, 2008, 05:18
I have only received messages from about 25% of our team with their current XP. Please everyone send me their XP with the usual amount of XP they gain per game. I want to set the depth chart accordingly to make us the best we can be!

Thanks,
JT
 
322JTSERB
      Donor
      ID: 481020120
      Sat, May 24, 2008, 05:33
Hey Wey,

Any particular reason Superman's stats are not viewable?

JT
 
323Tree
      ID: 22442249
      Sat, May 24, 2008, 10:55
I'm still researching dropped balls and inaccurate QB throws. So much info to wade through. Most who didn't just level, will only level one more time before the playoffs so we need to identufy it asap so we can get the SPs to the right places.

again, i would look into strength for our QB. while those player build guides are important in showing you what categories to stress, in the process, they also inadvertently de-emphasize other attributes that are important.
 
324Kyle
      Donor
      ID: 052753312
      Sat, May 24, 2008, 11:48
Tree here's what it says about QBs and how to build them: Forum
Pocket QB
Key Physical Attributes: Throwing, Vision, Strength
Other Important Physical Attributes: Confidence, Agility
Special Abilitites: Important - Focus on the Pocket Passer abilities
Other Advice: Confidence helps a QB recover after throwing INTs and when things are not going so well. It counters many defensive special abilities designed to demorilize the QB. If you set your favorite targets to None, that will improve your completion % by 5-8 points and cause fewer INTs especially at a low level. The only reasons you should set them is:

1.) If you have a big time mismatch you particularly want to exploit
2.) If you want to get the ball to your TE more
3.) If you have a WR who is an excellent rout-runner, but not a lot of speed.

Unless your team passes deep more than 65% of the time, I would turn the Favor Deep Passes option off.

Ideal Backup Position: None
Example of a Good Build: "Automatic Otto" Graham


If you compare Joe Roto's stats to Otto Graham you'll see that his strength is relatively even, but more dispropotionate in Passing. I'm not going to post the numbers in here, but I think Roto needs a little more in the passing.

Also just a heads up, that forum posts things about every position and every type you'd want from your position. I've used it for Big Nelly and The Exorcist since day 1 and have started using it for Kyle Nelson. It's a great tool to have and use.
 
325Tree
      ID: 324582411
      Sat, May 24, 2008, 13:02
If you compare Joe Roto's stats to Otto Graham you'll see that his strength is relatively even, but more dispropotionate in Passing. I'm not going to post the numbers in here, but I think Roto needs a little more in the passing.

you going to add 6+ points in your next 4 levels to strength?

Graham's throwing is so high because he put EVERY equipment bonus into it.

i'm not saying Joe Roto is a poor build or a bad QB, because he's quite the opposite. but i am offering advice as to where he could start putting more attribute points.

 
326Ref
      Donor
      ID: 539581218
      Sat, May 24, 2008, 15:24
Good discussion guys. I like how we are all concerned to what is best for the team and no one is taking anything personally.

Got a LOT more info about CBs last night too which helped. I also learned that what is important at higher levels isn't as important at lower levels sometimes and vice versa. Just because you see a "good build" doesn't nec. mean it's the "perfect" build. That's one guy's opinion. I know the good build for the CB has a lot of good things, but also has some things contrary from some of the things I've been reading about. For CBs stats aren't indiciative how good you are. That is not nec. the case with QBs, RBs, WRs, LBs, etc. See how well that good build is actually doing.
 
327astade
      ID: 1533770
      Sat, May 24, 2008, 21:26
Re 285:

Good call, I am seeing more games like that now that I dig deeper.
 
328blue hen
      Leader
      ID: 710321114
      Sat, May 24, 2008, 21:34
The team in Astade's link, in addition to the 170-0 win, has wins of 109-0, 84-0, 83-0, 71-0 and a LOSS.
 
329JackHammers@BH
      ID: 394342510
      Sun, May 25, 2008, 11:34


Checking in to see how were doing. Forgot the passwords for GLB. Cant find the score on here, how did we do friday?

. Can somebody give me a quick update on here?

Good luck see you Tuesday
 
330Ref
      Donor
      ID: 539581218
      Sun, May 25, 2008, 12:12
05/23/2008 Washington WarDogs W 27-3
 
331Ref
      Donor
      ID: 539581218
      Sun, May 25, 2008, 14:39
I just realized tha tif VT beats Reamstown today then there would be a 3-way tie for 2nd place. My understanding is that they'd then go by overall points. We are 24 points behind VT and could finish behind them if we don't score a lot of points the last two games.
 
332astade
      ID: 1533770
      Sun, May 25, 2008, 15:48
Good game guys especially our back-field.
 
333astade
      ID: 1533770
      Sun, May 25, 2008, 15:51
Good game guys especially our back-field.
 
334dpr
      ID: 1733917
      Sun, May 25, 2008, 16:00
looks like we get Atlanta or vermont in the first round. Seems no way that Atlanta loses next week so Smilies cant move up. Also Da nola holds tie breaker with atlanta so comes down to if vermont loses in which case we play them or most likely Atlanta in case where vermont wins
 
335youngroman
      ID: 3751268
      Sun, May 25, 2008, 16:51
we secured #3 (lost against Reamstown, won against Vermont and NO) so we are playing #6 which is either
- Vermont (with a loss and Atlanta win)
- Atlanta (with a win and a Vermont win)
- Nashville Smilies (with a win and Atlanta loss).

any wishes?
 
336JTSERB
      Donor
      ID: 481020120
      Sun, May 25, 2008, 17:46
Im guessing ATL would be our best matchup.
 
337Ref
      Donor
      ID: 539581218
      Sun, May 25, 2008, 17:54
Yep, we're 3rd, but reamstown has acquired and boosted and prob the team to beat. If we win the enxt two games, it will be very difficult to beat them. The shutout VT today 15-0. Even got a safety. All we can do is be the best we can be and keep game planning and hope thigns work out. Many of us just leveled so hopefully we use those SPs wisely and it works out.
 
338JTSERB
      Donor
      ID: 481020120
      Sun, May 25, 2008, 18:55
Just to let everyone know. Since we cannot move down or up next game. We are going to try some extreme things in our game plan this week. I feel this is an excellent week to see how some things work.

I also am going to need everyone to post,send, or email your current expected xp

Just use this formula (Current XP)+(Daily Train XP*4)

I am going to adjust depth chart this week to see if we can get a few more levels. With only 1 game to go this should be easier to gauge than last week.
 
339JTSERB
      Donor
      ID: 481020120
      Sun, May 25, 2008, 19:07
Hey Lineman..Backup Niko Belic who has only played in 10 games this year already is tied for the team lead for sacks amongst defensive lineman

Maybe that will get you guys fired up to get to the QB :)

JT
 
340JTSERB
      ID: 34433820
      Mon, May 26, 2008, 05:39
I made up a pro bowl roster for our eastern confernce last night

Below is my Eastern Conference Pro Bowl Roster. I also have included Offensive and Defensive M.V.P.

(NOTE I know some players deserve it even though they didn’t have great stats. IE: Cornerbacks, I don’t have to time to go through each and every player to see how he performed in games. So these are almost 100% off of stats)



Your League A #8 Eastern Conference Pro Bowl Squad


Offense

Starting Quarterback: Joe Roto (3040 Pass Yards, 21 TD, 11 INT, 80.2 QB Rating) Indianapolis Gurupies
Quarterback: Terrell Previous (2412 Pass Yards, 18 TD, 9 INT, 73.8 QB Rating) Vermont Icestorn
Quarterback: Death From Above ((2627 Pass Yards, 15 TD, 11 INT, 71.3 QB Rating) Reamstown

Starting RB: Quick Williams (1336 Rush Yards, 14 TD, 4.3 YPC, 5 Fumbles) Indianapolis Gurupies
RB: Dulymus McAllister (1111 Rush Yards, 15 TD, 4.4 YPC, 2 Fumbles) New Orleans
RB: Brandon Grant (1460 Rush Yards, 12 TD, 4.3 YPC, 13 Fumbles) Chesapeake

Starting FB: Rock Dozer (465 Rush Yards, 5 TD, 3.5 YPC, 1 Fumble) Nashville Longshots
FB: John Ruger (282 Rush Yards, 6 TD, 3 YPC, 2 Fumbles) Vermont Ice storm

Starting WR: Fred Casper (75 Rec, 826 Yards, 12 TD, Avg Rec 11 yards, 7 Drops) Vermont Ice storm
Starting WR: Rever Sanders (73 Rec, 850 Yards, 7 TD, Avg Rec 11.7 yards, 8 Drops) Bowdoin
WR: Touchdown Catcher (84 Rec, 756 Yards, 6 TD, Avg Rec 9 Yards, 8 Drops) Indy Gurupies
WR: Just Throw Me The Damn Ball (55 Rec, 724 Yards, 6 TD, Avg Rec 13.2 yards, 4 Drops) Indy
WR: Im Open (60 Rec, 690 Yards, 5 TD, Avg Rec 11.5 yards, 10 Drops) Nashville Smilies

Starting TE: Tim Watson (63 Rec, 741 Yards, 6 TD, Avg Rec 11.8 yards, 15 Drops) Rhode Island Wolves
TE: Tony Risoto (40 Re, 510 Yards, 1 TD, Ave Rec 12.8 yards, 8 Drops) Nashville Longshots

Starting OT: Jacob Long (119 Pancakes) Vermont Ice Storm
Starting OT: Chopping Knees (65 Pancakes) Chesapeake Roadrunners
OT: Mickey Mou53 (80 Pancakes) Reamstown Ramrods

Starting G: Me Crush! (133 Pancakes) Rhode Island Wolves
Starting G: Gabriel Seven (91 Pancakes) New Orleans
G: Junior Wetworth (59 Pancakes) Destin Pigskin

Starting C: Alex Harrison (106 Pancakes) Destin Pigskin
C: Marius Byron (90 Pancakes) Vermont Ice storm


Defense

Starting DE: Jules Winfield (15 Sacks, 69 Tackles, 9 Hurries, 1 FF, 1 Safety, 4 Miss Tackles) Reamstown
Starting DE: Tyrant of the Gods (9 Sacks, 51 Tackles, 19 Hurries, 3 FF, Miss Tackles) Vermont Ice storm
DE: Laterian Graves (2 Sacks, 101 Tackles, 9 Hurries, 3 FF, 9Miss Tackles) Georgia Dawgs

Starting DT: Wrath of the Gods (14 Sacks, 71 Tackles, 17 Hurries, 4 FF, 2 Miss Tackles) Vermont
Starting DT: Luke Graeter (5 Sacks, 27 Tackles, 14 Hurries, 0 FF, 4 Miss Tackles) Chesapeake
DT: Hank Mirer (5 Sacks, 23 Tackles, 4 Hurries, 0 FF, 1 Miss Tackle) Destin Pigskin

Starting LB: Recksol Bullock (115 Tackles, 0 Sacks, 1 Hurry, 1 INT, 1 PD, 6 Miss Tackle, 6 FF) Rhode Island
Starting LB: Saint Michael (103 Tackles, 1 Sack, 4 Hurries, 0 INT, 6 PD, 5 Miss Tackle, 1 FF) Nashville Smilies
Starting LB: Troy Sansone (84 Tackles, 3 Sacks, 6 Hurry, 0 INT, 6 PD, 4 Miss Tackle, 3 FF) Nashville Longshots
LB: Madman Beast (83 Tackles, 0 Sack, 1 Hurry, 2 INT, 8 PD, 3 Miss Tackles, 2 FF) Chesapeake
LB: Smash Mouth Jones (83 Tackles, 0 Sack, 3 Hurries, 1 INT, 2 PD, 2 Miss Tackles, 2 FF) Indy Gurupies
LB: Anthony Edwards Jr. (79 Tackles, 1 Sack, 1 Hurry, 0 INT, 6 PD, 1 Miss Tackle, 5 FF) Atlanta Samurai

Starting CB: Terrell Cromartie (86 Tackles, 10 INT, 52 PD, 1 FF) Atlanta Samurai
Starting CB: Road Runner (32 Tackles, 8 INT, 27 PD, 1 FF) Chesapeake
CB: Primetime Sanders (56 Tackles, 7 INT, 22 PD, 2 FF) Chesapeake
CB: Interception King (110 Tackles, 1 INT, 27 PD, 1 FF) Georgia Dawgs

Starting SS: Doug Dearth (91 Tackles, 2 Hurries, 0 INT, 7 PD 2 Miss Tackles, 4 FF) Detroit Outlaws
SS: Graig Blue (87 Tackles, 0 Hurry, 0 INT, 1 PD, 3 Miss Tackles, 1 FF) Georgia Dawgs

Starting FS: Todd Landers (65 Tackles, 3 INT, 11 PD, 1 Miss Tackles, 0 FF) Washington Wardogs
FS: Robert Safety (22 Tackles, 5 INT, 8 PD, 0 Missed Tackles, 1 FF) Chesapeake


Special Teams

Starting K: RJ Hargrov (40/48 FG, 38/42 XP) Vermont Ice storm
K: Jack Schitt (33/39 FG, 10/10 XP) Washington Wardogs)

Starting P: Jay Reimero (29.9 Avg Punt) Vermont Ice Storm
P: Tylor Andrus (29 Avg Punt) Destin Pigskin Pimps


Starting KR: Joe Shutdown (33.9 KR AVG) Indy Gurupies
KR: Charlie McBride (33.7 KR AVG) Chesapeake

Starting PR: Leshonte Bigthighas (16.4 PR AVG, 1 TD) Atlanta Samurai
PR: Ricco Suave (15.6 PR AVG, 1 TD) Reamstown


Overall Top Team Pro Bowlers

Vermont Icestorn 9 Pro Bowlers
Chesapeake Road Runners: 8 Pro Bowlers
Indianapolis Gurupies: 6 Pro Bowlers
Reamstown Ramrods: 4 Pro Bowlers
Destin Pigskin Pimps: 4 Pro Bowlers
Nashville Longshots: 3 Pro Bowlers
Rhode Island Wolves: 3 Pro Bowlers
Georgia Dawgs: 3 Pro Bowlers
Atlanta Samurai: 3 Pro Bowlers
New Orleans: 2 Pro Bowlers
Nashville Smilies: 2 Pro Bowlers
Washington War Dogs: 2 Pro Bowlers
Detroit Outlaws: 1 Pro Bowler
Bowdoin Polar Bears: 1 Pro Bowler
Green Bay Blizzard: 0 Pro Bowlers
Detroit Destroyers: 0 Pro Bowlers




Overall Top Team Starting Pro Bowlers:

Vermont Ice storm: 6 Starters
Indianapolis Gurupies: 3 Starters
Chesapeake Road Runners: 3 Starters

Most Offensive Pro Bowlers

Vermont Ice storm: 5 Pro Bowlers
Indianapolis Gurupies: 4 Pro Bowlers
Reamstown Ramrods: 2 Pro Bowlers
New Orleans: 2 Pro Bowlers


Most Defensive Pro Bowlers

Chesapeake: 4 Pro Bowlers
Georgia Dawgs: 3 Pro bowlers
Vermont Ice storm: 2 Pro Bowlers
Atlanta Samurai: 2 Pro Bowlers

Offensive M.V.P.

Quarterback, Joe Roto (3040 Pass Yards, 21 TD, 11 INT, 80.2 QB Rating)
Leads League in Pass Yards, QB Rating, Total Touchdowns.
Led Team Indy Gurupies to a 12-3 Record

Defensive M.V.P.

Cornerback, Terrell Cromartie (86 Tackles, 10 INT, 52 PD, 1 FF) Atlanta Samurai
Lead League in INT, and PD.

Congrats to all Pro Bowl Selections!
 
341barilko6
      ID: 114431512
      Mon, May 26, 2008, 10:19
Nice! Quick Williams is honored to be selected. I thought that Grant guy had better numbers until I saw the 13 fumbles!!! Yikes.


And let it be said, none of Quick's 5 fumbles were lost to the other team!


Good representation from Indy on the selections there too!!!
 
342Weykool
      Leader
      ID: 41750315
      Mon, May 26, 2008, 10:58
It looks like all teams will be playing 4 gameas during the playoffs.

Scrimage games

The talk about players getting xp for these games is up in the air but most of the discussion is against it.
 
343PuNk42AE
      Donor
      ID: 036635522
      Mon, May 26, 2008, 13:18
Most likely it won't be XP, and if it did change wouldn't be till the 3rd season by the sound of what Bort has said.
 
344Ref
      Donor
      ID: 539581218
      Mon, May 26, 2008, 13:36
Cromartie probably isn't that good with all those stats as a CB. But, it looks good on paper. Maybe he is that good. Hard to tell.
 
345Ref
      Donor
      ID: 539581218
      Mon, May 26, 2008, 13:39
I think we will blow out Tulsa--even with our really weird settings we're looking at. Then I think we beat Atlanta. After that, let's cross our fingers. Had a discussion with Inferno today and am still hopeful he can really help us. I looked at some players today and some are really taking heed of our player recomendations and eq fixing. Suddenly our matchup bar is moving again. That makes me think that we can still do something really special in the playoffs.
 
346dpr
      ID: 1733917
      Mon, May 26, 2008, 14:10
once we get to the playoff games will we be utilize our depth less as we arent trying to maximize XP or will we maintain the current sub settings?
 
347Ref
      Donor
      ID: 539581218
      Mon, May 26, 2008, 15:43
Our depth is what makes us so good. GA was as good as our starters were. Without our backups we'd be .500. Custom eq is also HUGE and has really vaulted us.
 
348PuNk42AE
      Donor
      ID: 036635522
      Mon, May 26, 2008, 22:14
SS - Stotch's team just went 16-0 with a nice 8 tackle 2FF game. Will be fun during season 3 with Indy!
 
350Ref
      Donor
      ID: 539581218
      Tue, May 27, 2008, 01:13
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